OP not as witty as title, huzzah!
Here's the link. You want the v1.3 version! [Half year later edit: Or whatever's most recent!]
BlurbDrakefire Chasm is known for its dragon inhabitants. Over the decades, brave and greedy adventurers have dwindled down the numbers of the scalykind, however. Yet some still remain, and the many caves of the Chasm keep drawing treasure hunters even today.
Drakefire Chasm is a seven day roguelike made in 7DRL Challenge of 2012. You play as a freshly born wyrmling, trying to survive and prosper in the old home of dragons. Eat lesser beings, hoard riches, defeat your foes, and finally become a Great Wyrm, the most terrifying and noblest of creatures.
What is it? Drakefire chasm is a coffee-break roguelike about growing up as a dragon. By murdering and eating everything that moves, not always as two separate actions! It's a neat little gem, a former 7dRL* that's been updated a bit since.
Why should I care? Because, for all the shortness, it's one of the better expressions in games I've seen about, well, being a dragon. Killing things, eating things, and collecting the shinies. It's fairly simple, but rampaging around eating everything and spewing fire or lightning or poison or whatev' is enjoyable, the progression system is pretty clean, combat is quick and painless (for the player, anyway. Not so much what's being played, or anything said playee runs in to), and it still manages to be quite challenging. Overall, it's quick, challenging, and good for a few playthroughs or the occasional fireup and rampage.
Any warnings? ASCII! It may be restricted to windows OS... not sure how libtcod and junk deals with crossplatform. That's about it, I think. Except the gnomes. Watch out for ranged crap, especially until you got some better range on you!
Anyway! Just won for the first time with a strength/stamina focused red, and the last fight was pretty amazing**, so I figured I'd throw up a little interest post to see if anyone else has played it/would be interested in it. Give it a whirl folks, and enjoy!
*Seven day roguelike, a roguelike made in seven days, for the uninitiated.
So many