You could I guess but the only way to make it less complex would be more or less to make every nation pretty much the same.
I am no longer considering simplifying the game.
The port is possible sometimes just having a road leading to the port from the city can be considered having the port in the city.
I just wanted clarification.
I doubt it would work now it's got a bit to big for that.
Making the game realistic more or less has complicated it a lot.
But it also means that planning and tactics become far more important which is good since those who plan ahead or who are smart in who they choose to make friends with will likely come out ahead of those who don't.
It certainly worked for me when I planned ahead and built my nation around being expert miners and smiths at least for the short term.
Yeah...I'm halfway considering starting over from scratch and making things less complex...
Just looking at the island- it's really not large. So the city would take up a fair portion of it- enough for it to occupy the oasis and one edge, I assume.
On another note: I've sent you P.M.'s about possible advantages- can I combine those with the fishing and aluminium mine?
Um, Ouldlend is a pretty big island. Certainly not city-sized, and at least half the size of the other fiefs. That's a big city if it reaches from the middle to an edge.
I am willing to accept the "path to a village" explanation, but I haven't gotten the PM with advantages, but fishing and the aluminum mine should work. You'd probably get some gems along with the aluminum.