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Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120669 times)

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #660 on: October 22, 2012, 04:04:01 pm »

dito
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #661 on: October 23, 2012, 01:08:03 pm »

You fly the Salvation towards the disabled Pirate vessel, and prepare to board. Unfortunately, the Miners don't agree with this salvaging operation, and start their short Journey back to the jumping point. Since it's only a short jump, it'll take them no more than 15 minutes to charge their jumpdrives. While the Mercenary doesn't want to aid in the boarding operation, he does decide to stay around till the fleet jumps.

Everyone suits up, and 20 of your troops, lead by Domas, prepare to enter. Due to the short distance, a spaceship will not be ready, and you decide just to spacewalk to the ship. Armed with a variety of tools, or in the case of the pirates, their own personall weaponry, you make a ramshackle militia at best, but you don't expect much resistance of the pirate forces on board anyway.

You easily manage to enter on the upper deck. The missiles appear to have been quite destructive, tearing large holes in the hull and the rooms around it. After some searching around, you manage to find the door that leads inside. Sadly, it has been heavily mutilated by the missile fire, meaning that you'll have to force your way inside. ... A shot from a heavy welder easily breaks it open. Inside, nothing else awaits you than even more death and destruction. Several crew members lie death in some corners, and the room has been entirely depressurized. This is the same through the entire top deck(which includes to cockpit, sensors, and a missile launcher). Everything appears death, though your men are able to shed light in the darkness using their flashlights.

Luckily for them, the ship's single elevator's still  powered and working, and as such, they move downward to the second deck, which should include the most vital parts of the ship.
When the elevator's doors open, stale air rushes inside, though it is far from breathable. Not a single light is to be seen, and nothing moves. Your troops once more sweep the entire deck, cargobays, crew quarters, lifesupport, and then the reactor room. A fire appears to have ravaged the room, and reactor seems far from stable. It's shielding system flickers with worrying frequency, and the auxilary stabilizers appear to be offline. It's best not to hang around here for long, so your men prepare to leave. It's at that moment they are ambushed by what appears to be the remaining crew. 8 astronauts, equiped with similair suits as you, and wielding simple laser blasters.

They open fire . What follows is a comedic barrage of fire, which perfectly explains why most flashlights are considered more dangerous than the Zachytron Industries Civilian Self defense  A-class laser. Nevertheless, one of your crewmembers get's hit in the chest, and goes down without a noice. it appears the blast pierced straight through his suit, and has severly wounded him. Getting him back will be hard, even more because of the vacuum through the entire ship. Angry, you return fire, killing 5 of the boarders, and wounding 2. The last one surrenders.

Those are not the your only problems though. Your jumpdrive has just registered 4 incoming jumpsignals from the Pirate sectors. They have to move some distance before they get near you, and your passive radar has so far failed to pick up their signals.


Quote from: Boarding team
Domas (8/8 hp Attack: 2 Def 2)
     - Emergency spacesuit (-4 to defense)
     - Heavy welder (+4 to attack, requires reload after firing. 2/2 ammo)
     - Laser blaster (-4 to attack)

17 crewmembers (85/85 hp Attack: 1 Def: 1)
     - Emergency spacesuit (-4 to defense)
     - 5 heavy welders (+4 to attack, requires reload after firing. 9/10 ammo)
     - 4 laser welders (-2 to attack, 16/16 ammo )
     - 10 laser blasters (-4 to attack)
2 pirates (12/12 hp) (Attack: 2 Defense: 2)
     - Emergency spacesuit (-4 to defense)
     - Upgraded laser blaster
     - Standard pistol

Quote from: Friendlies
Merc (6 railguns, Multiple missiles,2 PD)

3 Mobile mining bases
30 Mining ships
2 PD freighters

Quote from: Enemies
Frigate 2 [Heavy armor damage] [Medium Structural damage][System damage: ???]

Current distance:  mid range-close range

Quote from: Jobs
- Station investigation(Galven system)
- MMC operations

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)
Spoiler: Notes (click to show/hide)
[/quote]

Spoiler: Comment from the GM (click to show/hide)
[/quote]
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #662 on: October 23, 2012, 01:52:55 pm »

YAYS!

ok now, THE PLAN:

start charging jump drives so we can leave, strip everything useful from the wreck ASAP, boobytrap it, GET THE %$#@ out of there.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #663 on: October 23, 2012, 01:56:06 pm »

YAYS!

ok now, THE PLAN:

start charging jump drives so we can leave, strip everything useful from the wreck ASAP, boobytrap it, GET THE %$#@ out of there.
You can only jump when you're near the beacon. Besides, you certainly haven't enough time to salvage everything usefull, and third, what are you going to with the wounded.
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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #664 on: October 23, 2012, 01:58:41 pm »

its: get us back to the ship, grabbing things as we go, plant bomb, get to the becon, jump out, wait for pretty image from pirates going BOOM.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #665 on: October 23, 2012, 02:25:35 pm »

its: get us back to the ship, grabbing things as we go, plant bomb, get to the becon, jump out, wait for pretty image from pirates going BOOM.
-How? You have wounded with a damaged spacesuit, for example.
-Any priorities?
-Where do you get the bomb?

