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Author Topic: Roll To Suffocate - Turn 6: Chatting it up  (Read 8104 times)

Jack_Bread

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Roll To Suffocate - Turn 6: Chatting it up
« on: September 30, 2012, 05:08:11 am »

Inspired by Space Station 13.
*beep*
You realize something, now.
This station... these people... They have to die. You must destroy the station. For good reason.
You've gained the names of 4 others. You know that they will help you with this endeavor.
With you knowledge of this station, you know that you must go about this subtly. The station is on high alert due to recent attacks and the security officers are given the order to capture any saboteurs, interrogate them, then execute them.

Spoiler: Rules 'n Stuff (click to show/hide)

Here's a map of the station.
(Click for larger, non-transparent version)

Spoiler: Legend (click to show/hide)

Should you wish to join this most likely suicidal mission of destroying a hunk of metal floating in space, use this form:
Code: [Select]
Name:
Job: (List of available jobs below)
Skills: (Up to 3 reasonable skills, at least 1 should relate to your job)
Inventory: Intranet-linked Cellphone, Jumpsuit, up to 3 other mundane/work related items
5 people maximum. A waiting list exists as long as there are people still alive on the station.

Spoiler: Jobs (click to show/hide)

The station's current population is 60.
I'll start the first turn tomorrow, if the 5 slots are filled.

Current Players

Spoiler: Lia Telerin (Tiruin) (click to show/hide)

Spoiler: Jake Bobson (TopHat) (click to show/hide)

Spoiler: Sasha Brodavich (TCM) (click to show/hide)

Spoiler: Daniel Kane (OREOSOME) (click to show/hide)

Awaiting Sleepers(Waitlist)
Spoiler: Farcas Brand (BFEL) (click to show/hide)
« Last Edit: October 14, 2012, 04:19:26 am by Jack_Bread »
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GreatWyrmGold

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #1 on: September 30, 2012, 06:41:42 am »

Name: Eric Jones
Job: Xenologist
Skills: Intuition, Care of Living Beings, Genetics
Inventory: Intranet-linked Cellphone, Jumpsuit, syringe, monkey bait, uh...stolen genetisist's ID card? Is that allowed? If not, what's something useful I can have from xenobiology?

Backstory: Eric was an average scientist before he tested a bomb that was slightly more powerful than intended, leading to a minor case of serious brain damage. He now thinks this space station will be like Moria, and wants to stop it from releasing demons to kill the rest of the galaxy.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Tiruin

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #2 on: September 30, 2012, 07:07:36 am »

For Science! [DOESN'T_SS13]



Name: Lia Telerin
Job: Medical Doctor
Skills: Computers, Human Anatomy and Physiology, Improvised Aid
Inventory: Intranet-linked Cellphone, Jumpsuit, Bio-aid Multi-tool, Medical Clearance I.D. Card, Toxin ScanRev (Scanner and Remover)
« Last Edit: September 30, 2012, 09:36:44 am by Tiruin »
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TopHat

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #3 on: September 30, 2012, 10:00:23 am »

Name: Jake Bobson
Job: security officer
Skills: Hand-to-Hand combat, searching rooms, knows card tricks.
Inventory: Intranet linked phone, jumpsuit, flashlight, security-issue taserstick, pack of cards.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

TCM

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #4 on: September 30, 2012, 11:37:42 am »

Name: Sasha Brodavich
Job: Intranet Technician
Skills: Electronics, Wiring, Stealth
Inventory: Intranet-linked Cellphone, Jumpsuit, Intranet Mainframe Access Pad, Wire Coil
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

OREOSOME

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #5 on: September 30, 2012, 11:44:32 am »

Name: Daniel Kane
Job:Roboticist
Skills: Small firearms(pistols and the like), Electronics, Mechanical knowledge: Robots & Powerarmor
Inventory: Intranet-linked Cellphone, Jumpsuit, Toolbox, Unloaded hand pistol, (Empty)PAI cartridge
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

GreatWyrmGold

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #6 on: September 30, 2012, 02:35:43 pm »

That seems to be five!
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Scelly9

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #7 on: September 30, 2012, 02:40:20 pm »

PTW, then.
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Jack_Bread

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #8 on: September 30, 2012, 02:52:13 pm »

Name: Eric Jones
Job: Xenologist
Skills: Intuition, Care of Living Beings, Genetics
Inventory: Intranet-linked Cellphone, Jumpsuit, syringe, monkey bait, uh...stolen genetisist's ID card? Is that allowed? If not, what's something useful I can have from xenobiology?

