Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


Pages: 1 ... 29 30 [31] 32 33 ... 107

Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120441 times)

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #450 on: October 11, 2012, 08:29:49 pm »

1. So, safety is a non issue? Besides, it's not exactly a top-of-the-line cruiser.

2. I thought the miners were just mining freelance after giving some money to the corporation which owned the asteroids, my mistake. We could figure something out, surely.

3. We won't be selling the miners bread and water, we'd be selling them luxuries. Stuff they don't have but want...

GM, are there any cheap, fast-breeding, and cute animals on nearby worlds?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #451 on: October 11, 2012, 08:31:17 pm »

rabbits?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #452 on: October 11, 2012, 08:39:48 pm »

Quote
Name one thing as safe and legal
We don't need safe jobs. period. Cruisers aren't made for safe jobs
So, because cruisers can be used for dangerous jobs, they always should be?  I'm fairly certain we can use it for whatever we want, preferably something that won't be too dangerous.  And we really don't want to go to space-jail.
Quote
Quote
It's not like we're choosing between escorting miners and selling them alcohol.  It's just another way to get income, while doing the job.
So you want escort miners forever? It's one time job. Besides why do you assume that miners don't have supplies on their ships?
I never said that.  I was using this job as an example.  Pretty much everyone likes alcohol.  And I've gotta say, I highly doubt official mining ships have a still on board.  Of course, I'm not a space-miner.
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #453 on: October 11, 2012, 08:40:57 pm »

rabbits?
Possibly, but ideally faster-breeding and cheaper to feed.

I also doubt that the company pays to send alcohol to their miners.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #454 on: October 11, 2012, 08:44:29 pm »

cavis? mice? both can be food.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #455 on: October 11, 2012, 08:49:21 pm »

cavis? mice? both can be food.
Maybe. Cavies are cuter, in my opinion, and harder to lose, but mice are easier to feed and find places to house them.

Tribbles or flat cats or something would be better, though.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #456 on: October 11, 2012, 09:24:54 pm »

cavis? mice? both can be food.
Maybe. Cavies are cuter, in my opinion, and harder to lose, but mice are easier to feed and find places to house them.

Tribbles or flat cats or something would be better, though.
Cats.  Let's have a controlled catsplosion.
Also, we could try to grow some plants.  That would help the still, if we can find some plants that grow quickly enough with a large yield, we could have a steady source.
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #457 on: October 11, 2012, 09:34:19 pm »

Quote
1. So, safety is a non issue? Besides, it's not exactly a top-of-the-line cruiser.
Safety is not a top priority, profit is. At least as long as our crew have no other goals

Quote
So, because cruisers can be used for dangerous jobs, they always should be?
Well you can use M-16 like a  walking stick...
Or more close analogy - use Abrams to go in grocery shop....
Or even more close analogy -  use Aircraft carries to transfer some cargo.....
Yes, ship should be used for what it was made for, for fighting. Anything else = wasting it's potential

But if we can cheaply convert some of our living quarters to kitchen\still why not? Better food products may be useful for crew morale. Autonomous food production may be useful, too. But you seem to forget that all this things need space, energy, time, manpower and raw resources. Animal farming is terribly, absolutely unpractical because you need months to see some profit.

I still suspect that I am trolled

Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #458 on: October 11, 2012, 09:47:12 pm »

1. All the money in the universe is useless if we're dead. Safety first, legality second, profit third at best.

2. Difference is, our cruiser actually has sufficient cargo space with the shuttle to make a halfway decent trading vessel. Ideally, we would find some way to use the weapons and such for profit, but given the probably-same-as-a-real-trader fuel efficiency of our cruiser, I'd rather safely trade than risk everything for now.

3. It's not either-or. We could trade in the local system after doing our jobs.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #459 on: October 11, 2012, 09:59:43 pm »

Quote
1. All the money in the universe is useless if we're dead. Safety first, legality second, profit third at best.
Then dock, sell the ship and find jobs on stations. If safety is first

Quote
2. Difference is, our cruiser actually has sufficient cargo space with the shuttle to make a halfway decent trading vessel. Ideally, we would find some way to use the weapons and such for profit, but given the probably-same-as-a-real-trader fuel efficiency of our cruiser, I'd rather safely trade than risk everything for now.
We have worse fuel efficiency by definition, because we need to move all that weapons and armor that freighter doesn't have. Our cargo hold is smallish comparing to equally sized freighter

Quote
3. It's not either-or. We could trade in the local system after doing our jobs.
Having any non combat stuff will reduce our efficiency in combat, so it's exactly either-or.  We can choose - install another reactor or some manufacturing equipment... Automated anti-boarding turret or kitchen... buy new armor or food for some livestock. Hire gunners and pilots or cooks and brewers.
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #460 on: October 11, 2012, 10:11:53 pm »

