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Author Topic: Triark - The Crafting Game (2.3)  (Read 5981 times)

Zaerosz

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Triark - The Crafting Game (2.3)
« on: September 13, 2012, 07:17:18 am »

You have no idea where you are.

Well, in a relative sense. You appear to be aboard some sort of golden ship, floating through... something. Whatever is outside, you either can't see it or can't see through it. Turning your attention back to the interior, you see several rings of blue pods in the centre of the room (several of which are already open, one having formerly contained you). Notably, all the pods in your ring are open. Presumably that means you're not alone on this ship.

Before you can move, a hollow voice rings out from every surface in the vessel, and seems to echo inside your head.

You are standing aboard the Ark. The last great endeavour of your race, intended to ferry the remnants of a doomed civilization across time and space to a new home. Struck by a fragment of the planet's shattered moon as it escaped orbit, it was damaged severely, though designed to be capable of functioning as multiple vessels. Two thirds of the Ark have vanished across the dimensions. You are the last known survivors of your species.

Unfortunately your memories were stored on the Ark of Yahweh. This is the Ark of Hephaestus. I suspect all you have left of your former selves are your names and skills. A pity. Fortunately, knowing your past is not critical to building a future for your kind.

You are going to create a new world.

Your race possesses power beyond that of any other; the power to CREATE. And when you CREATE you utilize a form of energy that otherwise does not exist. This ship is designed to harvest and store the excess energy output. The Ark of Ptah would shape it, and give it form. And the Ark of Yahweh would empower it, and give it life. This would create a new world. A new home for your people.

My name is Maui, and I am the life bound to this ship. I will be directing the Ark across time and space, that you may gather materials with which to perform your divine duty.

Find the other Arks. CREATE your own future.


Spoiler: Character Rules (click to show/hide)
Spoiler: Gameplay Rules (click to show/hide)

Spoiler: World 1 (click to show/hide)
Spoiler: Ship inventory (click to show/hide)
Spoiler: Active Characters (click to show/hide)
Spoiler: Waitlist (click to show/hide)

Spoiler: Commentary (click to show/hide)
« Last Edit: September 18, 2012, 11:06:25 pm by Zaerosz »
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ExKirby

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Re: Triark - The Crafting Game (1.1.1)
« Reply #1 on: September 13, 2012, 03:43:52 pm »

I shall be Alexander Kyrby the Chef! I shall make food for the (not very numerous) masses!

And  I'm a dude!

I shall make a Fungus Stew using the Disturbing Fungal Growth!
« Last Edit: September 14, 2012, 01:42:17 am by ExKirby »
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

MrWillsauce

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Re: Triark - The Crafting Game (1.1.1)
« Reply #2 on: September 13, 2012, 04:29:41 pm »

Sir Madame the Gender-less. My skill is fleshsmithing, the ability to craft things out of living or once-living animals (including people).

E: I wander around the ship collecting all nine of the skeletons and asking Alexander if I can borrow his soup, then craft them into a stiff suit of armor, using the fungus soup as a paste to adhere the bits together. When necessary, I rub the bones against the hard metal bits of the ship in order to shape them how I'd like.
« Last Edit: September 14, 2012, 09:21:56 am by MrWillsauce »
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Zaerosz

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Re: Triark - The Crafting Game (1.1.1)
« Reply #3 on: September 13, 2012, 10:03:28 pm »

Need a least two more players so we can get started.

EDIT: World 1 has been added to the original post. Please add an action to your signup post.
« Last Edit: September 13, 2012, 10:41:18 pm by Zaerosz »
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Grek

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Re: Triark - The Crafting Game (1.1.1)
« Reply #4 on: September 14, 2012, 04:00:21 am »

Greetings organic lifeforms. I am Exploratron 9000. I am designated as a Class-A Exploration Drone, complete with the latest Cartographotech Cartography and Map-Smithing modules. You may refer to me using male pronouns. Beeb beeb boop.

I will begin by satisfying my prime directive. I will explore this world.
« Last Edit: September 14, 2012, 04:02:15 am by Grek »
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Ukrainian Ranger

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Re: Triark - The Crafting Game (1.1)
« Reply #5 on: September 14, 2012, 10:03:55 am »

Master chef Tazil, male dwarf that specializes in unusual snacks (yep I want two cooks competing for resources)

Gather!
« Last Edit: September 14, 2012, 10:18:57 am by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Fortis

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Re: Triark - The Crafting Game (1.1)
« Reply #6 on: September 14, 2012, 02:17:36 pm »

Sir Helios, a wizard (Or arcanologist if you want the official designation) skilled in magical artifact creation or enchanting.