Backstory: Eric was an average scientist before he tested a bomb that was slightly more powerful than intended, leading to a minor case of serious brain damage. He now thinks this space station will be like Moria, and wants to stop it from releasing demons to kill the rest of the galaxy.
There isn't a geneticist job, but you can have unidentified alien technology. I'll start the first turn in about half an hour.

BFEL

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #9 on: September 30, 2012, 02:57:45 pm »

crap...waiting list for me I suppose.


Name: Farcas Brand (male)

Job: Preacher of Atheism (extremist atheism-ALL GODS MUST DIE)
Skills:Philosophical debate, Semi-Logical Hatred, Applied Backhanding
Background: Discovering that space station whatever this is called had an unusual case of devoutness, Farcas was dispatched by the First Established Church of Not Worshiping Things to spread the word of killing things that think they are better then you for suspiciously narcissistic reasons. While onboard, he discovered few converts and realized that the station, like all things divine, must be blown into a billion pieces.

Inventory: The default things, a Book of Disbelief (Revised, Abridged Edition), a handy screwdriver (sonic if possible), Nano-teched-out backhanding hand.

(yes I realize this is silly and potentially offensive, but I find it hilarious so its posted now)
« Last Edit: September 30, 2012, 03:15:13 pm by BFEL »
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

GreatWyrmGold

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Re: Roll To Suffocate - Space Station Destruction Game
« Reply #10 on: September 30, 2012, 03:06:38 pm »

Name: Eric Jones
Job: Xenologist
Skills: Intuition, Care of Living Beings, Genetics
Inventory: Intranet-linked Cellphone, Jumpsuit, syringe, monkey bait, uh...stolen genetisist's ID card? Is that allowed? If not, what's something useful I can have from xenobiology?

Backstory: Eric was an average scientist before he tested a bomb that was slightly more powerful than intended, leading to a minor case of serious brain damage. He now thinks this space station will be like Moria, and wants to stop it from releasing demons to kill the rest of the galaxy.
There isn't a geneticist job, but you can have unidentified alien technology. I'll start the first turn in about half an hour.
Sounds good.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Jack_Bread

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Re: Roll To Suffocate - Turn 0: Please report suspicious activity
« Reply #11 on: September 30, 2012, 04:08:40 pm »

In your respective departments, your mind flashes with the great realization.
You become disorientated for a few seconds.

The station's intercom plays its announcement tone. You can hear the captain's voice.
"Attention crew: Please remember to phone in any suspicious activities to security. Thank you."

Jake, along with the rest of the Security force, is told that they're going on high alert.
Anyone who you suspect of being treacherous should be brought in, but remember to inform the rest of security and the Captain.

Now how will you start the destruction?

Status
(Currently in the Research Break Room)

Spoiler: Lia Telerin (Tiruin) (click to show/hide)
(Currently in the Medical Lobby)

Spoiler: Jake Bobson (TopHat) (click to show/hide)
(Currently in the Security Break Room)

Spoiler: Sasha Brodavich (TCM) (click to show/hide)
(Currently in the Kitchen & Dining Area)

Spoiler: Daniel Kane (OREOSOME) (click to show/hide)
(Currently in the Research Break Room)

TopHat

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Re: Roll To Suffocate - Turn 0: Please report suspicious activity
« Reply #12 on: September 30, 2012, 04:24:25 pm »

Look for a gun and ammunition from the firing range.
Then walk out into the corridor and see what's going on.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

GreatWyrmGold

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Re: Roll To Suffocate - Turn 0: Please report suspicious activity
« Reply #13 on: September 30, 2012, 04:45:13 pm »

Locate map of air vents, so I can prepare for metroids escaping. I don't have anything better to do today...
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

OREOSOME

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Re: Roll To Suffocate - Turn 0: Please report suspicious activity
« Reply #14 on: September 30, 2012, 04:51:20 pm »

Requisition some metal for the bots and some blank bullets for my gun. Then head to the Robotics Room. There will be science required for this.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.
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