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Author Topic: Framerate  (Read 1455 times)

stuntaneous

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Framerate
« on: September 21, 2012, 10:53:42 pm »

What do you consider a reasonable framerate? Do you start at this FPS from the beginning for a consistent experience, even though early on you can clock higher?

What are the biggest contributing factors? Is pathfinding still regarded as a major one?

How many cores is DF utilising these days?

Post some results. Framerate, embark area (i.e. x by y), computer specs (e.g. CPU).

I think 40+ will do. My current fort has about 70 dwarves, 75-80 FPS (the latter being my current max) and I have an i7 2600K at stock (3.8 GHz). The fort before it had 200 dwarves and was dipping below a max of 50 (40+).
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SRD

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Re: Framerate
« Reply #1 on: September 21, 2012, 11:44:31 pm »

Turning temperature off doubles my framerate up to 100-120 with 150 dwarves.
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Putnam

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Re: Framerate
« Reply #2 on: September 22, 2012, 12:02:35 am »

I've found that 40+ is good as well. I likes to start in the 500-1000 range, though, because getting started always takes a while.

kaijyuu

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Re: Framerate
« Reply #3 on: September 22, 2012, 12:55:17 am »

If it dips below ~140, it's too slow for me.
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hermes

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Re: Framerate
« Reply #4 on: September 22, 2012, 01:09:37 am »

I prefer the beginning of fortress life, so start with 50 to 75 and a can of beer.
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Di

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Re: Framerate
« Reply #5 on: September 22, 2012, 02:13:23 am »

Almost regardless of map size I get little above 30 fps with a hundred of dwarves. And there's nothing that can fix that. Well, apart from butchering part of population which can bring it back over 50.
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SRD

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Re: Framerate
« Reply #6 on: September 22, 2012, 04:29:14 am »

Almost regardless of map size I get little above 30 fps with a hundred of dwarves. And there's nothing that can fix that. Well, apart from butchering part of population which can bring it back over 50.

Is your temperature on?
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oven_baked

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Re: Framerate
« Reply #7 on: September 22, 2012, 06:29:56 am »

I set my max to 100 and let it go down from there. Past 70 I start atom smashing useless crap and butchering animals.
Max pop is lowed to 80 to help with keeping it down and GFPS is at 5 for the minimal help that gives.
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Nyan Thousand

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Re: Framerate
« Reply #8 on: September 22, 2012, 09:52:29 am »

I... can live with 27fps. I don't know what's up with you guys though.
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Jervill

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Re: Framerate
« Reply #9 on: September 22, 2012, 09:56:01 am »

I can tolerate it until it drops below 20, and that usually happens with about 150+ dwarves.
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Clover Magic

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Re: Framerate
« Reply #10 on: September 22, 2012, 10:01:11 am »

My computer is a POS so I tolerate anything in the double digits.  Once it hits 9 or below, though...then drastic measures ensue.
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malimbar04

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Re: Framerate
« Reply #11 on: September 22, 2012, 10:24:00 am »

What framerate I like depends a lot on what framerate I start at. If I uncap the framerate (or make it really high) I stay comfortable until it's about 200 to 150 fps. If I cap it lower, at around 50 fps, I'm ok down to about 20.

The biggest factors  (aside from turning off major features weather and temperature), is apparently how many things are on the map. Thousands if roasts and separate clothes of varying quality and description really brings fps down quickly. If you dump them all, a dying fort can instantly become pretty effective again.

Pathing is still an issue, but in my more recent experience it's not the biggest factor anymore.
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megahelmet

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Re: Framerate
« Reply #12 on: September 22, 2012, 12:01:30 pm »

My pop cap is 140 so I can still get a king. At 12 years into the fortress, I am down to about 20-24 fps. At this point, I turned off the central stair waterfall, and began a stone and XXclothingXX destroying program. After all the useless stone and crap had been delt with, I'm up to around 35 fps. I may turn temperature off next after I get enough stone from my obsidian farm to last a while.

I also keep a large reservoir of magma near my fort, as my fps drops to around 15 when filling it with the 160 zlvl magma stack.
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Akura

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Re: Framerate
« Reply #13 on: September 22, 2012, 12:39:29 pm »

I still manage a good framerate. I think it dropped to about 30-40FPS with 200+ dwarves while looking at a massive windmill farm plus spinning(but not working) waterwheels.
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Re: Framerate
« Reply #14 on: September 22, 2012, 03:14:46 pm »

I cap it at 100 because if I had mine at 500 it'd be crazy fast x-x
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