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Author Topic: Prison Architect - Version 2.0 Release | It's over! *weeping*  (Read 247672 times)

lordcooper

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Re: Prison HYPHEN Architect
« Reply #345 on: October 02, 2012, 12:21:02 pm »

Also, moar yard.
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Silent_Thunder

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Re: Prison HYPHEN Architect
« Reply #346 on: October 02, 2012, 12:25:53 pm »

The worst part of that prison was I discovered prisoners would actually sit still in the hole, so I later had my builders brick in some of my more problematic inmates.

dennislp3

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Re: Prison HYPHEN Architect
« Reply #347 on: October 02, 2012, 12:36:09 pm »

You REALLY need some sink in that kitchen  ???

That was the first thing I thought when I saw that XD
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forsaken1111

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Re: Prison HYPHEN Architect
« Reply #348 on: October 02, 2012, 12:44:40 pm »

What sink do?
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nenjin

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Re: Prison HYPHEN Architect
« Reply #349 on: October 02, 2012, 01:14:40 pm »

Cooks wash dirty trays in them. I think it cuts down on the amount of trash generated. (And gives them something to do between eating times.)
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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How will I cheese now assholes?
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Always spaghetti, never forghetti

LoSboccacc

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Re: Prison HYPHEN Architect
« Reply #350 on: October 02, 2012, 01:22:39 pm »

frees up the serving table faster, too
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Meta

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Re: Prison HYPHEN Architect
« Reply #351 on: October 02, 2012, 03:29:50 pm »

So, that's why they never washed my dirty trays. Aha! :D

I had to buy new trays every meals. >_>
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hemmingjay

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Re: Prison HYPHEN Architect
« Reply #352 on: October 03, 2012, 09:32:45 am »

How long until someone mods in Superjail?

http://www.youtube.com/watch?v=qqEwjPIHHIc&feature=related
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nenjin

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Re: Prison HYPHEN Architect
« Reply #353 on: October 03, 2012, 09:47:50 am »

Much <3 for Superjail. Was watching it the other night and I was like "damn, I need to play some PA now."

Too bad there's no narcotics in the game though.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

forsaken1111

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Re: Prison HYPHEN Architect
« Reply #354 on: October 03, 2012, 09:55:44 am »

Too bad there's no narcotics in the game though.
There aren't? I thought that was part of the contraband system, them smuggling things like weapons and such in.
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miauw62

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Re: Prison HYPHEN Architect
« Reply #355 on: October 03, 2012, 09:56:52 am »

Hehe, the magma incident in that episode is very dwarven.
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nenjin

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Re: Prison HYPHEN Architect
« Reply #356 on: October 03, 2012, 10:01:33 am »

Too bad there's no narcotics in the game though.
There aren't? I thought that was part of the contraband system, them smuggling things like weapons and such in.

Probably? But not the kind of mind-bending hallucination that leads to mass acts of violence, like you see in SuperJail. It'd be funny to see LSD circulating through your prisons and having the inmates go berzerk.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

The Darkling Wolf

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Re: Prison HYPHEN Architect
« Reply #357 on: October 03, 2012, 10:04:32 am »

Too bad there's no narcotics in the game though.
There aren't? I thought that was part of the contraband system, them smuggling things like weapons and such in.

Probably? But not the kind of mind-bending hallucination that leads to mass acts of violence, like you see in SuperJail. It'd be funny to see LSD circulating through your prisons and having the inmates go berzerk.
I read that, and thought you were referring to circulating it through the water system at first.
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nenjin

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Re: Prison HYPHEN Architect
« Reply #358 on: October 03, 2012, 10:07:24 am »

Too bad there's no narcotics in the game though.
There aren't? I thought that was part of the contraband system, them smuggling things like weapons and such in.

Probably? But not the kind of mind-bending hallucination that leads to mass acts of violence, like you see in SuperJail. It'd be funny to see LSD circulating through your prisons and having the inmates go berzerk.
I read that, and thought you were referring to circulating it through the water system at first.

That is also acceptable, yes. Actually, it'd be as easy as building a thing next to the main water line off the water pump :P
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Girlinhat

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Re: Prison HYPHEN Architect
« Reply #359 on: October 03, 2012, 10:53:01 am »

I'm already installing cocaine and shiv dispensers.  Is nothing good enough for you people?!
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