Spears tend to break all of your ribs.
Adventurers get big bonuses from being turned.
Privations get melancholy far more often than they berserk. This is good.
Rock is still instant death. No 32 z-level falls coming up any time soon.
Caverns are the new HFS.
Most blunt weapons actually have an EDGE attack with low penetration, and use this far more than the smashing attack.
Leather armour can stop some bites, but not clamps.
Slings launch ICBM's at a sizable fraction of the speed of light.
Scythe's can still bisect.
Also, weapon list, copy pasta'd.
# = the number of bars required to make, ex ## = two bars
*** Other ***
Large Knife : # : A quick but small weapon that is commonly found in kitchens. Compared to the Army Knife, it is better at stabbing, but worse at slashing. Uses the Dagger skill.
Pick : ## : Costs two bars to make, it’s used for digging, and is better in combat compared to the shovel. It is still very slow to swing, so quicker foes may get the best of you. Uses the Mining skill.
Spade : # : A simple spade shovel, it is used for digging. It can be used as a weapon. Normally, it is slow, bad at everything, and two-handed. However, you can sharpen it into a pole-axe-like weapon in the weapons workshop but it loses it’s digging ability. Uses the Mining skill.
Screw Driver : # : A small piercing weapon that uses the dagger skill. You might get a lucky kill.
*** Axes ***
Chop Axe : ## : A simple axe that can be used to split wood or chop heads. It is slow and cumbersome. It provides very good penetration, over a moderate area.
Hatchet : # : A small but capable axe that should be used more for wood cutting and will struggle with anything more fierce than your local bar fight.
Limb Hacker : N / A : Made in the Weapons Workshop with a pole and a lawnmower blade. Has a larger contact area than the chop axe but less penetration. Great for dispensing justice, and limbs!
*** SWORDS ***
Army Knife : # : A quick but small weapon that has been made common by the fall of the military. Compared to the Large Knife, it is better at slashing, but worse at stabbing.
Cane Knife : ### : Has a deeper penetration than the machete, but has a smaller blade.
Machete : ### : An all-around very good sword used for hacking limbs both tree and man alike! Other swords are more specialized, but nothing can replace this bad boy.
Sickle : ## : The quickest moving sword. It has the lowest penetration and area size, but has a quick strike that can bring down most foes. They won’t have time to raise a finger, cause it will be chopped off to!
*** MACES ***
Beater : N / A : Made in the Weapons Workshop using 4 arrow heads and a wooden pole. Freak your enemies right out of their skin with this menacing tearing weapon! Doesn’t have a blunt attack, but has a deadly strike and a painful drag.
Light Club : # : A quick and deadly weapon that in the hands of is capable of breaking several bones before the enemy manages to attack once. However while very useful for crippling foes, it lacks the killing power of most other weapons.
Crowbar : ## : Has the worst bashing end of all maces, but has a moderately good stabbing end and a quick striking end that make up for it.
Monkey Wrench : ### : Whether your deploying a sentry or just monkeying around this is the girl for you. She weighs twice as much as the light club and while slower than the club, once you break their legs, you won‘t need to worry about speed.
*** HAMMER ***
Claw Hammer : # : A quick but small hammer, it has a blunt hammering end and a sharp pointy end. That’s not the best part, it used to be used to build things! Can you believe that?
Sledge Hammer : ### : This heavy, two handed, and slow weapon is capable of shattering anything that stands in it’s slow swinging way. Metal that is better for edged weapons will also do better with this weapon. Because of it’s speed (Or lack of it) it’s best used in coordination with other weapons.
Splitting Maul : ### : A sledge hammer head on one side and a chop axe on the other. Both are slightly worse than their separate weapons. Because of it’s speed (Or lack of it) it’s best used in coordination with other weapons.
Tire Iron : ## : A slower, and less effective hammer but has a deep piercing stab.
*** SPEARS ***
Makeshift Spear : N / A : Made in the weapons workshop using a wooden pole and a large knife. Better than anything you can make in the forge. Stab stab stab stab stab. Can I really say anything else?
Metal Staff : N / A : Made at the Weapons Workshop using two metal rods. A large cumbersome metal staff that can break bones with a firm jab.
Pitchfork : ## : A slow cumbersome weapon with deep penetration. It can easily bring down a foe.
*** WHIP ***
Chainsaw Blade : # : A quick lashing weapon that affects a large area, but it has almost no penetration. It can be used to quickly subdue an unarmored target, but it will be less than helpful against armored or dead ones.
*** PIKE ***
Scythe : #### : This heavy and slow weapon has all the punch of a sledge hammer with all the choppity chop chop of the axe. Because of it’s speed (Or lack of it) it’s best used in coordination with other weapons.
*** RANGED ***
Guns require several different components. Gunparts and Gun Barrels are both made in the Metalsmith’s Forge under Other Objects. A gun will always be made of the same material as it’s Gun Barrel. Air Pumps are made in the Engineer’s Workshop
Sling : N/A : Fires Pellets, pellets can break bones, but broken bones won’t stop the Infected. It is very weak compared to it’s pneumatic upgrades. Uses the pistol skill. Made in the Hunter’s Workshop using one cloth.
Pneumatic Pistol : Fires Pellets, pellets can break bones, but broken bones won’t stop the Infected. Uses the pistol skill. Made in the Gunsmith’s Workshop.
1 Air Pump
1 Gun Barrel
1 Gun Part
Pneumatic Rifle : Fires Pellets, pellets can break bones, but broken bones won’t stop the Infected. Uses the rifle skill. Made in the Gunsmith’s Workshop.
1 Air Pump
1 Gun Barrel
2 Gun Parts
Mini-Crossbow : Fires Bolts, they will seldom kill an Infected unless they get a headshot. However it is very useful for early fort defense as they are easy to make and ammo is plentiful. For more details on how to make ammo, see the ‘Ammo Guide’. Uses Pistol skill.
