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Author Topic: Roll to X-Com  (Read 15730 times)

Parsely

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Re: Roll to X-Com
« Reply #60 on: October 01, 2012, 11:08:00 pm »

((I tried to warn him….))
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Caellath

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Re: Roll to X-Com
« Reply #61 on: October 01, 2012, 11:09:06 pm »

((I'm going with Captain Grenade.))
((Not me, since no one from the ground team is invading, which means Theodor will create roots where he stands. I'd go with Captain Grenade too.))
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Parsely

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Re: Roll to X-Com
« Reply #62 on: October 01, 2012, 11:10:37 pm »

"Thats fine, come on, lets do this!" Yells Jackson over the roar of the engines.

Throw HE grenade down on the roof, try to blow a hole. Also, look for some rope in the plane we can use to grapple down.
((Perhaps you should reverse the order of that action….))

I dont want to be on the roof when it explodes! What are you, a Dwarf?
((No! I mean you should check for a way to get down before blowing it! What are you, a Dwarf?!))

((Doesn't matter if there is no way down, If there isn't, I'm planning to stay up here and shoot at them, as a kind of distraction. Maybe throw a flash grenade down to disable them while the team comes in from the ground floor. If there is a way down, I want the grenade to explode first, shock and awe, you know?))
It looks like they're getting ready to infiltrate the place. You might only make it harder for them to get inside by starting a firefight while they're unprepared and in the open. I'm only supposing however. *shrug* It hardly matters to me in the long run.

((Distraction! All the aliens are gonna rush upstairs, then the people on the ground can get in and we can hit them from 2 directions! Besides, I think they noticed you guys coming up to the wall and pushing a knife through it.))
((I'm pretty sure the aliens aren't dumb enough to just turn their backs on the two agents that are directly in front of them and rush over to the hole in the roof so that you can take potshots at them. Plus, the agents still have no way inside, although Mesor seems to be onto something. The flanking advantage has been completely negated (technically it was non-existent). Like I said, they're unprepared, but given time, you may have been able to set something up. Not to mention you still have no way to descend to the roof safely after blowing a hole in it. Thats only if the grenade doesn't roll off the roof when it lands.))
« Last Edit: October 02, 2012, 08:12:44 pm by GUNINANRUNIN »
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mesor

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Re: Roll to X-Com
« Reply #63 on: October 02, 2012, 01:51:44 am »

(( Im taking a page from a star wars book lol. Make 5 holes connect the outer 4 then put a ram through the middle hole and it should smash the entire square of wall into little pieces and give me a nice big hole where there used to be a wall. Im pretty sure they cant see through walls so they don't know what im doing.

Im going with Captain grenade too lol.))
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werty892

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Re: Roll to X-Com
« Reply #64 on: October 02, 2012, 09:10:56 am »

((Trust me! I totally wont blow everything up! grenades are a safe and effective item! He wants you to think I fucked up but I really didn't!))

Hopes he hasn't blown up team

Orb

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Re: Roll to X-Com
« Reply #65 on: October 02, 2012, 07:29:59 pm »



"Thats fine, come on, lets do this!" Yells Jackson over the roar of the engines.

Throw HE grenade down on the roof, try to blow a hole. Also, look for some rope in the plane we can use to grapple down.

You take your HE grenade out of your belt, it bouncing in your hand due to the unstable hover. You wait...time it right, and then pull the pin, dropping the grenade directly on the top of the house. It bounces....and then rolls.

You only have enough time for a facepalm before Kane runs past you and jumps off the plane.

In the midst of all this failure, you do find a cabinet full of rope, parachutes, flares, fire extinguishers, and some floatation devices. Seems to be in case of a crash.

Moe Johnson looked at the aliens for a bit longer, before sighing.  "You there...  you seem to be the leader...  Why don't you converse with them?"  Moe thinks to himself that he really hopes he doesn't have to be the diplomat.
Attempt to convince another operative in the group to take the diplomat position.

"Hey you! Theodore! I'm not really into this whole giving myself up to the aliens as a diplomat sort of deal, so do you think you co-"

You stop mid sentence when you see a grenade roll off the roof of the house. In the split second you have, your training proved it's worth, and you immediately drop to the ground. A piece of shrapnel whizzes by your arm, taking a piece of your suit with it.

"I should have taken that ride."
Follow the ground team into the house if they do so. Try to figure out the quickest way of disabling the aliens without killing the girl

The ground team seems content to stand around for the moment, so you take a second to think to yourself.

[Int 2] You could uh....ask the aliens nicely to give up the girl. Maybe you could bake them cookies as a peace offering.

Excited by your new plan, you're about to share it with your team mates when you see a grenade roll off the roof of the house. You instinctively drop to the ground. The explosion goes off momentarily later, accompanied by cries of agony and pain. You thank the gods for sparing you from your team mates.

