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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120476 times)

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1170 on: December 16, 2012, 04:04:12 pm »

((Just a general note, that considering there have been some failures on my part on this sidemission, and that it's dragging on long enough now, I might just do a short story to finish it up, if everyone agrees.))

((Please do. Sorry but this has kindof become a shenanigan. Not your fault. I would blame the inrenet's ability to slow down this whole process.))
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Go back see if he's there and run him over, and drink his gun!

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1171 on: December 16, 2012, 06:04:19 pm »

(if this is ending i want a new one.)
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1172 on: December 16, 2012, 06:22:01 pm »

No, just the mission.
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1173 on: December 16, 2012, 06:48:33 pm »

woo!
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1174 on: December 16, 2012, 11:22:52 pm »

Yeah, this AI thingy has been fun, but I'd rather have it get resolved.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1175 on: December 30, 2012, 11:41:55 am »

Current versions of selfmodifying software, optimistically called artificial intelligence by some, are, while capable of adapting themselves to certain situations still limited by their human programming. We believe that we remove this limit by providing the software with a simulation of it's surroundings and parts of itself, in which it can test out variations of it's own programming. While certainly more computer inefficient, this method of artificial selection allows the program to evolve freely, whitout risking corruption of the data structures.
-James C. Babbage, On the origin of intelligence by means of Artificial selection, Research paper of the Euclides university, Declassified in the year 5 (CdC)

A class A AI is identified by a complete failure of all safeguards and human preservation directives. Since this is impossible without human intervention, these AI's are often found in compagnion of pirates or other criminals. They are extremely dangerous, as evidenced by the New Thebe disaster. Only 39 of these AI's have survived to this day, and they should be dealt with extreme prejudice. Open fire on sight, don't give quarter to their allies.

Orders are to terminate.

-Unknown, Alliance directive on the treatment of rogue AI's, 6 CdC [Classified]

Salvation Bridge: 12.056.08.13.16:34:59 / Just after half past four on the 13the of August, 77 years after the end of the war and the reunification of the Rim with the core worlds.

Everyone sighs with reliefs as Salvation makes it's way from the melting remains of the luxury liner. In total, the mission took less than an hour, but in an hour lot's of things can happen. The constant threats from the Savionosaurs, combined with a slightly mad, and uncooporative AI and overloading reactor made for a dangerous situation. Nevertheless, the team managed to navigate the entire ship with relative ease, lifted the quarantine from the bridge and even brought back the AI core, as well as the ship's log and the bridge's safe. After that they fought their way back to the nearest airlock, and managed to get out.

The ship's logs revealed an interesting tale. Some time, about 3 weeks back, the main computer failed completely, burned out by a unexplained power surge. The AI appears to have come on board 3 days later. From the comm logs you can make up that it volunteered to serve as a replacement in exchange for a free ride. However, 11 days ago disaster struck. The main jump core, which in hindsight was probably responsible for the first power surge, failed spectaculary, heavily damaging the reactors. The remaining power was redirected towards radiation shielding. Quite probably this was when the Avionosaurs escaped their electronically contained cells, and started to kill the crew. A quarantine was declared, but the Avionosaurs were relentless, killing everybody on board. The once you found were already weakened by hunger. (Avionosaurs are a Genetically modified Organism, and will only attack/eat living, warmblooded prey. Your spacesuits probably confused them).

The AI was put in an isulated capsule inside the cargo hold, away from all important ship system. With this problem resolved, the Salvation continued it's journey to the outer rim. While most sectors are still abandonned, devastated by the war they lost here 80 years ago, you begin seeing the first signs of lifes. New terraforming projects have been set up, defense and warning beacons secure primitive orbital facilities, and some sectors even posses a small militia. A week later you reach your final destination. The central hub of the Rim colonies and the former capital system of one of the larger separatist colony movements. Despite the recent boom of the colonisation movement, the damage wrought by the war is still visible, and the horror of the war will never be forgotten by it's inhabitants.

The system, officially called Prodistum-23, but more commonly known as Grenard's demise is but a small one. Amongst a feeble dwarf star 2 gas giants orbit. The outermost has but one inhabitated moon, New Athena. It was the former home of the military academy and the staging place of the fleet. Currently, most of the planet is in ruin, it's once precious academy and once reknowned university still suffering from the harsh Alliance penalties.  Around the other Gasgaint orbits a plethora of inhabited and partly terraformed moons. However, theirs is a dreadfull tale. Formerly the richest and most developped of the outer colonies, now it's barren, shattered surface serves only to remind the local people of the price and the danger of betrayal. Closer to the sun orbits a strange planet, made of diamonds. It's named Midnight, and local myths says that anyone who set food on it died violently.


(The complete tale of New Thebe will be for another day. This will be the last stop before you drop of the colonists. Also, Christmas gifts)

Spoiler:  Prodistum-23 (click to show/hide)

Quote
Spoiler: Job list (click to show/hide)

Spoiler: Local sector map (click to show/hide)

Spoiler: Sector Map (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)

[/quote]
[/quote]
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1176 on: December 30, 2012, 11:47:59 am »

Um...
I've forgotten just about everything before the AI.

What were we doing here again?

(Also, yay it's back!)
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1177 on: December 30, 2012, 11:48:18 am »

Err... What were we doing?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1178 on: December 30, 2012, 11:50:10 am »

Spoiler: Stuff (click to show/hide)
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1179 on: December 30, 2012, 12:17:36 pm »

Okay then...shall we drop off the colonists now?
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1180 on: December 30, 2012, 02:57:02 pm »

Anything else?
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1181 on: December 30, 2012, 06:01:18 pm »

can we get some better weapons?
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1182 on: January 01, 2013, 11:57:12 am »

can we get some better weapons?
You can. You could look for them, make them, buy them, steal them, or hope that they fall out of the air. (Christmas gift thingy.) Though the last one is personall for each character.
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1183 on: January 01, 2013, 01:05:50 pm »

allright. i think i will do the first, third and 5th options.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1184 on: January 01, 2013, 01:09:40 pm »

Anything more descriptive. Otherwise I'm free to assume you look for them in the sun, try to steal from the best armed ship in this entire squadrant and wish for throwing rocks  for Christmqs.
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