Hey all
so I have been modding for my own personal use for two years now, I have created alot of weird and stupid creatures, my motivations were to create a more personalized adventure mode.
about a year ago I created my crown jewel the "Tigernazi" basically a 7ft Tigerman with leather skin, orange or white Fur, Adamantine bones, 30cm adamantine claws and fangs, a small horn protruding from the head and a pain causing venomous bite.
I had alot of fun with these and managed to make them not too overpowered my inspiration was from how much fun I had playing as a beastman in genesis mod and I wanted to create a more 'civilized' form of beastman.
the civilization I created for them is designed to be barbaric yet civilized i.e alot of elven slaves, deadly weapons, no traps and strong focus on military strength.
My ideas so far are as follows:
1. create a fortress mode with my tigermen race.
2. create custom unique materials for armor and interesting tradeable pets i.e Elven slaves and dragonmen slaves whose bones and skin can be made into armour / weapons.
3. A caste system with a strong military emphasis
4. new workshops to enforce their way of life.
suggestions I would like from the community
1. a more appropriate name then Tigernazi ?
2. and ideas for a brutal slave-trader/ militaristic civilization ?
3. thoughts on allegiances and other races I could add ? ( I figured they should be tradeable with dwarves but hostile to humans and elves )
thoughts ?
ps: I also started on an adventure time mod back in 31.25 I will probably throw in some of those animals as trade animals for meat and slavery purposes.