So, in my first fort in ages (Ancientmines), I've dealt with a group of massive migrations (I had over 100 dwarfs before the end of year 2, sitting at 172 now at year 4 with 78 children). Sometime in 125 (starting year) one of my dwarfs decided to throw a party. That party still been going four years later, and due to an aquifer and two massive seiges, I've been pretty much stuck (the aquifer took a *very* long time to break through, I only got through it six months ago ingame). As I started digging magma forges above the magma sea, I noticed that I had no peasents, but a lot of Clerks. A closer look with Therapist reviewed that almost all my dwarfs have tons of social skills, and some have even hit legendary.
A second look revealed that all the dwarfs with legendary social skills were either incredibly agile, had great focus/etc/etc.
I realized that social skills seriously buff the hell out of specific attributes, and if you have a large party, they go up very, very, very fast.
Here's the list of what gains what:
http://dwarffortresswiki.org/index.php/Attributes#Skills_By_Soul_Attribute(mentally: I'm guessing Dwarven Comedy is slapstick).
So here's my new military training procedure; allow most of your fort to be idle (easy given large migration waves), and let them build social skills out the ying-yang. This gets most of the negative attributes from red to gone or even green. Then I'll use my usual pump operator/swimming training to boost them to the cap, then begin military training.
I usually use live training to build weapon/armor/shield user skills, but I'm curious if I might have success with traditional training. Other posts note that Student/Teacher are the important attributes, but Organizer is used to, well, organize training sessions. Training organizer is easy; make your milita commander/captains manager, issue a ton of jobs, wait until they approve them, then cancel them out. Presto, organizer gets trained to legendary pretty fast (if tedious). I suspect with legendary organizer, training sessions will happen faster, causing dwarfs to build teacher/student relatively quickly (and avoid having to specifically embark with a dwarf with those skills; which I didn't).
Any thoughts/ideas?