// UPDATE //Best news first:
Stardew Valley has been Greenlit!Thanks to all the fans who voted for Stardew Valley on Steam!
Together we made it happen!
Now back to some current changes and gorgeous screenshots:
If you haven't noticed yet: a lot of sprites including the characters have been remade from scratch:
This allows for cool character customization.
New character portraits:
Interior and houses:
And the whole changelog from the website:
Completely redrawn, taller Player Character and NPC’s.
- Player Character customization (As shown in Mini Dev Update #2), clothing, and hats.
Redrew nearly everything in the mines, and raised the height of the mine “diggable walls” to fit the taller character.
Added several new types of mine level (some with suspension bridges spanning across deep ravines).
Redesigned and redrew much of the exterior landscapes, including some better looking buildings (not completely finished), taller cliffs, trees, flowers, and a few little touches here and there. (Screenshot below)
NPC portraits, each with at least 4 expressions. (not entirely finished, but staying on schedule)
Intro sequence (not really related to graphics but I did it anyway). The intro is part cutscene, part interactive, and include a couple of new country ditties. I will eventually add the option to skip it altogether.
Redrew and redesigned nearly every interior in the game.