The five minutes pass, and Kathryn is then able to go into the cave.
The filtration not only keeps bad air from being a problem, it enhances the perception of individual odors. [8 + 5] -> As you're going inside you can make out that there are layers behind the scent. Two minutes in there is an older sulfur smell, a newer sulfur smell, and an old scent of garbage left open too long.
You reach the end of the natural cave, and there are two makeshift curtains blocking passages going left and right at the end. One curtain has a yellow circle painted on it, and the other has a red circle painted on it. You're three minutes from getting back to your group.
Five hours and thirty-two minutes of good daylight left.
Name: Goran Calbrand
Player: Criptfeind
Gender: M
Build: DEXTERITY
Knack: MAGERY
Religion: RADIANCE
Appearance: Tall, Thin. Wears a robe. Black hair and brown eyes.
Inventory: Steel sword (1), Utility knife (1), Rope (50feet), Autotorch (2), Biscuit (9), Blanket (1), Filtration rag (1 in construction, 1 in queue)
Name: Ulrich Ironarms
Player: GreatWyrmGold
Gender: Male
Build: Strength
Knack: Building
Race: Human
Religion: Radiance
Appearance: Big, muscular, yet kind
Inventory: Steel sword (1), Utility knife (1), Rope (50feet), Autotorch (2), Biscuit (9), Blanket (1)
Name: Zoey Overbeck
Player: Nerjin
Gender: Female
Build: Dexterity
Knack: Ropework
Religion: Paganism [None]
Appearance: Slim 5'4 woman with brown hair always in a pony-tail.
Inventory: Steel sword (1), Utility knife (1), Rope (50feet), Autotorch (2), Biscuit (9), Blanket (1)
Name: Kaira Nelivan
Player: OREOSOME
Gender: Female
Build: Dexterity
Knack: Fighting
Religion:Paganism,(Warrior religion of nordic-region equivalent)
Appearance: A Blond woman of one of another frontier, Raised with the idea that those who die in honorable battle Truly go to a better place in the end.
Inventory: Steel sword (1), Utility knife (1), Rope (50feet), Autotorch (2), Biscuit (9), Blanket (1)
Name: Kathryn Duvalier
Player: Dwarmin
Gender: Female
Build: Strength
Knack: SKULLDUGGERY
Religion: ST THUMBER
Appearance: A tall and limber brown haired woman with green eyes, and an in-serious expression on a pretty face. Very fit and muscular, bearing tattoo marks that indicate some sort of military background.
Inventory: Steel sword (1), Utility knife (1), Rope (50feet), Autotorch (2), Biscuit (9), Blanket (1), Filtration rag (using)
Worldbuilding note: While I have some time here to type it out, here's how the filtration rags are going to go. They are essentially functionally solely on the magic Goran put into them, with little ability to pull from the materials that have been used on them. They are feeding on the history of the cloth used to construct them. So long as they are not "in use" they will preserve fairly well, but after they start being used they will pull magic until they're exhausted. The rag will quickly come apart to rotten strands after it's used up.
There's a good reason people don't use living parts of themselves as magic items. Or, rather, sane people don't...