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Poll

Existiantial doubts

Continue
- 7 (33.3%)
Continue, but with different system (Suggestions?)
- 1 (4.8%)
Restart with different system
- 3 (14.3%)
Other
- 1 (4.8%)
I watch/read this.
- 9 (42.9%)

Total Members Voted: 13


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Author Topic: Salvation : A Spaceship suggestion game [Poll]  (Read 120207 times)

GreatWyrmGold

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1455 on: March 05, 2013, 02:04:21 pm »

Ah, right.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Big_James_B

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1456 on: March 05, 2013, 04:10:16 pm »

Weapons:
    -Missiles
    -Mining Railgun
    -Mining Railgun

Wait - mining rails? Something tells me these pirates are a LOT closer than we think...

??

The only pirate ship in vicinity is currently alongside you. Not really, but within meters anyway.

Ill chuck my response into a spoiler...
Spoiler (click to show/hide)

That's sort of what I meant. And about the computers...
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I think I am going crazy. I start to understand and actually follow Rumrusher along with his ideas...

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1457 on: March 05, 2013, 04:31:32 pm »

Microturn

The team quickly examines the small bridge. One person walks to the power regulator, and shuts down the engines and weaponry. Sadly, the ship doesn't appear to be equiped with cameras, though it's equiped with a small intercom with 6 main destination (Cargo, Quarters , engines, Railguns, Jumpcore and Powercore). Some other members prepare to open the doors, but wait for their leaders before investigating further.


Spoiler: Boarding team A (click to show/hide)

Spoiler: Boarding team B (click to show/hide)

Spoiler: Enemy ship (click to show/hide)

Quote
Spoiler: Job list (click to show/hide)

Spoiler: Sector Map (click to show/hide)


Spoiler: Assets and reputations (click to show/hide)
Spoiler: Salvation (click to show/hide)
Spoiler: Fuel Use (click to show/hide)
Spoiler: Characters (click to show/hide)
Spoiler: Memoranda (click to show/hide)

Spoiler: Memo (click to show/hide)

Spoiler: On RP (click to show/hide)
[/quote]
[/quote]
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Urist McDwarfFortress

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1458 on: March 05, 2013, 04:32:42 pm »

Hang on, are they still transmitting their code to the bomb? Didn't we just fire at each other and now board them? Why wouldn't they have detonated their bomb, which, for all they know, is still attached to our ship? Did I miss something?
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1459 on: March 05, 2013, 04:35:04 pm »

Hang on, are they still transmitting their code to the bomb? Didn't we just fire at each other and now board them? Why wouldn't they have detonated their bomb, which, for all they know, is still attached to our ship? Did I miss something?
The bomb was detonated 1 turn ago, Domas removed it via hull plate amputation and some rockets.

No, it was not equiped with proximity sensors. Yes it was quite real.
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TopHat

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1460 on: March 05, 2013, 04:40:16 pm »

Quick question - how does the character skill allocation work? Is it as simple as pick three appropriate skills and then divide the points between them?
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

10ebbor10

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1461 on: March 05, 2013, 04:42:21 pm »

Quick question - how does the character skill allocation work? Is it as simple as pick three appropriate skills and then divide the points between them?
Yes. I think.
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Urist McDwarfFortress

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1462 on: March 05, 2013, 05:00:33 pm »

The bomb was detonated 1 turn ago
Yep, I see that now. I totally missed it before. I saw that we removed it, but I didn't notice when it was detonated. I was thinking it was still just floating along next to us.

We have control of their bridge, and access to their intercoms. I think its time to tell them to surrender! If they refuse, see if our boarding teams can remotely open up any airlocks from there. No point going through the whole ship room by room just asking to get caught in an ambush.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1463 on: March 05, 2013, 06:31:27 pm »

But that might mean loosing expensive, useful things!
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tryrar

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1464 on: March 05, 2013, 06:33:18 pm »

I think the ship will sell for enough(or we'll get enough of a salvage bonus for it)  ;D
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1465 on: March 05, 2013, 07:08:56 pm »

still.
can we void the ship slowly?
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Big_James_B

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1466 on: March 05, 2013, 11:33:48 pm »

We are not opening up the airlocks because we might lose valuables that we can sell. So...

Lucas looks at the computer console for a moment before pressing what appears to be the intercom button. He leans over the console, unsure of where the speaker is, and begins to speak.
"Anybody who has enough brain cells will know that we've taken the bridge. We have decided that you'll have one chance to surrender. If we do not get a reply within five minutes that you have all disarmed and unloaded your weapons, we'll turn Life Support off for, oh...say thirty minutes. And if there's still some of you pirate scum left after that; we're going to be opening the airlocks. You better hurry up and make your decision - times ticking." Lucas depresses the button and turns to the other members of the boarding party.
"Well...now we wait."


A few corrections/ooc notes:
-Ebbor - I'm carrying my trusty laser pistol/blaster in addition to the slug-thrower.
-TopHat (regarding skills) - I don't know what the other guys did but I just picked three skills and assigned points to them based on how my character concept looked. So long as there's three skills (maybe one or two instead if you want) and they add up to...16 I think it was, then its good.
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I think I am going crazy. I start to understand and actually follow Rumrusher along with his ideas...

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1467 on: March 06, 2013, 12:11:28 am »

Domas checks his weapon while gesturing arround
 I don't know what you might do, but if I was them I would try to take this place back... so lets get ready to repel attacks.
And no you cant use the loo. We are in an area with no air and you can do that in you're suit. Moron...
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Big_James_B

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1468 on: March 06, 2013, 12:26:36 am »

What?
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I think I am going crazy. I start to understand and actually follow Rumrusher along with his ideas...

Aseaheru

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Re: Salvation : A Spaceship suggestion game [Poll]
« Reply #1469 on: March 06, 2013, 01:10:23 am »

Spoiler (click to show/hide)
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