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Author Topic: Prison Architect - Version 2.0 Release | It's over! *weeping*  (Read 247798 times)

Graknorke

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1035 on: October 04, 2014, 05:59:50 pm »

Man, having money with lowsec is difficult.
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Zangi

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1036 on: October 05, 2014, 01:07:25 pm »

Man, having money with lowsec is difficult.
Change em to maxsec after you get em.  Super effective fraud.
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Knight of Fools

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1037 on: October 05, 2014, 04:19:46 pm »

Man, having money with lowsec is difficult.
Change em to maxsec after you get em.  Super effective fraud.

Is that seriously a thing?

Wow.
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Aklyon

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1038 on: October 05, 2014, 07:00:50 pm »

You have to do it for each prisoner though. (Or have each of them murder someone, but thats probably more work if they're low-sec than the manual way.)
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

nyulzsiraf

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1039 on: October 05, 2014, 11:16:56 pm »

i bought this game and i'm installing right now :)
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Avtomatik

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1040 on: October 06, 2014, 09:32:36 am »

Played it on several occasions earlier in development.
Lately was just keeping an eye on monthly updates and seeing what is new.

Alpha 25 seemed like a big step up so played for about 6hours (10days ingame).

Was fun, although I was mostly concerned with building and not that much into prisoners, and no big things happened (only a few deaths and a few escapes).

What I want to see before this game is finished is:
- no more bug killing updates :P
- electric fences (and more ways for prisoners to escape using tools, jumping over fences etc)
- gangs
- staff characters = bribery, bad guards, expirience
- kidnappings of staff (during riots), ransom vs storm in options
- racial tensions between prisoners and prisoners and staff
- sexual assaults
- transmittable diseases (HIV, hepatitis, diarrea, flu), and other (diabetes - special food regime, psyhological stuff - shizophrenia, paranoia, depression etc)
- suicides as a result of bullying/depression/etc
- multi-bed, multi prisoner cells
- windows actually having a purpose
- prison gym
- education for guards
- prisoner reward system (for good behavior, enabling luxuries such as matrimonial visits/library access)
- influence inside prison (prisoners with higher influence can make others do things for them, creating a clan, if a high influence - leader - prisoner end up in solitary, others wreak havoc, stuff like that. Prisoners with low influence are more likely to get beaten up, guards with higher influence are less likely to be attacked etc)
- watchtowers, snipers
- multi-story prisons
- female prisoners
- capital punishment
- new jobs for prison labor
« Last Edit: October 06, 2014, 03:42:00 pm by Avtomatik »
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Yolan

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1041 on: October 06, 2014, 08:56:04 pm »

Sexual assault? No thank you. I can laugh at somebody getting murdered in my prison, but sexual violence has no place in this game.
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Jacob/Lee

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1042 on: October 06, 2014, 09:30:10 pm »

Sexual assault? No thank you. I can laugh at somebody getting murdered in my prison, but sexual violence has no place in this game.
It most definitely has one. Sexual violence is a very real issue in prisons - moreso than massive riots that kill dozens of people and destroy the entire prison, at any rate. Prison Architect is a game that shows the player and, sometimes, allows them to orchestrate the horrors of first-world prisons.

Aklyon

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1043 on: October 06, 2014, 09:32:46 pm »

More to the point, why post that huge list here? Theres a dev forum on introversion's site.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Nelia Hawk

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1044 on: October 06, 2014, 09:46:12 pm »

i wonder if total conversions for i.e. "school architect", "(theme) hospital architect" or "hotel architect" would be possible at the moment.
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Karlito

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1045 on: October 06, 2014, 09:54:40 pm »

Amusingly, the high school I went to, and many of the other schools in that district, were designed by an actual prison architect.
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BigD145

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1046 on: October 07, 2014, 12:12:28 am »

Most schools in California were designed by prison architects.
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genmac

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1047 on: October 07, 2014, 04:42:54 pm »

I like the informants feature - they sure do get stabbed a lot
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Graknorke

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1048 on: October 07, 2014, 07:02:00 pm »

We all know that the only total conversion is going to be when Chris finally gives in to his primal urges and once again floats the mighty and malformed beast that is Subversion. The door servos were only the beginning.
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nenjin

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Re: Prison HYPHEN Architect (v. a25) - No more ez mode
« Reply #1049 on: October 07, 2014, 07:03:36 pm »

Shhh, speak not that name except in a whisper....
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