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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120387 times)

TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #375 on: October 06, 2012, 06:25:44 am »

And the shuttle has a largish cargo hold...
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #376 on: October 06, 2012, 06:34:10 am »

It's not largish :)

But in fact we can store bulk cargo, that doesn't need right condition like air pressure and temperature in our dock area. If one dock space can store ship with 1000 cargospace, it bound to be able to store that 1000 cargo directly

Another option - towing containers. Or hiring freighters. So yes, this problem is solvable
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #377 on: October 06, 2012, 07:35:12 am »

You search the local networks for interesting offers, and are sad to find out that there's no such thing as a mining laser. The energy needed for vaporising useless rock is way to costly, making them economically uninteresting.  Mining explosives and modified railgun shells are available though, as well as a variety of industrial equipment. Though quite  a few things require licenses you don't have, some of them are accesible and within your budget, if only barely. Some others are not, but it is nice to know they are there.

You're unsure what to do with the pirates, so you just leave them where they are for the moment.  Charlie chats with them, and listens to their stories. It's the same story you'd hear every day. They had nothing, and then someone picked them up and offered them a job. They seemed quite content of their lives there, but don't feel much for the people you killed on the cargoship. Apparently crews are switched out often.

Meanwhile, some others are checking on mining licenses. It appears that in most sectors these are sold to the highest bidder, though some sectors work on a per asteroid base. The mining rights for Merope are all in hands of the MMC, the Merope mining cooperation. Looking for more info, you stumble on an interesting piece of news, apparently pirate forces have attacked and captured one of the MMC's privates sectors, destroying the local patrol ships and capturing more than 100.000 credits in raw materials. The MMC has reacted to this by hiring mercenaries, and placing bounties on several of the Pirate captains.

Spoiler:  List (click to show/hide)

Quote from: Jobs
- Station investigation

Spoiler: Sector Map (click to show/hide)

Spoiler: Merope (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)

Spoiler: Notes (click to show/hide)
« Last Edit: October 06, 2012, 07:37:09 am by 10ebbor10 »
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #378 on: October 06, 2012, 07:41:44 am »

I still say that we don't hand in the pirates.
They were flying meatshield fighters, so they probably aren't worth a bounty.
I'd also suggest buying a Tow missile, as they are reusable and downright useful.
We may also want a mineral scanner: pull in a rich asteroid with the tow missile, and break it up by hand.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #379 on: October 06, 2012, 08:10:46 am »

I want this "Industrial blast forge and refinery: 2175 (Large, power hungry) " And I don't care how much we need to sell to get this.

We will produce our own high quality railgun shells, hullplates or simply metal for sale, both from raw materials and scrap

BTW power hungry = ? reactors
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #380 on: October 06, 2012, 08:14:34 am »

I agree with a possible tow missile, but I'm not sure about the scanner. Mining is too much effort, expense and risk for a possible small reward. I think we should get more fuel and nab another job.

Also, skip on the forge. It's not worth it, we probably won't be able to power it easily and we don't know how to make the real good stuff, or even decent stuff. We can just buy or scavenge what we need a lot easier than making it.
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10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #381 on: October 06, 2012, 08:35:41 am »

It uses between 1-3 reactors depending on what you let it do. You can use hydrogen fuel for additional heating.

As for the size, it wouldn't fit in a single cargo bay.
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #382 on: October 06, 2012, 08:41:48 am »

Then forget it, we don't have the room to spare. Get fuel instead.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #383 on: October 06, 2012, 08:49:49 am »

IMO, Before any purchases we should decide what to to do with pirates

And yep, refinery is too large... If we could find smaller one, that could fit in one cargobay I'd consider it

And still I think we will benefit if we turn one cargobay in a metal processing workshop, self sufficiency is very useful 
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #384 on: October 06, 2012, 09:11:38 am »

Well, since they are really just like us, I think we can be safe with keeping them in our crew. If they give us trouble or are wanted by the law, we can just sell them out without any real problems. Their skill as fighter pilots will definately be useful for us.

