Yes, yes I know, necromancy bad. Yet thread is too awesome to languish in obscurity. So I give you the return of Elves as slaves to the trees!!!!!!!
I forsaw your necromancy when I added this to my sigtext.
That is why I am the High Lord Threadnecromancer, I can make necromancy happen without even posting.
It's almost worth necromancing becuse the OP is currently in the process of making a mod that adds these new Elves to the game.
Which is almost finished. Well, my turn comes to a close tomorrow, its a succession modding thing. But yeah the new Elves and their "Treelords" are almost finished.....once I figure out how to make the caste names override the creature name, as both tree genders and all elves are currently called TREELORD. Yeah, I am a magnet for weird bugs in this game.
Other possible features for my modding turn (I say possible because half the turn was bugfixing, and I only have the one day left) include:
Claymen- a subterranean race that can self propagate in combat (via the were-necromancer effect)
Jaded Slade- a stone occurring in veins that is both undiggable and can contain aquifers (mostly just there to terrify OCD people. "OHGODNOWICANTGETTHEFORTSYMETRICALFUCKFUCKFUCK" <---desired reaction)
Sea Angels- a ubiquitous ocean dwelling flying carnivorous manta ray
Unnamed ocean creature with a hilariously high beach frequency, also ubiquitous and very quick breeding.
Snowmen for the ice-hell (hell is made of ice in this mod)