Crossbow : Fires Bolts, they will seldom kill an Infected unless they get a headshot. However it is very useful for early fort defense as they are easy to make and ammo is plentiful. For more details on how to make ammo, see the ‘Ammo Guide’. Uses Rifle skill.
Heavy Crossbow : Fires Bolts, they will seldom kill an Infected unless they get a headshot. However it is very useful for early fort defense as they are easy to make and ammo is plentiful. For more details on how to make ammo, see the ‘Ammo Guide’. Uses Rifle skill. This crossbow has a weighted end on it, allowing it to do more damage while swinging at the cost of a weaker shot.
Bayonet Crossbow : Fires Bolts, they will seldom kill an Infected unless they get a headshot. However it is very useful for early fort defense as they are easy to make and ammo is plentiful. For more details on how to make ammo, see the ‘Ammo Guide’. Uses Rifle skill. This crossbow has a sharp spear on it, allowing it to do more damage while swinging at the cost of a weaker shot.
Pistol : Now we’re talking! Let’s get to those guns! This is a pistol, it shoots bullets and uses the pistol skill. Made in the Gunsmith’s Workshop. Cheap to make.
1 Gun Barrel
1 Gunpart
1 fuel
Magnum : If you thought the pistol was cool hold onto your top-hat, because you must be some time-traveling man from the 1800’s. The Magnum shoots bullets, and is slightly more powerful than the pistol. Uses the pistol skill, made in the Gunsmith’s Workshop.
1 Gun Barrel
2 Gunparts
1 Fuel
Sawn-Off Shotgun : Time to stop foolin’ ‘round. This baby will stop anything in it’s tracks. However it is worse against metal armored foes than the bullet shooting weapons. Good thing Infected don’t wear armor! However it is expensive to make, but well worth it. Uses the pistol skill and shoots shells.
2 Gun Barrels
6 Gunparts
1 Wood
1 Fuel
Hunting Rifle : Cheap to make and fires bullets. However it fires slightly slower than it’s pistol friend, about 20% slower. No worries though, because in the hands of a professional, you won’t need to fire that fifth shot. Made in the Gunsmith’s Workshop, uses the rifle skill.
1 Gun Barrel
1 Wood
2 Gunparts
1 Fuel
Military Rifle : Fires bullets, made in the Gunsmith’s Workshop, uses the rifle skill. Fires 20% slower than the pistol. But wait! Are you tired of cracking the butt of your gun on Infected foreheads and damaging your nice mahogany rifle? Well no more! This baby’s gotta freegin pike at the end of the barrel!
1 Gun Barrel
1 Wood
3 Gunparts
1 Fuel
Shotgun : But you want something more don’t you? Well… We got something more for you. In the hands of an elite, this sweet lil’ gun will send more limbs flying than a legendary lumberjack! It’s more expensive, and less effective against metal armored foes, but since when has that stopped you? Shoots shells, uses the rifle skill.
2 Gun Barrels
2 Wood
4 Gunparts
**** MAKESHIFT WEAPONS ****
These weapons must be constructed at the Weapons Workshop using various pieces, they tend to be weaker than their metal counterparts, however it’s better than nothing. Poles are made at the Sawmill.
Baseball Bat : A weak mace, metal versions are used by Gangs. Uses the mace skill, takes one pole to create.
Sharp Stick : Just as effective as it sounds, uses the spear skill, takes one pole to make.
Makeshift Spear : Uses one large knife and a pole. Creates a decent spear weapon.
**** FOREIGN WEAPONS ****
**VULPINE INFECTED
Axe Head : A horrible cutting weapon that’s worse than the chop axe, used by the vulpine and uses the axe skill. Best melt it down to make something better, but don’t underestimate it!
Broken Blade : An old lawnmower blade used by the Vulpine. Uses the sword skill.
Metal Rod : A horrible bashing weapon used by the Vulpine, uses the mace skill. Best to melt it down and create something better, but don’t underestimate it!
**DESERT DEVIL
Desert Eagle : More shootforce and maximum velocity.
**WARLORDS
Bayonet Pistol : Has a bayonet at the end of it. Uses the pistol skill, fires bullets, brought by the Warlords for trade.
Combat Crowbar : Just as good as it sounds, Reinheit only. Uses mace skill.
Combine Rifle : Little is known about this mysterious weapon. However, it is better then a military rifle, but uses different bullets. Reinheit only.
Falcata : Better than the Cane knife, used by the Reinheit. Uses sword skill.
Fire Axe : Just like the Chop Axe, however it has a spike on the end allowing you to hit vital organs, Warlords will bring these for trade. Please note it is not actually on fire, nor can it put out fires.
Heavy Chain : A blunt whip capable of breaking bones on a firm lash. Uses the Lasher skill, Warlords will bring these for trade.
Kukri : Similar to the sickle, except slightly faster and deeper penetrating. Uses the sword skill. Warlords will bring these for trade.
Luger : Little is known about this mysterious weapon. However, it is better then a pistol, and fires heavy bullets, Reinheit only.
Obrez : Shotgun 2.0 with 1.5x the firing power and shoots much faster. Has a bayonet on the end as a bonus. Uses the Rifle skill and shoots shells. Brought by the Warlords for trade.
Tomahawk : A better, quicker hatchet that has a deadly striking end. It has deeper penetration and smaller contact size than the hatchet.
Trench Knife : Better than any dagger, has a blunt end and uses the wrestling skill. Warlords will bring these for trade.
Trench Spike : A very good stabbing weapon, uses the wrestling skill. Warlords will bring these for trade.
Trench Mace : Packs more of a punch than the Light Club, but loses it’s speed. Reinheit Only.