I also think we should just skip mining and the whole metal processing workshop stuff, since it's too much effort, risk and cost for mining equipment for so little benefit. We don't even know HOW to make high end stuff, let alone high end materials which would doutlessly have more components required than just minerals mined out of an asteroid. We can safely skip it in favour of easier things.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #385 on: October 06, 2012, 09:18:30 am »

Well, since they are really just like us, I think we can be safe with keeping them in our crew. If they give us trouble or are wanted by the law, we can just sell them out without any real problems. Their skill as fighter pilots will definately be useful for us.

I also think we should just skip mining and the whole metal processing workshop stuff, since it's too much effort, risk and cost for mining equipment for so little benefit. We don't even know HOW to make high end stuff, let alone high end materials which would doutlessly have more components required than just minerals mined out of an asteroid. We can safely skip it in favour of easier things.
Yes.  They wouldn't be worth much to the authorities, but they're more crew (and would be interesting for any new members?) for us.  Also, the tow missile sounds like it might have practical uses.  We should get a rope and a few missiles.  The rope is re-usable, but the missiles aren't, right?
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #386 on: October 06, 2012, 09:21:35 am »

Well, since they are really just like us, I think we can be safe with keeping them in our crew. If they give us trouble or are wanted by the law, we can just sell them out without any real problems. Their skill as fighter pilots will definately be useful for us.

I also think we should just skip mining and the whole metal processing workshop stuff, since it's too much effort, risk and cost for mining equipment for so little benefit. We don't even know HOW to make high end stuff, let alone high end materials which would doutlessly have more components required than just minerals mined out of an asteroid. We can safely skip it in favour of easier things.
Yes.  They wouldn't be worth much to the authorities, but they're more crew (and would be interesting for any new members?) for us.  Also, the tow missile sounds like it might have practical uses.  We should get a rope and a few missiles.  The rope is re-usable, but the missiles aren't, right?
Missile and rope are one construction and both are somewhat reuseable. The missile might need refueling and a patched up anchor, but it's designed to be reuseable.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #387 on: October 06, 2012, 09:30:19 am »

Well, since they are really just like us, I think we can be safe with keeping them in our crew. If they give us trouble or are wanted by the law, we can just sell them out without any real problems. Their skill as fighter pilots will definately be useful for us.

I also think we should just skip mining and the whole metal processing workshop stuff, since it's too much effort, risk and cost for mining equipment for so little benefit. We don't even know HOW to make high end stuff, let alone high end materials which would doutlessly have more components required than just minerals mined out of an asteroid. We can safely skip it in favour of easier things.
Yes.  They wouldn't be worth much to the authorities, but they're more crew (and would be interesting for any new members?) for us.  Also, the tow missile sounds like it might have practical uses.  We should get a rope and a few missiles.  The rope is re-usable, but the missiles aren't, right?
Missile and rope are one construction and both are somewhat reuseable. The missile might need refueling and a patched up anchor, but it's designed to be reuseable.
Really?  Cool, let's just get one.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #388 on: October 06, 2012, 11:09:31 am »

Well, since they are really just like us, I think we can be safe with keeping them in our crew. If they give us trouble or are wanted by the law, we can just sell them out without any real problems. Their skill as fighter pilots will definately be useful for us.

I also think we should just skip mining and the whole metal processing workshop stuff, since it's too much effort, risk and cost for mining equipment for so little benefit. We don't even know HOW to make high end stuff, let alone high end materials which would doutlessly have more components required than just minerals mined out of an asteroid. We can safely skip it in favour of easier things.

Oy fine. I guess they can stay.

 Regarding the refinery... we can always have an hq. That would require mining swell to expand it, unless it is like a space station.

Let's use all of our credits getting things online and fixing reachers engines... just fixing ourselves up. Next we should nab a job.
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Go back see if he's there and run him over, and drink his gun!

TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #389 on: October 06, 2012, 11:11:11 am »

See how much they'd repair a reactor for.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.
Pages: 1 ... 24 25 [26] 27 28 ... 107