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Author Topic: Space Sandbox (Nov 21, 2012)  (Read 28870 times)

Drago55577

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Re: Space Sandbox (Oct 22, 2012)
« Reply #150 on: November 03, 2012, 09:01:22 am »

May the swarm grow ever larger! Go on! Rid this galaxy of the filth!
Spoiler (click to show/hide)
Sooo yea, it's still growing :V
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

sfighrath

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Re: Space Sandbox (Oct 22, 2012)
« Reply #151 on: November 03, 2012, 03:41:50 pm »

First solar system ready. Sun (suns), planets, moons. So, now need to fix a camera on the planet or moon

Human nightmares was born :)
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Guardian G.I.

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Re: Space Sandbox (Oct 22, 2012)
« Reply #152 on: November 03, 2012, 04:16:20 pm »

Задумка очень интересная и оригинальная.
Однако мне кажется, что управление не очень удобное, особенно когда пытаешься разделить улей-флот на две части. Может быть лучше всего будет сделать управление как в обычных играх-стратегиях: выделить группу юнитов зажатой левой кнопкой мыши - отправить их куда либо правой кнопкой мыши?
Кроме этого следует добавить возможность выключить музыку, уж больно этот мрачный эмбиент на заднем плане надоедает.

А так, всё очень, очень хорошо. С нетерпением жду следующей версии.

P.S.
Единственный белорус на Bay 12 передает привет!;D
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sfighrath

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Re: Space Sandbox (Oct 22, 2012)
« Reply #153 on: November 03, 2012, 05:38:15 pm »

Guardian G.I.
На счет управления - просто сейчас еще не все отображается куда лететь, когда тянешь мышью. Основные сложности из-за этого.
Музыку и т.п. можно будет отключать в меню, когда я до него доберусь :) В ближайшем билде, наверное, сделаю хоткей на выключение музыки.

Еще интересует мнение друзей по поводу игры, если им показывал :)

PS
Тогда лови привет от хохла =)
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stabbymcstabstab

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Re: Space Sandbox (Oct 22, 2012)
« Reply #154 on: November 09, 2012, 12:21:47 pm »

any news?
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sfighrath

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Re: Space Sandbox (Oct 22, 2012)
« Reply #155 on: November 09, 2012, 02:06:12 pm »

Work in progress :)
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Donuts

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Re: Space Sandbox (Oct 22, 2012)
« Reply #156 on: November 16, 2012, 01:17:20 am »

Can we get updates? It seems you've got it all sorted out!
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Flare

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Re: Space Sandbox (version Sep 13, 2012)
« Reply #157 on: November 16, 2012, 01:25:09 am »

Not trying, for pure contempt that the creator could not be arsed to come up with any unique names and just plucked them off starcraft and 40k.

Was that... really necessary? :o

In any case, gonna try this out. I always wanted to make a game like this, but it looks like you beat me to the punch :P
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Donuts

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Re: Space Sandbox (version Sep 13, 2012)
« Reply #158 on: November 16, 2012, 10:54:58 am »

Not trying, for pure contempt that the creator could not be arsed to come up with any unique names and just plucked them off starcraft and 40k.

Was that... really necessary? :o

In any case, gonna try this out. I always wanted to make a game like this, but it looks like you beat me to the punch :P
It's awesome, especially since he needs help so you can do something useful :P
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sluissa

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Re: Space Sandbox (Oct 22, 2012)
« Reply #159 on: November 16, 2012, 11:16:44 am »

finally decided to take a look at this and... none of the links work anymore... oops.
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10ebbor10

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Re: Space Sandbox (version Sep 13, 2012)
« Reply #160 on: November 16, 2012, 12:03:25 pm »

Not trying, for pure contempt that the creator could not be arsed to come up with any unique names and just plucked them off starcraft and 40k.

Was that... really necessary? :o

In any case, gonna try this out. I always wanted to make a game like this, but it looks like you beat me to the punch :P
You might have wanted to look at which post that was. It was the second, and the OP has been edited quite a lot in the mean time. No pictures and such.

At that time, and combined with some confusion caused by the fact that English is not the OP's first language it sounded more like a spambot rather than the awesome game it is.
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sfighrath

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Re: Space Sandbox (Oct 22, 2012)
« Reply #161 on: November 17, 2012, 02:10:15 am »

Don't worry, I'm alive :) And a project too. I have to take a pause for one or two weeks because I change my main job. Solar system is ready, but I must create the Sun :) I start develop from next week.
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sfighrath

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Re: Space Sandbox (Oct 22, 2012)
« Reply #162 on: November 21, 2012, 01:27:29 pm »

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stabbymcstabstab

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Re: Space Sandbox (Nov 21, 2012)
« Reply #163 on: November 21, 2012, 01:32:24 pm »

You know I think I'm starting to figure out Russian from the website you host the download on.
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Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Aklyon

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Re: Space Sandbox (Nov 21, 2012)
« Reply #164 on: November 21, 2012, 01:39:18 pm »

Any new changes?
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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