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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120602 times)

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #900 on: November 18, 2012, 06:24:43 am »

Bah, I hate ties.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #901 on: November 18, 2012, 06:51:02 am »

I hate when only 4 people vote in one of the best suggestion games  :(
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #902 on: November 18, 2012, 07:51:01 am »

I'll change my vote from "Archaeology Site" to "Quarantine Cargo" to break the tie.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #903 on: November 18, 2012, 05:48:06 pm »

Colony ship escort took the lead :)

I repeat my suggestion :

If we choose escorting colony ship, offer them to do it for free (expect food for our crew) , even more offer our cargo hold to bring more supplies\coonists.  In exchange they should let us to take two shuttles (2000 cargo) of whatever resources present at colony site
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #904 on: November 18, 2012, 06:39:01 pm »

good idea!
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GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #905 on: November 18, 2012, 07:34:16 pm »

Sounds good.
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Morrigi

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #906 on: November 18, 2012, 09:35:16 pm »

Okay, cargo it is.
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #907 on: November 19, 2012, 03:38:32 am »

Colony ship escort took the lead :)

I repeat my suggestion :

If we choose escorting colony ship, offer them to do it for free (expect food for our crew) , even more offer our cargo hold to bring more supplies\coonists.  In exchange they should let us to take two shuttles (2000 cargo) of whatever resources present at colony site
Sounds good to me.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #908 on: November 19, 2012, 02:05:04 pm »

The colonists agree to the trade. However, as they are setting up a new settlement, it's unlikely it will be productive soon. The goods they want you to store on the ship are an almagation of mining supplies. Drillbits, refinery parts and mining explosives, as well as 2 small drilling vehicles. All are packaged in closed metal crates, which should protect them during the journey.

Elsewhere on the ship preparations for the voyage are made. You tell the former pirates that this will be the last time they can get of the ship in an inhabited area, and you're rejoiced to know that they decide to stay. Containers are made and filled with water, before being secured in the hold. Back up hull plates, and other spare parts are bought, as well as new spacesuits. More food is bought, in order to be able to survive the way back.

However, it's not likely that you'll make it out unscatched. Preparations for a possible conflict are made. Ammuntion is bought or made and the weapons are loaded. The fighters are given a last check up and some minor repairs, and are then prepped for launch.

When all of that is done, you undock from the spacestation, and meet up with the ship you'll be escorting. It's an old cargoliner, which appears to have been converted for passenger flight. It's unlikely that it's compliant with any safety standards, but at least it does appear to have some escape pods/ cargo shuttles hanging from the side. Or that's what you assume the irregular shapes to be.

The flight plan is not the most direct plan, but rather a hiphop from one colonized star to the other. The first of these is Galven, where the ship will drop of a cargo and take in the last supplies, which is expected to take at least a day or 3. Travel to Galven takes the entire day, but is uneventless. No pirate ships no distress signals are seen or heard about.

Quote
Spoiler: Job list (click to show/hide)

Spoiler: Shopping list (click to show/hide)

Spoiler: Local sector map (click to show/hide)

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
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« Last Edit: November 19, 2012, 04:03:36 pm by 10ebbor10 »
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #909 on: November 19, 2012, 03:11:43 pm »

see what we can fix while in flight.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #910 on: November 19, 2012, 04:09:00 pm »

Oh, it's were all started. Nostalgia

1) See if our documents are ready
2) Cut duranim hull plate in pieces to learn it's internal composition
3) Try to make 10 plates out of our scrap, attempting to mimic what we saw.
4) Let colonists to fill our cargo hold with their stuff  (If we were space pirates it would be the easiest job ever :D )
5) place duranim hull plates\tedaline plates\damaged plates\test plates around most expensive\explosive\easy to damage cargo

aaand we have  days of doing nothing... Coming back to the scrap yard may look tempting but we need to stay here, because our cargo hold will be loaded with supplies and I'd not risk having trouble with the law

So I suggest to spend time relaxing and looking for new additions to the crew. Now, when our ship look so cool, it's more likely to find volunteers
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #911 on: November 19, 2012, 04:12:41 pm »

((Exept that your ship has been scanned and tagged. Should the cargo "dissappear" you would have a hard time getting into any civilian port. It's a trick that only works once.))
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #912 on: November 21, 2012, 04:23:34 pm »

Turn tomorrow probably.

Any suggestion to which type of crewmembers to look for.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #913 on: November 21, 2012, 09:17:42 pm »

Shia struts out of the ship, passing by people and mechanics arguing with a particularly obstinate merchant. Shia stops when she comes to a small port bar run by local engineers. A few of the crew have discovered it as well but no one she knows. Shia grins at the bartender, obviously finding him attractive.

"What do you suggest?"

Maybe we should also look for some good small arms and a way to armor our space suits into EVA suits. I'll get to work on that if I can borrow a bit of that dirinium. After a little R and R of course.
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Go back see if he's there and run him over, and drink his gun!

evilcherry

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #914 on: November 21, 2012, 10:10:48 pm »

Yeah, time to relax. If we need/can do any repairs, do it now.
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