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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


Pages: 1 ... 13 14 [15] 16 17 ... 107

Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120293 times)

Dariush

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #210 on: September 29, 2012, 04:23:07 am »

2) Oooh. Can you please put it in another spoiler on regular turn updates?

14) Do you mean that in an era when we can find a (barely, but still) functioning spaceship in a scrapyard weapons still don't come with installed targeting systems inside, even though they have it RIGHT NOW (torpedoes, missiles, that thingy where artillery fires three volleys and they hit the target simultaneously)?

15) Still. Something tells me that, for example, patches on rooms with important systems that are located at the edge of the ship are somehow more important than empty storage rooms.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #211 on: September 29, 2012, 04:31:29 am »

14) Your railguns employ strong magnetic fields, and would fry all non hardened electronics. Since those are expensive, they have been dropped away in favour of a central firing computer. The lasers also operate on the same centralized principle, to allow it to better tie into the central pilot AI and targetting sensors. Also, it's a bit easier to repair a faulty component in the central computer than one that's directly integrated in the weapon, which for the most part isn't accesible from the inside.
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Dariush

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #212 on: September 29, 2012, 04:41:14 am »

14) Your railguns employ strong magnetic fields, and would fry all non hardened electronics. Since those are expensive, they have been dropped away in favour of a central firing computer. The lasers also operate on the same centralized principle, to allow it to better tie into the central pilot AI and targetting sensors. Also, it's a bit easier to repair a faulty component in the central computer than one that's directly integrated in the weapon, which for the most part isn't accesible from the inside.
I approve of your fluff.

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #213 on: September 29, 2012, 02:23:15 pm »

I thin we really should consider selling

1) the shuttle
2) 2 missile launchers
3) corvette plasma
4) DO NOT try to sell drone parts

Diana will look for fighter pilots with their own fighters for hire

Yes. Plus let's see how much we can get for each and then try to repair the ship as best we can. Us the excuse "We have a doctor on board, we just needed to repair our medical facilities to treat our wounded. Nothing so life threatening as to need a full fledged hospital, fortunately."

If we have any left over let's fully repair our weapons and all that and get this bad boy in working condition. Shia and maybe another should work on getting our ship registered and licensed.

After that let's snag a job. That way we can come back and load up on that circuit fabricater and advanced tools so our techie can start whipping up some nasty weapons systems/hacking tools and the like. Plus the jobs will build our rapport with this station.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #214 on: September 29, 2012, 03:02:20 pm »

We should also save the military grade hull plating. Maybe we could whip up a better drone out of the one we cut up. In that case what do you guys think about keeping the plasma weapon for done use. That way it can do some damage, take some damage, and draw fire while we fire at critical systems.

Sell or keep?
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #215 on: September 29, 2012, 03:12:20 pm »

Could we get more info on the station checkout job?
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #216 on: September 29, 2012, 03:18:18 pm »

I think escorting merchant is a better job for the first mission
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #217 on: September 29, 2012, 04:05:04 pm »

I think escorting merchant is a better job for the first mission

Mmm. Yeah actually that's true. I keep forgetting what state we are in.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #218 on: September 29, 2012, 04:30:34 pm »

Could we get more info on the station checkout job?
The station is found in an unexplored sector, several jumps away. It's a research station, though it's purpose hasn't been made clear. You're to go there, and see why they haven't send a message. If there are problems, you are to try and help them.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #219 on: September 29, 2012, 04:37:22 pm »

Info on the merchant escort job please?
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #220 on: September 30, 2012, 03:50:48 am »

Rather simple, escort a merchant towards it's destination, a trading station 2 jumps away. No info on what the merchant carries, though it is noted that it has 2 PD turrets.
« Last Edit: September 30, 2012, 03:52:51 am by 10ebbor10 »
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Dariush

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #221 on: September 30, 2012, 04:05:51 am »

Merchant escort, definitely.

What do we need to create railgun ammo out of scrap? And what is PD?

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #222 on: September 30, 2012, 04:08:18 am »

Merchant escort, definitely.

What do we need to create railgun ammo out of scrap? And what is PD?
Uhm, scrap. And tools. The better your tools, the better your results. Molds and blueprints might be nice too.

PD is short for Point Defense turrets. Ie missile and fighter defense.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #223 on: September 30, 2012, 04:09:31 am »

So let's get Registered, repaired, sold, and set to go escort.
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #224 on: September 30, 2012, 04:19:44 am »

I thin we really should consider selling

1) the shuttle
2) 2 missile launchers
3) corvette plasma
4) DO NOT try to sell drone parts

Diana will look for fighter pilots with their own fighters for hire

Yes. Plus let's see how much we can get for each and then try to repair the ship as best we can. Us the excuse "We have a doctor on board, we just needed to repair our medical facilities to treat our wounded. Nothing so life threatening as to need a full fledged hospital, fortunately."

If we have any left over let's fully repair our weapons and all that and get this bad boy in working condition. Shia and maybe another should work on getting our ship registered and licensed.

After that let's snag a job. That way we can come back and load up on that circuit fabricater and advanced tools so our techie can start whipping up some nasty weapons systems/hacking tools and the like. Plus the jobs will build our rapport with this station.

Yes, this is probably the best plan. One thing though: I disagree with selling the shuttle. It could be very useful.
I dislike the idea of selling the missile launchers as well
« Last Edit: September 30, 2012, 05:58:54 am by TopHat »
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