I'm trying to show the others that you're scum if my view-point happens to coincide with another's well then that's fine by me because it shows that the Town knows what to look for in scum. Namely you.
Be careful here; it's immensely satisfying to know that someone agrees with you, but you should give intense scrutiny to another player when they do.
You should make sure that you're not paving the way for lazy scum to use your attack on another player to cruise through the game. You should do this by making sure that a player's attack looks legitimate, that they appear to be hunting for scum and not just hunting for the path of least resistance.
It's a trap I fall into all the time.
Frequently in the post-game analysis I find that members of the scum team agreed with me when I was attacking certain players.
Jim: You trying to hatch an egg? You've been sitting on that vote long enough. Who are your top two scumpicks right now?
My vote's where I want it.
I want Nabic to answer
this question. I'm probably paranoid, but Nabic's original question appeared like it was trying to logic me into admitting that scumtells are meta plays and therefore I should discard them, because as an IC I am a perfect logician and also a creature of absolute commitment and could therefore be maneuvered into discarding all my mafia experience by sheer force of logic. Further, I don't see how the question is at all useful from a town perspective, what it tells him about me, or what he was hoping to learn by asking.
So I want him to answer the question because it has me curious and suspicious.
Additionally, I suspect ShoesandHats for insisting on a terrible argument and continuing to try and justify it. And finding convenient ways to be lazy.
Yes, i didn't but i was looking from a more logical point as 3 scum would make a BM a very quick game, and since this is vanilla mafia i also thought about 2. But like i said i didn't want to disprove the possibility of 3 when i wrote my previous post.
There's no variance in the number of scum in this gametype.
There are only two scum. You can safely discount the possibility of there being three scum because that's not actually a possibility.
Actually, that's a good point. Though now that I've said that if I actually try to put pressure on him he'll know to keep cool.
Oh, well, I guess now you
can't question him, he'll know it's coming.
What a convenient excuse to take the lazy way out.
It doesn't matter if a player knows pressure is coming or not. They can still handle it poorly even if they know that it's coming. This is forum mafia; any player can look at the questions, freak out, go outside for a walk, watch a movie, do his homework, eat dinner, and then answer the question when he's completely calm about it.
Refusing to pressure a player because he'll see it coming is a complete non-issue.
As Jim once said: Scum rarely put together this sort of super-villian-esque plans.
That's hardly super-villain-ey. Super-villainey is scheming to build a giant death ray. This is just regular scum tactics.
No, the supervillain you should be thinking of is not Ernst Stavro Blofeld, but James Moriarty.
Any theory that requires the scum to play
perfectly deceitfully, in the manner of James Moriarty, is usually wrong, because no player plays like Moriarty. It's much, much easier to be genuine, even for the scumteam, which is why you tend to see scum give players shit to other players for mostly legitimate reason. If two players had reason to fight with each other, it's probably because they had good reason, or good pretense, to do so, and most likely not because they wanted to make a masterful show of it.
Further, any theory that requires two beginners to play brilliantly is also usually wrong, for what should be obvious reasons.
This is exactly why I say that they are just a wee too eager to go at each other in particular, rather than anyone else. While it is a common scum tactic to simply ignore your partner for the most part, there's another tactic on the other end of the spectrum, which is to simply attack each other relentlessly. The goal of it being to draw suspicion away by saying "Look at us, we're far to aggressive towards each other to ever possibly be scum buddies!"
I can safely guarantee you that Urist Imiknorris would guide the scumteam away from a tactic like this.
This is a terrible tactic, since it draws attention towards both members of the scumteam in a way that does not favor them. What happens if one scum is successful in his attacks? He lynches his partner.
Unless they did this perfectly (see above), then the remaining scum player will not get away completely clean from his partner's lynch, and the tendency is for this to backfire horrendously.
I don't know why you're insisting on justifying this terrible vote this way. I think you just want to be lazy.