Revised order:
Send red rocket and fighters to hide behind asteroid or in field and strike if either of the frigates get into range of them. reroute power from main engines to the lasers, railguns/massdrivers (I forget which one we have on the salvation), and thrusters, countering our speed so we can stop to aim more accurately but still perform evasive maneuvers if needed. Be ready to power (or have powered if we have the energy) the plasma cannon in case they come within range or if we need to stop missiles (can we adjust firing scope to make more of a wide spray cloud to affect missiles and other ballistic weapons.) Load the arrows ad have a slug ready.
Wait till stopped and then fire lasers at the closest one. Keep ballistic weaponry in reserve until we have an open shot.
Also notify the MMC ship that we are stopping so they can take cover behind us and not continue on without us.
Anyone agree?
this will be a test for our armor, but I agree mostly
1) No time for reloading railguns, and I like slugs more. Arrows should be good for armor piercing but slugs give a bigger punch
2) We need PD freighter nearby
3) No need to hide red rocket, it may be handy in point defense
4) Mining bases should be advised to fire their heavy shots to force enemy to make evasive maneuvers
5) Do not dodge unless absolutely necessary, accuracy and steady aim are much more important than avoiding minor damage
6) We should concentrate our aim and fire on one target
Oh, and stopping have no sense in space, we just maintain course and speed