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Author Topic: FTL RPG game, by Haspen and forsaken1111  (Read 6651 times)

forsaken1111

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #15 on: September 26, 2012, 05:32:32 am »

Oh Hai Guys! Guess we should get on with this. I was busy most of yesterday, sorry Haspen.
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GreatWyrmGold

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #16 on: September 26, 2012, 06:08:57 am »

There are already 3 starting guys, GWG :
So there are...
I'd like to be on the waitlist.
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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #17 on: September 26, 2012, 06:21:02 am »

Posting to watch. Hopefully this promises awesomeness.
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Haspen

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #18 on: September 26, 2012, 06:55:51 am »

Oh Hai Guys! Guess we should get on with this. I was busy most of yesterday, sorry Haspen.

Guess we should. Write them up, maestro, as for now technical thingies are well done.
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Child of Armok

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #19 on: September 26, 2012, 07:21:59 am »

Could you waitlist me?
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forsaken1111

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #20 on: September 26, 2012, 09:11:47 am »

You've all just boarded a 'slightly used' Kestrel-class transport ship at the behest of various contacts you have with the Federation Government. You've all been promised healthy sums of money to participate in this endeavor, though nothing has really been explained to you until now. So here you are, at the ass-end of the galaxy, with a decidedly unhappy man staring at you via a computer screen.

Sid, the lead scientist of scientific outpost 821-Z, is a burly man with a thick black beard and is currently looking out at you via a communications screen. Sid does not look pleased at all.


"Well if it must be you, so be it. The cargo drone has secured the cure in the Medbay. Who among you will be captain?"

Oats and Doban shuffle back a bit and nudge Wymar forward.

"Very well. Computer!"

A quiet beep is heard from the wall panel.

"Register Wymar Sane as the new captain and transfer all command level access to his voice print. Wymar, please speak for the computer."

"Uh..."

"That is good enough. Computer, register voice print and confirm."

A soft androgynous voice speaks from the ship's internal comms system, "-Confirmed-"

"Now then. You've all been selected for a mission of utmost priority. A cargo drone has just finished securing a container in your medbay. This container must be kept safe! Within it are research materials and a vaccine which will cure an outbreak of a plague of unknown origin upon the Federation Homeworld. The container also stores an access beacon which will let you pass the Quarantine Zones around the homeworld which are keeping the plague from spreading. The lives of billions of Federation citizens are in your hands. Do not fail!"

With that, the screen winks out and the ship abruptly undocks from the station. The computer reports all systems ready.

The navigation screen shows three possible warp beacons from this location which will eventually take you to the Federation Homeworld, but this outpost is so remote and the borders have shifted to such an extent during the war that any possible course to the Homeworld will take you through potentially hostile space. The computer has plotted three possible routes you could take. While all three courses will get you to the Homeworld in about the same amount of time, they may be more or less dangerous depending on what you meet along the way.

Course 1 leads into a Mantis sector, Course 2 leads to an Engi controlled sector, and Course 3's first sector is currently held by the Rebels. The navcomputer is requesting the captain choose which course to follow.
« Last Edit: September 26, 2012, 09:20:44 am by forsaken1111 »
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Darvi

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #21 on: September 26, 2012, 09:18:45 am »

If the plague's unknown, then how do they have the cure for it? Or rather, if they studied it enough to have developed a cure, why is it still considered unknown?

"We cannot allow any risks, so heading through the Engi sector is the obvious way to go. Yet, the rebels might count on federates going through there and set up ambushes there. They will, however, not expect a single non-military federate ship to be stupid enough to go through their own area unescorted. There's a decent chance of their guard being down and we could pass by unnoticed. Computer, plot our course through the rebel sector. We're going to be back out of there before they even notice that we were there."
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forsaken1111

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #22 on: September 26, 2012, 09:20:11 am »

If the plague's unknown, then how do they have the cure for it? Or rather, if they studied it enough to have developed a cure, why is it still considered unknown?
Sorry, the /cause/ of the plague is unknown. Correcting that.
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Darvi

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #23 on: September 26, 2012, 09:22:01 am »

Microscopic pathogens.
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forsaken1111

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #24 on: September 26, 2012, 09:24:01 am »

Microscopic pathogens.
Perhaps, but 'pathogen' is a very wide term which could cover fungal spores, viruses, even nanomachines at a stretch.

In any case, if you're done picking at plot holes we'll begin the game. :)
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Haspen

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #25 on: September 26, 2012, 09:25:57 am »

In any case, if you're done picking at plot holes we'll begin the game. :)

So I can start killing them, yes, yes? =D
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LAAT501legion

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #26 on: September 26, 2012, 10:25:45 am »

I would like to be on the waitlist please.
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forsaken1111

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #27 on: September 26, 2012, 10:27:49 am »

In any case, if you're done picking at plot holes we'll begin the game. :)

So I can start killing them, yes, yes? =D
We're working out the map and such. It will be a bit
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Neyvn

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #28 on: September 26, 2012, 10:29:09 am »

"Oi. Cap't. Might I suggest heading through that of the Mantis Sector. Despite the fact that the Bugs like to attack anything that moves. You would be surprised how little anything other then them move about the sectors they control. Besides. Mantis squish quite well..."
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Darvi

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Re: FTL RPG game, by Haspen and forsaken1111
« Reply #29 on: September 26, 2012, 10:38:52 am »

"I think you might be talking about slugs there. Mantis don't squish. They crunch."
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