As much so I don't lose tte list if I lose the paper it's on, here's a list of herbs I've selected to have notable and well-known magical properties. Most are based on that one website that...misko? posted a bit ago.
Betany--Dreams
Caraway--Love
Comfrey--Water
Dandelion--Messages
Elecampane--Earth
Fennel--Fire
Garlic--Strength
Juniper--Protection
Lemon Verbena--Youth
Mandrake--Death
Parsley--Air
Poppy--Sleep
Sage--Life
Saffron--Healing
Thyme--Energy
Veruvain--Cleanliness
Wormwood--Divination
Yarrow--Amplification
(Yarrow basically exaggerates other magical effects.)
And since it was asked, there are four notable political entities outside The Frigid Kingdom:
-The barbarians to the north, which are an entity in the very loosest sense of the word.
-The Horned Empire, south of Ouldlend and southwest of Dalberg, both crossing seas to get there. They worship bulls and bull-headed gods or something like that, and include both bull cavalry and some minotaurs among their ranks. (Minotaurs originated in the Empire, as part of an attempt to make humans more "divine."
-Aelv, a nation of shortish, magical people which is just south of Haigwaa and got cut off the map. They don't really like either us or the Horned guys. However, if we don't bug them they don't bug us.
-The Westers, an enigmatic people far across the sea to the west. They occasionally send trade ships or raiders, and possess strange arms. The weapon kind. Their goals are unknown, but they seem to be nonhostile.