WhateverthThings finally stabilized now. We've reclaimed all fighter's bodies at the caverns, and dumped to magma every undead's corpse. With a lot of issues, for sure.
For example, this specific undead terrorized workers quite a long.
After it was defetaed, I examined it and wondered what it's limbs were connected to - it missed both upper and lower body.
We have two new squads. Fighters of 'Towns of Excavation' led by legendary miner who took the name 'Pitchblende the 2nd'.
She carries steel pick as a weapon, and ready to kick ass!
The second squad are archers of 'Ropes of Emancipation' led by GreatWyrmBismuthBronze, former ly maker. Unfortunately, he got his leg broken quickly after he was appointed, and now it resting in hospital.
On the grim news - Deloith the 2nd died of infection, no matter how InsanityIncrnate tried to save her life.
We had another beast:
which forced us to lock the cavern gate for the first. We even had to dig a special shooting range, 'cause it were hiding at the unreachable point. But Greatwyrm's squad killed it easily after getting to positions.
Recruit that got posessed in the middle of Battle for Temple, made this:
It has amphibian man bone decorations on it, which belonged to a temple undead. Quite badass.
And the second posession brough us this:
Siege left by itself, and human traders came. This time we've forgot to leave the gate open, so they didn't brought any wagons. Whatever.
There also were a lot of tanrums and a few fist fights resulted in skull crushing, as well as melancholy madness, but now we're 163 quite healthy dwarves.