Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Idea Discussion Thread - Will Others Play My Mod?  (Read 1878 times)

calico103

  • Bay Watcher
    • View Profile
Re: Idea Discussion Thread - Will Others Play My Mod?
« Reply #15 on: September 20, 2012, 08:35:41 pm »

'Cept when stuff doesn't want to work.

Know that feel. :P
Logged
This is the bomb!

And it's set to go off in fifteen seconds...

Clover Magic

  • Bay Watcher
  • [NOCTURNAL]
    • View Profile
Re: Idea Discussion Thread - Will Others Play My Mod?
« Reply #16 on: September 20, 2012, 08:52:08 pm »

'Cept when stuff doesn't want to work.

Know that feel. :P

This, so much.  This mod was my foray into interaction modding.  So many things went wrong.

Also, I think I accidentally made bombs that don't die and set everything on fire.  Oops.
Logged

krisslanza

  • Bay Watcher
    • View Profile
Re: Idea Discussion Thread - Will Others Play My Mod?
« Reply #17 on: September 20, 2012, 09:18:16 pm »

'Cept when stuff doesn't want to work.

Know that feel. :P

This, so much.  This mod was my foray into interaction modding.  So many things went wrong.

Also, I think I accidentally made bombs that don't die and set everything on fire.  Oops.

I'm unable to see how that is a bad thing.

Clover Magic

  • Bay Watcher
  • [NOCTURNAL]
    • View Profile
Re: Idea Discussion Thread - Will Others Play My Mod?
« Reply #18 on: September 20, 2012, 09:23:44 pm »

'Cept when stuff doesn't want to work.

Know that feel. :P

This, so much.  This mod was my foray into interaction modding.  So many things went wrong.

Also, I think I accidentally made bombs that don't die and set everything on fire.  Oops.

I'm unable to see how that is a bad thing.

It is a bad thing for your FPS when the third cavern is perpetually on fire and you can't kill the source.
Logged
Pages: 1 [2]