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Author Topic: Roll To Suffocate - Turn 6: Chatting it up  (Read 8075 times)

GreatWyrmGold

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #60 on: October 08, 2012, 07:25:06 pm »

Look, new title!
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Jack_Bread

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #61 on: October 09, 2012, 07:21:29 pm »

This is a test of the emergency bumping system, etc.

GreatWyrmGold

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #62 on: October 09, 2012, 07:23:44 pm »

Bumping system functional.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Jack_Bread

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #63 on: October 10, 2012, 04:31:14 pm »

Sorry about the numerous bumps.

GreatWyrmGold

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #64 on: October 10, 2012, 04:35:32 pm »

Who do we still need an action from?
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Jack_Bread

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #65 on: October 10, 2012, 05:12:16 pm »

Who do we still need an action from?
OREOSOME and Tiruin

OREOSOME

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #66 on: October 10, 2012, 05:27:13 pm »

Proceed to making a mech suit to use in the coming battles.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

TopHat

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #67 on: October 10, 2012, 05:42:56 pm »

I will be unable to update until Sunday. Please just skip me for any turns other than the next (which I already have an action for)
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Tiruin

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Re: Roll To Suffocate - Turn 5: Dead Monkey
« Reply #68 on: October 11, 2012, 10:33:26 pm »

((Sorry  :-[))

"Thank you both."

I can't procure a projectile based weapon without getting suspicion on me. Nor can I get a gun. Knives are wholly out of the solution -- doctors don't carry them and why am I thinking this?

Head to the Medical Break Room, as it's my break time, go and chat up another person!

"Recent attacks been giving our security a lot of stress, huh? Was there anything that would affect our line of work?"
Logged

Jack_Bread

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #69 on: October 14, 2012, 04:19:31 am »

Submit the forms, wait for a monkey.
You send the official forms to them. They tell you it wasn't too necessary, but thanks, anyway.
You begin heading back to Xenology.

Take another battery. You never know. Then patrol the station looking for something interesting.
You grab another battery and then begin patrolling the station.
Outside the bar, a chef notices you and quickly pulls you in. He points at a man sitting at a corner table.
Your cellphone beeps. Security requested at the dining area.
The man at the table is cutting himself repeatedly. The chef tells you that he's waved his knife at anyone trying to get close.

"Uh...I'll go get help."

Go to whatever the designated waste control station is and explain the situation.
You call the janitor to here as your colleague looks on in disgust.
He says he'll be there in a moment. He'll need someone to get the door for him.

Proceed to making a mech suit to use in the coming battles.
You go over to the autolathe. You can probably make an exosuit of some kind, but a mech would require something... larger.
Alpharius unplugs from the charger, then asks if there's a specific module you'd like him to have.
((Bluh, I flubbed on this one. I'll let you have two actions next turn))

((Sorry  :-[))

Head to the Medical Break Room, as it's my break time, go and chat up another person!

"Recent attacks been giving our security a lot of stress, huh? Was there anything that would affect our line of work?"
((S'okay.))
You head over to the break room, taking a seat on the nice couch. There are two surgeons here, discussing a surgery that occurred recently. There's also another medical doctor here, who you begin talking two.

"Yeah, they are" he says, "The only effect they have with us, so far, seems to be slightly more patients. I believe there are two in ICU because of it." You two start chatting.

Quote from: Alpharius
Ask creator if he wants me to choose a specific module.
You unplug yourself from the charger and ask your master about your module.

Status
(Currently in the Exterior S&R hallway)

Spoiler: Lia Telerin (Tiruin) (click to show/hide)
(Currently in the Medical Break Room)

Spoiler: Jake Bobson (TopHat) (click to show/hide)
(Currently in the Dining Room)

Spoiler: Sasha Brodavich (TCM) (click to show/hide)
(Currently in the Server Room)

Spoiler: Daniel Kane (OREOSOME) (click to show/hide)
(Currently in the Robotics & Cybernetics Lab)

Spoiler: Alpharius (NPC) (click to show/hide)
(Currently in the Robotics & Cybernetics Lab)

Tiruin

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #70 on: October 14, 2012, 04:49:39 am »

"Better ask those patients. Have to learn what the saboteurs are up to. Thanks for the chat!" Lia said as she shook the man's hand.

To the ICU, ask if I can talk to the patients to know the cause of them being there, their story and such...
Logged

OREOSOME

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #71 on: October 14, 2012, 09:50:13 am »

"Normally, there are several modules to choose from, such as Engineering, Medical, Standard, and Security. I'd suggest Security, so we can err... Pacify criminals/and or potential Brain donors. I also have an idea i want to try."
Attempt to upgrade the assembly/surgery system to begin construction of a Cyborg Shell when a Subject is strapped in.
"In addition, Alpharius, perhaps it would be a good idea to prepare the next frame to be compatible with possible Xenotech Artifacts, allowing for more powerful Machines. Lets check if Xenology has anything of that nature, shall we?"
After done with the upgrade, head to xenology and attempt to retrieve a artifact to use in Cyborg construction.
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

TopHat

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #72 on: October 14, 2012, 12:29:35 pm »

'Ah. I'll take care of this.'
Stun the man holding the knife with a taser laser blast, then disarm him.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

GreatWyrmGold

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #73 on: October 14, 2012, 01:42:40 pm »

Wait for a monkey or something to happen.
When the monkey comes, if nothing else has happened, feed metroids. Also count them.

Someone trying to contact me counts as an action.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Roll To Suffocate - Turn 6: Chatting it up
« Reply #74 on: October 14, 2012, 05:34:37 pm »

Go find a pair of gloves and a second, new Intranet Mainframe Acsess Pad.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.
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