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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


Pages: 1 ... 19 20 [21] 22 23 ... 107

Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120339 times)

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #300 on: October 03, 2012, 04:04:42 pm »

Ukrainian's suggestion sounds better, actually. It has my vote.
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #301 on: October 03, 2012, 04:28:16 pm »

It has my vote as well.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #302 on: October 03, 2012, 04:28:24 pm »

Ukrainian's suggestion sounds better, actually. It has my vote.

Jyup. I agree with this one. Let's cut that pirate ship in half. (We can collect the missiles afterward if we like)
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #303 on: October 03, 2012, 07:11:19 pm »

I dunno man... If those things hit us, we'll get really messed up. I think we should fire one more missile to counter one of those missiles. It would at least let us see if they are capable of doing that. I agree with the rail gun shotgun and plasma defense however, and we should definately slice him with our lasers. Evasive action would be good too.
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #304 on: October 03, 2012, 07:31:04 pm »

I dunno man... If those things hit us, we'll get really messed up. I think we should fire one more missile to counter one of those missiles. It would at least let us see if they are capable of doing that. I agree with the rail gun shotgun and plasma defense however, and we should definately slice him with our lasers. Evasive action would be good too.
I agree with this. It will provide a good test. Plus we will be getting some missiles if we run back and grab his junk when coming back this way later on.
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Thecard

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #305 on: October 03, 2012, 07:36:38 pm »

I'll be honest: I understood none of what Ukranian Ranger said.  But I think it was good.  Let's do whatever he said.

I will, of course, be gathering whatever medical supplies I have.  Not that I don't have faith whatever you said will work... but... yeah...
« Last Edit: October 03, 2012, 07:43:43 pm by Thecard »
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #306 on: October 03, 2012, 07:42:13 pm »

Quote
If those things hit us, we'll get really messed up
We'll get some damage sure. but we have an armored military cruiser, so I doubt that it will be "that" bad. My estimate - several hundreds credits worth damage per missile in the worst case.

Quote
I think we should fire one more missile to counter one of those missiles
Just in case. One such missile costs 125! credits. That's a lot. It's 1\4th of the money that we may get from this job.
Aegis missile can shoot down enemy missiles, that was written in their description. But I am sure that it's far less then 100% chance, considering that damage from one enemy missile is pretty unlikely to bring much more damage than those 125 credits make it look like a decision with bad expected value. Saving missile should be better on average. We have to few to waste. I am not even sure that firing at fighters is a nice idea

But fighters are more dangerous than missiles, they can aim in weak spots of our armor (We have a lot and they are easy to identify) so they deserve a missile. That will keep them busy for some time even if we miss, while missed aegis will do nothing to enemy rocket
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Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #307 on: October 03, 2012, 07:49:10 pm »

So you want to send more than one missile at the fighters?
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #308 on: October 03, 2012, 08:01:03 pm »

An armored, damaged, with several holes in said armor, cruiser. The damage will be a lot more than what you said it would be if just one of those missiles hit a vital system as we would be crippled and a sitting duck if one hits our engines. We would be better off shooting another missile than risk taking more damage to our already damaged ship.

Don't forget to activate our targeting sensors.
« Last Edit: October 03, 2012, 08:03:40 pm by Zako »
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #309 on: October 03, 2012, 08:33:28 pm »

So you want to send more than one missile at the fighters?
two, one to each. Save two for later use

Quote
An armored, damaged, with several holes in said armor, cruiser
Our current armor:  Military grade armor 75% (yes, 3 times out of four missile will hit our best armor) Damaged military grade armor 20% (I think it's not that bad), Tedaline  2,8% and LQ patches only 2.2%.



Quote
would be if just one of those missiles hit a vital system as we would be crippled
key word: if. If it will not miss, if we will not shot it down with  railgun\plasma. If merchant will not help us. If missile will find a hole in our armor (LQ patches equal to 1\46 of our armor, BTW), if it will hit important place. By firing our missile you add just one more if. But I think we have enough ifs.

Quote
hit a vital system as we would be crippled and a sitting duck if one hits our engines.
All our engines? All our reactors with one missile? How likely is that?  Very unlikely. Again. We have military grade ship, they have some endurance.  We will survive a loss of reactor, gun or thruster

[qoute] We would be better off shooting another missile [/qoute]
Problem is that it's not guaranteed to hit enemy missile. And, you know, it's not our last battle. We may need missiles later.


Fighters do worry me, because they will aim in that LQ patches for sure
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #310 on: October 03, 2012, 08:43:51 pm »

But the fighters are not the immediate concern here, the missiles are. One missile is also a lot cheaper, not to mention easier, to replace than armor or damaged systems, and that's a fact. And I don't think the merchant ship has enough time to shoot down a missile for us (30 seconds from shooting down his own missile to hitting one that's not going for him), so don't count on him. And by saying if, that means that there is a chance for a hit, which is what we cannot afford right now.

I never said that it would take out ALL our engines or ALL our reactors, but losing any of those right now would be very bad for us right now due to the lack of other working systems to compensate for them effectively.

I would rather have taken less damage and fired our missiles, than to have taken more damage and not fired missiles at all. We still need to protect the merchant ship, and we won't be able to do that as effectively with damaged systems or armor. It's like the saying goes: Use it or lose it.
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Terenos

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #311 on: October 03, 2012, 09:08:46 pm »

And do not forget, We cannot currently acquire new armor plating of military grade. So sustaining damage is going to hurt us in the long run, until we can get access to military grade plate.

Missiles? We can buy more missiles.
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Ukrainian Ranger

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #312 on: October 03, 2012, 09:17:35 pm »

Quote
One missile is also a lot cheaper, not to mention easier, to replace than armor or damaged systems, and that's a fact.
Not quite sure about that, hit may be pretty light and easy to repair. You assume worst case scenario, bad strategy. It's all about chances

Quote
And I don't think the merchant ship has enough time to shoot down a missile for us
Well, his point defense weapons have only two targets - missiles and fighters. We don't now how fast he can reload, but 30 seconds may be enough

Quote
that means that there is a chance for a hit, which is what we cannot afford right now.
It's like folding quads in poker tournament, because opponent can have higher quads and you can't afford losing your stack...
Besides we can afford. Take one gun, one thruster and one laser out. And? We are still combatworthy

Quote
I would rather have taken less damage and fired our missiles, than to have taken more damage and not fired missiles at all.
If i'd knew that we'll 100% take damage if we don't shoot our missile and 100% will not if fire, I'd agree. But I dislike our chances to hit the missile  and like our chance to avoid missiles by other means or suffer minimal damage

Quote
And do not forget, We cannot currently acquire new armor plating of military grade. So sustaining damage is going to hurt us in the long run, until we can get access to military grade plate.
It's true. But wasting credits on missiles will hurt us in a long run, too. We need engines, we need reactors more then armor and missiles combined. Also I expect to get many hull plates as salvage after battles and ready to downgrade our armour a bit for more easy and cheap repairs.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Gotdamnmiracle

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #313 on: October 03, 2012, 09:25:30 pm »

We can probably salvage missiles as well.
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Zako

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #314 on: October 03, 2012, 09:32:01 pm »

Exactly, we have a more to gain from firing an extra missile now missile instead of trying to save a single missile. Shoot the damn extra missile and be done with it. Also:

Not quite sure about that, hit may be pretty light and easy to repair. You assume worst case scenario, bad strategy. It's all about chances

Assuming the worst is bad strategy compared to taking a risk with no preparation? What. I assume the worst because that means that we can prepare for that and are better off when we get something better than the worst.
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