Ask the cops if they have any battering rams then using the knife put 5 holes in the wall in the shape of a square with a hole right in the center.

"We're just police. We don't carry battering rams around. Not exactly standard procedure"

You approach the wall and are about to carve out some holes when you hear something drop behind you. A high explosive grenade.

[Dex 2] You attempt to sprint away but only succeed in catching your foot on the pavement and falling on your face. The grenade goes off momentarily later.

The explosion throws you at the suburban house wall, the crack of bones like a symphony of death. After a momentary pause, gravity catches up with you, and you plop onto the ground, like some rag doll for the gods to play with.

[End 1] You pass out from the excruciating pain.

"Make a hole in the roof for me and ill jump down onto the roof and get near it, waiting for some kind of signal that the shield is down" Kane yelled over engine noise...

"Any of you guys know if this shield covers the entire house or just windows and doors?" Kane yelled over his radio, hoping either his comrades or the local cops could give an answer.


Wait for the explosives to be thrown and to go off before jumping down onto the roof. If this could be co-ordinated with they guys on the ground going in through the wall, all the better. If not, no big deal, they can make thier move after I am on the roof, acting as a nice loud distraction. DO NOT go through any resulting hole without first finding out if it is safe to do so - IE no "shield"

You impatiently watch as Jackson carefully holds his grenade, trying to decide what angle to drop it at. Satisfied, he drops it, and you prepare to make a running jump. The theme of A team playing in your head, you leap off the Skyranger.

[Dex 6] You tuck yourself and roll onto the roof, coming out with a big A formed in your arms.


"What the hell is going on here!?

The aliens, not seemingly pleased with the recent turn of events, take their pistols out of their holsters and aim them at the group assembled in front of the house. The little girl appears in the upstairs window again.

"They're really serious guys! Bring leader or they'll...no, no! don-" The girl's voice grows weak, and, seemingly unable to maintain her balance, collapses.
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

werty892

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Re: Roll to X-Com
« Reply #66 on: October 02, 2012, 07:43:02 pm »

((Well, I only injured one person, YAY!))

Well, Crap though Jackson. Then instead of continuing to swear out his teammates stupidity, he grasps a rope, ties it to the Skyranger, and rappels down.

((Did the grenade damage the house? Does it have a hole in it, or a chimney of some kind?))

Orb

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Re: Roll to X-Com
« Reply #67 on: October 02, 2012, 07:48:31 pm »

The house has a few broken windows, but otherwise no damage was done. I meant to mention that and forgot. There is also no chimney. Basically, it's a two story house with a sloped roof.
« Last Edit: October 02, 2012, 07:52:21 pm by Orb »
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

mesor

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Re: Roll to X-Com
« Reply #68 on: October 02, 2012, 07:52:57 pm »

(( Hey num nuts come help me lol since you just dropped a bloody grenade on me, ))

Wake up and crawl away
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Parsely

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Re: Roll to X-Com
« Reply #69 on: October 02, 2012, 08:10:19 pm »

((…))
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Parsely

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Re: Roll to X-Com
« Reply #70 on: October 02, 2012, 08:11:48 pm »

...Not to mention you still have no way to descend to the roof safely after blowing a hole in it. Thats only if the grenade doesn't roll off the roof when it lands.))
((…))
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mesor

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Re: Roll to X-Com
« Reply #71 on: October 02, 2012, 08:13:15 pm »

(( Gunin am I getting paranoid or do people using weapons always seem to end up hitting me when your involved..... ))
« Last Edit: October 02, 2012, 08:15:32 pm by mesor »
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Parsely

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Re: Roll to X-Com
« Reply #72 on: October 02, 2012, 08:23:15 pm »

(( Gunin am I getting paranoid or do people using weapons always seem to end up hitting me when your involved..... ))
((Haha! Except last time your head was vaporised. :))))
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"You trip over your own feet and your weapon discharges directly into Damien's face. All thats left of his head is a pitifully small pile of ash and a blackened cranial implant. At least the rest of him is okay."
((I'm finished cluttering now.))
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mesor

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Re: Roll to X-Com
« Reply #73 on: October 02, 2012, 08:25:10 pm »

(( Lol yea and this time I "only" got hit by a damned grenade because somebody tried to throw a grenade from a flying vehicle onto a flat surface without thinking about how many ways that could go wrong and has now wounded me and said in a very loud way we are going to attack you. I swear your a curse lol when you turn up from now on im finding the nearest nuclear fall out bunker to hide in. ))
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Tiruin

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Re: Roll to X-Com
« Reply #74 on: October 02, 2012, 09:14:48 pm »

((Most of the chat is OOC XD

Go team!))
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