On a sidenote, watching Firefly now. The Salvation is not similair to the Alliance Cruiser. It has more in common with some sort of a larger version of the Firefly, but not that smuch.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #666 on: October 23, 2012, 02:41:47 pm »

On a sidenote, watching Firefly now. The Salvation is not similair to the Alliance Cruiser. It has more in common with some sort of a larger version of the Firefly, but not that smuch.
Good to hear!

Have a couple guys help the wounded crew-member back to the main ship, where the Doc. can help.  Charlie does a quick examination of the wounded crew-member, and does what he can to keep him alive (Did I go on the boarding party?  I imagine the medic would).
The rest should salvage things from the ship that we don't have, such as electronics, if we have time to safely get the fuck out of Dodge.  If not, we just gotta get out of there now.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #667 on: October 23, 2012, 02:53:06 pm »

ductape the holes, there is probaly some explosive on the ship (afterall, it IS a pirate ship hunting miners) and its:
1: get suit fixed, dude stable and fing boomsticks
2:bomb it up
3:get out while grabbing loot
4: get out completly
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #668 on: October 23, 2012, 03:01:02 pm »

ductape the holes, there is probaly some explosive on the ship (afterall, it IS a pirate ship hunting miners) and its:
1: get suit fixed, dude stable and fing boomsticks
2:bomb it up
3:get out while grabbing loot
4: get out completly
I'm sorry, but what?  Why would a pirate ship have explosives?  And how do you propose we go about blowing up the ship (a ship that did not remained relatively intact after we hit their missile bays) with said explosives?  What do we fix the suit with, space-tape?  And the guy is gonna require some serious medical attention.

Also, we haven't talked about what we'll do with the eighth pirate.  Should we keep him or what?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #669 on: October 23, 2012, 03:41:21 pm »

Bad, bad, bad, bad... GTFO = we lost  much resources and got almost no reward

But I think this what we must do. Else we'll get raped by four ships ( there are some chasnce that it is not combat ships, but freighters that went here to carry the loot, but I don't want to risk)

1) 6 cremembers carry the wounded and convoy the surrendered. Try to quickly  patch the hole in his spacesuit with parts of dead pirate's spacesuits
2) 6 crewmember choose any piece of relatively heavy equipment that look valuable and try to move it as as possible
3) Others sweep through the lower deck and grab whatever valuable and easy to carry that they can (computer parts, personal weapons, discs (may get some useful info and\or software) and GTFO. Don't be picky, just a rush looting
4) Get back at salvation, fly at safe distance, and finish the frigate with lasers
5) GTFO to the jump beacon
6) Go to MMC, and get our reward
« Last Edit: October 23, 2012, 03:50:22 pm by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #670 on: October 23, 2012, 03:48:55 pm »

Bad, bad, bad, bad... GTFO = we lost  much resources and got almost no reward

But I think this what we must do. Else we'll get raped by four ships ( there are some chasnce that it is not combat ships, but freighters that went here to carry the loot, but I don't want to risk)

1) 6 cremembers carry wounded and convoy the surrendered
2) 6 crewmember choose any piece of relatively heavy equipment that look valuable and try to move it as as possible
3) Others sweep through the lower deck and grab whatever valuable and easy to carry that they can (computer parts, personal weapons, discs (may get some useful info and\or software) and GTFO. Don't be picky, just a rush looting
4) Get back at salvation, fly at safe distance, and finish the frigate with lasers
5) GTFO to the jump beacon
6) Go to MMC, and get our reward
This.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #671 on: October 23, 2012, 03:51:58 pm »

Sounds acceptable.

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Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #672 on: October 23, 2012, 05:17:27 pm »

explosive on damaged reactor=boom?
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #673 on: October 23, 2012, 08:30:07 pm »

Aseaheru, just curious. How old are you? 14? 12?
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Firelordsky

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #674 on: October 23, 2012, 08:40:05 pm »

I'm 13, I'll be surprised if I wasn't one of the youngest users here :P.
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