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Author Topic: Prison Architect - Version 2.0 Release | It's over! *weeping*  (Read 247856 times)

Yolan

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #930 on: April 29, 2014, 11:38:05 pm »

Nice little touches. I hope they start putting some time into prisoner AI and how smart they are at forming teams or working with staff to make escape attempts. They also need a new class of prisoner that you can only receive in very small numbers "super max" crazy insane guys that arent even able to be mixed with the general population, or ever released. Keeping these guys in should be the last great challenge of the architect who cares about security above all else. That's the most interesting challenge for me anyway. Keeping them in and avoiding riots.
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MaximumZero

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #931 on: April 30, 2014, 01:02:50 am »

Ptw
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
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Zireael

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #932 on: April 30, 2014, 11:44:40 am »

How does one get access to this game?
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Karlito

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #933 on: April 30, 2014, 11:46:31 am »

Buy it off Steam or the introversion website. Think it's got a steam sale right now.
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Lucidvizion

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #934 on: April 30, 2014, 11:47:13 am »

66% off on steam until Friday
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BigD145

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #935 on: April 30, 2014, 12:38:43 pm »

ADVENTURE MODE GET
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nenjin

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #936 on: April 30, 2014, 01:03:19 pm »

I'm not sure I understand the point of PA's "Adventure Mode" but I guess with feature completeness it would be playable.
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Cautivo del Milagro seamos, Penitente.
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Descan

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #937 on: April 30, 2014, 01:09:57 pm »

What, you don't see the point of being able to interact with your prison as a prisoner?

Granted, it's pretty bare-bones, but that doesn't make it pointless, any more than the Chicago Pile was pointless because it couldn't destroy a city.

(yes I just compared Prisoner Mode with nuclear weapons development, fuck you)
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nenjin

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #938 on: April 30, 2014, 01:12:37 pm »

What, you don't see the point of being able to interact with your prison as a prisoner?

Granted, it's pretty bare-bones, but that doesn't make it pointless, any more than the Chicago Pile was pointless because it couldn't destroy a city.

(yes I just compared Prisoner Mode with nuclear weapons development, fuck you)

There's just no interactivity. You can't choose to punch a guard, fight a prisoner, steal, escape or any of that. I sorta figured a feature like that would be worth waiting on supporting features.

It would be kind of fun to load into an existing prison as a prisoner though, as long as you have the power to do stuff.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

joey4track

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #939 on: April 30, 2014, 01:22:43 pm »

I like it. It's like in Roller Coaster Tycoon how you can ride your own rides
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Graknorke

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #940 on: April 30, 2014, 01:32:12 pm »

I like it. It's like in Roller Coaster Tycoon how you can ride your own rides
RCT 3 maybe. Not in 2 which was of course the best one because nostalgia points.
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Linenoise

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #941 on: April 30, 2014, 02:05:46 pm »

IMO, what this game needs are gangs.

All respectable prisons have them!
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Graknorke

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #942 on: April 30, 2014, 02:13:58 pm »

IMO, what this game needs are gangs.

All respectable prisons have them!
I recall gangs being something they want to work towards. So at least they're going to be in. You know. Eventually.
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nenjin

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #943 on: April 30, 2014, 02:15:03 pm »

Yeah, there were supposed to be gang warfare and zoning cell blocks based on gang affiliation. Hoping that's back on the list of to do things.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

BigD145

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Re: Prison HYPHEN Architect (v. a20) - Something something grading scale
« Reply #944 on: April 30, 2014, 02:45:34 pm »

What, you don't see the point of being able to interact with your prison as a prisoner?

Granted, it's pretty bare-bones, but that doesn't make it pointless, any more than the Chicago Pile was pointless because it couldn't destroy a city.

(yes I just compared Prisoner Mode with nuclear weapons development, fuck you)

There's just no interactivity. You can't choose to punch a guard, fight a prisoner, steal, escape or any of that. I sorta figured a feature like that would be worth waiting on supporting features.

It would be kind of fun to load into an existing prison as a prisoner though, as long as you have the power to do stuff.

It's completely unfinished.
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