I will assist my robotic colleague in exploring the new world.
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Zaerosz

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Re: Triark - The Crafting Game (1.1)
« Reply #7 on: September 14, 2012, 04:05:40 pm »

Master chef Tazil, male dwarf that specializes in unusual snacks (yep I want two cooks competing for resources)

Gather!
Gather actions require a category of item to search for in this game. Don't worry, there's no search penalty unless what you're looking for is pretty damn hard to find in this particular world.
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MrWillsauce

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Re: Triark - The Crafting Game (1.1)
« Reply #8 on: September 14, 2012, 04:06:56 pm »

Kirby can I please get a response regarding the soup?
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LAAT501legion

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Re: Triark - The Crafting Game (1.1)
« Reply #9 on: September 14, 2012, 04:17:28 pm »

Tlaxloq, a small male lizard skilled in tracking animals.
Gather animals
« Last Edit: September 14, 2012, 04:33:52 pm by LAAT501legion »
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This isn't reality.
THIS IS DWARF FORTRESS!!
*kicks an elf into the pit*
Roll to be a BATTLE WIZARD

Ukrainian Ranger

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Re: Triark - The Crafting Game (1.1)
« Reply #10 on: September 14, 2012, 04:35:15 pm »

Gather metal
And shame to anyone who thinks that you can't cook metal
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Zaerosz

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Re: Triark - The Crafting Game (1.1)
« Reply #11 on: September 14, 2012, 04:38:48 pm »

Writing update now. The 'cycle' function has been eliminated, so all characters get a full 10 turns regardless of when they joined.
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Zaerosz

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Re: Triark - The Crafting Game (1.1)
« Reply #12 on: September 14, 2012, 06:01:31 pm »

I will explore this world.
I will assist my robotic colleague in exploring the new world.
Exploratron 9000: 92 +1 -5 = 88
Sir Helios: 8 -5 = 3
CRITICAL FAIL


Exploratron 9000 and Sir Helios step out of the ship together, intent on scouting the area. Unfortunately for Helios, Exploratron decides the best way to do so is at high speed, and leaves him figuratively (and literally, it doesn't look like this place has been used in ages) in the dust. In his efforts to catch up, Helios becomes horribly LOST.

Exploratron, on the other hand, manages to survey a very large portion of the area. Objects of note:
-One of the walls is buckled and cracked, pushing inwards and almost blocking off a hallway.
-A large, open atrium with trampled grass under enormous three-toed footprints. A blunt metal cone has burst through one of the walls, about 4m wide at the base.
-Many, many dried bloodstains and dessicated corpses littering the hallways.
-A sealed room in what appears to be a kitchen.


Exploratron returns to the Ark and relays this information.
Exploratron: +88 Explore EXP
Sir Helios: +3 Explore EXP


Gather metal
And shame to anyone who thinks that you can't cook metal
6 -5 = 1
CRITICAL FAIL


Tazil decides to collect some metal. But not just any old metal, oh no. Who knows what's behind these walls. He needs the perfect metal.

The perfect metal, it seems, is rather difficult to find. Tazil is LOST.
+1 Metal Gathering EXP

Tlaxloq, a small male lizard skilled in tracking animals.
Gather animals
65 +1 -5 = 61
78
4

Alright then, let's go find some things. Tlaxloq won't be able to get any use out of the bloodstains and trails of corpses, they're years old, so he follows Exploratron's directions to the atrium and tracks the footprints from there. It seems something else had a similar idea, however; not long after beginning the hunt, he crosses paths with a particularly brightly coloured Deinonychus antirrhopus, which he captures after a brief struggle and takes back to the ship.
+61 Animal Capture EXP
+1 Red-feathered Deinonychus antirrhopus !base influence 145!


I shall be Alexander Kyrby the Chef! I shall make food for the (not very numerous) masses!

And  I'm a dude!

I shall make a Fungus Stew using the Disturbing Fungal Growth!
42 +1 = 43

You are beginning to regret your decision to make food out of... whatever this is. Just looking at it makes you feel unclean, and that's only one sense. It feels horrible to touch, sort of squishy and damp and rubbery. It smells absolutely vile, defying description. You accidentally drop it on your workbench and while it appears undamaged the sound of it makes your ears feel like they're turning inside out. You refuse to taste it until you're sure it's something approaching edibility. Clearly you'll need to rethink your approach.
+43 Chef EXP

Sir Madame the Gender-less. My skill is fleshsmithing, the ability to craft things out of living or once-living animals (including people).

E: I wander around the ship collecting all nine of the skeletons and asking Alexander if I can borrow his soup, then craft them into a stiff suit of armor, using the fungus soup as a paste to adhere the bits together. When necessary, I rub the bones against the hard metal bits of the ship in order to shape them how I'd like.
(Soup creation failed, so the armour will be created without it if at all.)
9
CRITICAL FAIL


You gather the skeletons from around the ship and quickly return to your workbench, and set to work constructing them into a suit of armour. Unfortunately you've neglected to realize how much you have to work with, and have fallen far short of the amount of bone you would need to complete your goal, and in an effort to spread your materials beyond their natural spread you wind up compromising them and ruining them beyond all use. The ship fines you for the necessary cleanup.
+9 Bonecrafting EXP
-16 Influence

Spoiler: World 1 (click to show/hide)
Spoiler: Ship inventory (click to show/hide)
Spoiler: Active Characters (click to show/hide)
Spoiler: Waitlist (click to show/hide)

Spoiler: Commentary (click to show/hide)
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Ukrainian Ranger

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Re: Triark - The Crafting Game (1.2)
« Reply #13 on: September 14, 2012, 06:24:30 pm »

Gather grass and hope for better rolls
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

MrWillsauce

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Re: Triark - The Crafting Game (1.2)
« Reply #14 on: September 14, 2012, 06:26:13 pm »

Build a blood-fueled motorcycle out of the corpses.
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