No, we are not trolling you.  We are making a legitimate suggestion.
And hey, if you're walking through an empty field on the way to a battle, wouldn't you use your gun as a walking stick?  What else are you going to use it for?
Also, we are not a warship.  Sure, our ship can attack, and can attack pretty well, we don't want to find people who want to kill us.  We want to make be safe, we want to make money, and we want to have fun doing it.
Also, with the animal thing: We're going to have to feed them.  Unless this is some future where live animals are extremely rare (in which case, they are waaay out of our price range), we are not likely to turn a good profit.  Also, animals eat a lot.  Unless we want to stop frequently to get more cavy food, I don't see how we could manage that.  Not to mention the space it would take up, if we want to carry cargo for jobs as well.

The still, on the other hand, could probably just be installed in the kitchen without hampering progress.  Maybe our engies could buy some parts and build one for cheap?
I realize it can be useful to specialize, if we really wanted to tear ass, but we will probably make more money doing things on the side.  And I can't imagine how a still would hamper our pew-pew-ing.  Maybe you're just really confused about why we think a still would make sense on a space ship, because I thought the same way.  Then I realized we are really only in this for the money.  Which we would probably spend on booze anyway.  Let's just cut out the middleman.
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #461 on: October 11, 2012, 10:39:25 pm »

Still is very minor, in fact. It's a cosmetic change. If it's not of industrial scale, than I view it as a waste of space and think that trading finished products would be much more practical. Want to sell some booze to miners? Buy some booze at station - sell to miners
Still is not a problem for me, the whole - let's be a manufacture and sell trinkets is

I quite support versatility, I proposed turning one of our cargobays into workshop long ago. But for producing something useful for us and from resources that we may get for free as a byproduct of our main missions. Hull plates and ammo is what we will always need (especially if we install railgun turrets, like we should) and what we can sell without problems if e produce more than we need. Hell we may have a  fleet of ships under our command, later. Than we will supple it with our own products. It has much more synergy with fighting then producing totally unrelated luxury products in unsuitable condition.
It's much more useful to have expert that knows much about hull plates, than expert cook. And it's much more probable that rail gun gunner can make good rail gun ammo, that he can make good booze
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #462 on: October 11, 2012, 11:06:19 pm »

So, let's consider priorities.

1. Becoming self-sufficient with ammo by obtaining both some sort of refining and forging stuff, and some way of obtaining a fairly reliable amount of ore.
2. Being able to make money in some safe fashion, such as trading or distilling.
3. Comfort.

Sound good?

-----

And Ukrainian Ranger, if you try to force the Salvation into combat missions just because we have weapons, my character will do just that. If I had a choice between using a tank to run errands and using the same tank to fight in a battle, I'd choose the errands every time. It's not the best tool for the job, but it's the best job for my priorities and the only tool I have.
That being said, the crew needs to figure out long-term goals. If we want to be mercenaries, we need to get our weapons upgraded and improve the medical bay; if we want to trade, we should refurbish the ship and trade it in for a nice little free trader.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #463 on: October 12, 2012, 12:06:41 am »

1:Stop
2:With
3:The numbers.

Look guys. If nothing I was just thinking of it as a way, less to make profit but to seal deals and maybe just have a bit of a side project that the whole crew can RP about. "How's the batch this week, Shia?" "Oh an amber? The last amber you made tasted like pool water, and only got me half as drunk." Yaddi yadda.

Unbunch your panties.

I agree with selling luxuries though. To further the same argument, We have cargo space... Empty cargo space. That is wasted potential. I DO NOT condone becoming traders. I do however not mind the idea of building rapport and trading.
Logged
Go back see if he's there and run him over, and drink his gun!

Thecard

  • Bay Watcher
  • Back in With the Old!
    • View Profile
Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #464 on: October 12, 2012, 12:35:01 am »

1:Stop
2:With
3:The numbers.

Look guys. If nothing I was just thinking of it as a way, less to make profit but to seal deals and maybe just have a bit of a side project that the whole crew can RP about. "How's the batch this week, Shia?" "Oh an amber? The last amber you made tasted like pool water, and only got me half as drunk." Yaddi yadda.

Unbunch your panties.

I agree with selling luxuries though. To further the same argument, We have cargo space... Empty cargo space. That is wasted potential. I DO NOT condone becoming traders. I do however not mind the idea of building rapport and trading.
This, pretty much.  I mean, at the very least we'll get more rp from Got.  That's worth something.
Logged

I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v
Pages: 1 ... 29 30 [31] 32 33 ... 107