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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120330 times)

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1305 on: February 09, 2013, 03:21:10 pm »

Let's talk up the merchant more, guys. I'm intrigued.
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1306 on: February 09, 2013, 03:34:08 pm »

Lets talk to the merchant. he might have some data that will give us an edge.
like a map showing better routes around the pirates location.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1307 on: February 09, 2013, 03:35:11 pm »

Lets talk to the merchant. he might have some data that will give us an edge.
like a map showing better routes around the pirates location.

Yeah. I'm on ship. Who is with him?
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1308 on: February 09, 2013, 08:31:02 pm »

what?
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1309 on: February 09, 2013, 08:35:05 pm »

what?

The merchant.... Erh. Whatever.

"So we are looking for someone who knows what they are doing. How do I know you aren't just lying to me and going to cut my throat the second I fall asleep on your watch?"
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1310 on: February 12, 2013, 02:09:02 am »


Diana showed some sympathy to the merchant, asked about the price for repair of the jumpdrive, asked about it's size and armaments and about the militia that seized his fleet. Later in conversation she offered some a variant how they could help each other...  If repair is achievable using Salvation funds and it's resource reserves she promised to talk with the rest of crew about it. Of cause if Merchant would agree to work together for some time
« Last Edit: February 13, 2013, 12:46:29 am by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1311 on: February 12, 2013, 03:00:11 pm »

i thought ebbor said we CANT do that sort of thing.
several times.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1312 on: February 12, 2013, 03:06:33 pm »

What kind of thing? jumping with another ship attached?
I am quite sure that this was allowed, just need some recalibration of the jump drive
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1313 on: February 12, 2013, 03:43:34 pm »

You can do it. It's however a bit risky, and positive results are however not guaranteed. At the very least it tremendously increase charge times, and puts quite a lot of strain on the drive.

You can cut corners of course, but ....
« Last Edit: February 12, 2013, 04:29:43 pm by 10ebbor10 »
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1314 on: February 12, 2013, 04:16:09 pm »

yah, lets not end up with our molecules out of whack. or missing our cargo, etc.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1315 on: February 13, 2013, 12:46:47 am »

Ok, edited the action
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1316 on: February 17, 2013, 04:09:16 pm »


Diana showed some sympathy to the merchant, asked about the price for repair of the jumpdrive, asked about it's size and armaments and about the militia that seized his fleet. Later in conversation she offered some a variant how they could help each other...  If repair is achievable using Salvation funds and it's resource reserves she promised to talk with the rest of crew about it. Of cause if Merchant would agree to work together for some time

You compassionatly inquire some more about the status of the merchant's jumpdrive. He shows you the engineers reports. The drive is still fairly intact, except for the crack going almost straight through it's outer and most of it's inner casing. There's also some minor secondary damage to the drive's control systems, and the drives calibration system is little more than a heap of molten slag. However, these latter are mostly irrelevant, as the crack is too wide to be repaired, meaning that the entire compression coil needs to be replaced. You could ,of course, try to patch it up, but it wouldn't have the structural strength it once had and there would be a significant change of malfunction of the containment system, with an explosive discharge as effect. More optimistically is that the central core appears to be intact.

The merchant's vessel is a fairly modern modified Cargo hauler. Even in it's damaged state, it's still a marvelous sight to behold. It's powered by 2 pulse fusion engines, allowing it to outrun most vessels, while the sleek silvery hull keeps it's safe from most dangers. It's integretated lifesupport systems allow long and comfortable flights. Like all "Scarab" class personnel transport, it's also capable of orbital reentry and flight in even the most difficult circumstances. All this comes at the price of a rather limited cargobay, which thankfully can be solved using external extendable cargobays.
It appears to be unarmed, but you know very well that this probably isn't the case.



Spoiler:  Prodistum-23 (click to show/hide)

Spoiler: Vanguard (click to show/hide)

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Spoiler: Job list (click to show/hide)

Spoiler: Sector Map (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1317 on: February 17, 2013, 04:18:01 pm »

Now what?
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1318 on: February 17, 2013, 04:29:41 pm »

Oh! I didn't know a new turn was posted. Wait one.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1319 on: February 17, 2013, 04:34:11 pm »

Offer to give him a lift, if he can find a place to park his craft in system. He can ride with us until he get's on his feet enough to replace the casing. In the meantime, let's go check out that mining outpost! Confirm the job and get further details. Enter navpoints for jump.
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