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Author Topic: Carveola Incident: A WWI zombie RTD - Turn 1  (Read 2917 times)

OREOSOME

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Re: Carveola Incident: A WWI zombie RTD - 1 Spot Open
« Reply #15 on: September 22, 2012, 08:37:56 pm »

Name: Dominic Cooper
Age: 27
Nationality: British
Specialty: Command, Trench warfare
Inventory: Mp 18, Standard trench warfare equipment, Webley revolver and related gear( able to make it into a carbine. It was a actual thing the british troops were equipped to do!)
Bio: A Former soldier, abandoned during a retreat after a Enemy charge, joined the Elite team after wandering through ruined towns in former allied territory for a month.

I thought the Mp 18 was a German submachinegun? I realize people could have looted them, but still.
He did get left behind in territory newly claimed by the enemy, so he looted one of the more available weapons, with him being cut off from command with only a small kit of gear, and whatever he could get from the ruins, dead allies, Killed foes etc.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

JacenHanLovesLegos

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Re: Carveola Incident: A WWI zombie RTD - Coming Soon!
« Reply #16 on: September 22, 2012, 09:03:21 pm »

Intro
All the characters start in a bunker near the front lines. The general who is in charge of the operation is infroming you that the first necromancer stayed in Carveola, and has built up an army of villagers from the surrounding area. You have access to a platoon of British soldiers to assist you while you attack the fortified hilltop.

You are now at a small village near Carveola. There is an abandoned village on the hillside, likely the source of this necromancers zombies. There is a single road leading to a wooden fort on the hill, supposedly occupied by the necromancer. A cannon is reported to mounted on top of the keep inside the fort.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

mesor

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #17 on: September 22, 2012, 09:05:03 pm »

Uhm did any of you read the part where it says?
(Leave this empty for now, although if you want you can include your nation's standard issue rifle)
« Last Edit: September 22, 2012, 09:39:00 pm by mesor »
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JacenHanLovesLegos

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #18 on: September 22, 2012, 09:08:19 pm »

-Snip-
Oops, hit qoute instead of modify. Anyway, standard trench equipment such as a spade, knife, and such are assumed to be carried. I changed several of your sheets, though not in any major ways (mostly gun changes). I also replaced oreosome's weapons with an Enfield, other weapnos are to be aquired later. I also let scriver keep his toolkit and grenades as he forfieted his rifle.
« Last Edit: September 22, 2012, 09:12:35 pm by JacenHanLovesLegos »
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

OREOSOME

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #19 on: September 22, 2012, 09:13:05 pm »

I'm personally fine with that.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

GreatWyrmGold

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #20 on: September 22, 2012, 09:23:22 pm »

Andre suggests that we should investigate the villaige, see if anything of note is there.

Spoiler: Status (click to show/hide)
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mesor

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #21 on: September 22, 2012, 09:35:37 pm »

Move into a shadowed position and bring up my rifle scanning the area carefully for any movement.
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Greenstarfanatic

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #22 on: September 22, 2012, 10:01:20 pm »

((Also, mine technically IS a standard issue French Rifle, just from the 1800s.))

Samuél follows the group, Thouvenin strung around his back.

Spoiler: Samuél Marteau (click to show/hide)
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GreatWyrmGold

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #23 on: September 22, 2012, 10:02:14 pm »

Where would you get a century-old rifle?
Or at least, decades-old?
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mesor

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #24 on: September 22, 2012, 10:02:48 pm »

O yours is fine lol i meant some of the other's.
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Greenstarfanatic

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #25 on: September 22, 2012, 10:04:11 pm »

Where would you get a century-old rifle?
Or at least, decades-old?

It's an antique. He got it from his grandfather, who was also in the military.
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GreatWyrmGold

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #26 on: September 22, 2012, 10:06:08 pm »

Fair enough.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #27 on: September 22, 2012, 10:22:10 pm »

Um, did I get in?
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JacenHanLovesLegos

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Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #28 on: September 22, 2012, 10:27:35 pm »

You never made a character sheet.
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

JacenHanLovesLegos

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  • A medium-sized creature prone to great ambition.
    • View Profile
Re: Carveola Incident: A WWI zombie RTD - Now Started
« Reply #29 on: September 23, 2012, 04:06:58 pm »

Waiting on Caerwyn and Doomblade. Green, I couldn't find a Thouvenin rifle with a quick wikipedia search, could you give me a link to it?
Logged
As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.
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