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Author Topic: How do you increase your seduction skill when its at 0  (Read 3026 times)

rj22497

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How do you increase your seduction skill when its at 0
« on: September 12, 2012, 08:48:35 pm »

I'm trying to get a love group going on but one of my liberals has 0 seduction. How can I quickly increase their seduction?
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Jboy2000000

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Re: How do you increase your seduction skill when its at 0
« Reply #1 on: September 12, 2012, 09:09:07 pm »

The best and probably only way to train seduction is to go out of just drop pick-up lines.
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"Wanna be a better liberal? Go get shot in the fuckin' face."

Just goes to show, even a Male Doctor that Looks Like a Female and a Criminal with Poor Hygiene Habits can fall in love.

Jonathan S. Fox

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Re: How do you increase your seduction skill when its at 0
« Reply #2 on: September 12, 2012, 09:42:06 pm »

You can also assign them the illegal fundraising activity prostitution.
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Greendogo

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Re: How do you increase your seduction skill when its at 0
« Reply #3 on: September 12, 2012, 09:42:30 pm »

Damn you ninja fox!
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rj22497

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Re: How do you increase your seduction skill when its at 0
« Reply #4 on: September 13, 2012, 08:11:44 pm »

Obligatory "OMG FOX RESPONDED!!!"  *giddy*
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Jboy2000000

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Re: How do you increase your seduction skill when its at 0
« Reply #5 on: September 13, 2012, 09:04:54 pm »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.
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"Wanna be a better liberal? Go get shot in the fuckin' face."

Just goes to show, even a Male Doctor that Looks Like a Female and a Criminal with Poor Hygiene Habits can fall in love.

Jonathan S. Fox

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Re: How do you increase your seduction skill when its at 0
« Reply #6 on: September 13, 2012, 09:46:50 pm »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.

Perhaps that's not a burst bubble moment -- it could just mean there are a lot of bubbles!

Statistically, I made more than 1/10 of all the posts in Curses since the forum's inception, in like... 2002 or something.
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Jboy2000000

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Re: How do you increase your seduction skill when its at 0
« Reply #7 on: September 13, 2012, 09:56:24 pm »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.

Perhaps that's not a burst bubble moment -- it could just mean there are a lot of bubbles!

Statistically, I made more than 1/10 of all the posts in Curses since the forum's inception, in like... 2002 or something.
Glad to see you've got some spirit Mr Fox. But you're still a lot more active then game makers usually are, and most game makers are complete assholes, but you acctually seem like a pretty cool guy.
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"Wanna be a better liberal? Go get shot in the fuckin' face."

Just goes to show, even a Male Doctor that Looks Like a Female and a Criminal with Poor Hygiene Habits can fall in love.

justinlee999

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Re: How do you increase your seduction skill when its at 0
« Reply #8 on: September 14, 2012, 07:00:10 am »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.

Perhaps that's not a burst bubble moment -- it could just mean there are a lot of bubbles!

Statistically, I made more than 1/10 of all the posts in Curses since the forum's inception, in like... 2002 or something.
Glad to see you've got some spirit Mr Fox. But you're still a lot more active then game makers usually are, and most game makers are complete assholes, but you acctually seem like a pretty cool guy.
Putting down other game makers isn't a good way to complement fox >:(
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Jboy2000000

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Re: How do you increase your seduction skill when its at 0
« Reply #9 on: September 14, 2012, 09:18:30 am »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.

Perhaps that's not a burst bubble moment -- it could just mean there are a lot of bubbles!

Statistically, I made more than 1/10 of all the posts in Curses since the forum's inception, in like... 2002 or something.
Glad to see you've got some spirit Mr Fox. But you're still a lot more active then game makers usually are, and most game makers are complete assholes, but you acctually seem like a pretty cool guy.
Putting down other game makers isn't a good way to complement fox >:(
Im sorry? But what isn't it?
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"Wanna be a better liberal? Go get shot in the fuckin' face."

Just goes to show, even a Male Doctor that Looks Like a Female and a Criminal with Poor Hygiene Habits can fall in love.

a1s

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Re: How do you increase your seduction skill when its at 0
« Reply #10 on: September 14, 2012, 01:43:47 pm »

I hate to burst your bubble, but Mr Fox is acctually very active on the forum.

Perhaps that's not a burst bubble moment -- it could just mean there are a lot of bubbles!

Statistically, I made more than 1/10 of all the posts in Curses since the forum's inception, in like... 2002 or something.
Glad to see you've got some spirit Mr Fox. But you're still a lot more active then game makers usually are, and most game makers are complete assholes, but you acctually seem like a pretty cool guy.
Game-devs are not "assholes", they're "antisocial". Do you go around calling retarded people "slow" too? Ass.
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Jonathan S. Fox

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Re: How do you increase your seduction skill when its at 0
« Reply #11 on: September 14, 2012, 03:26:01 pm »

I know your intentions are good, but I would be careful about condemning steretyping by replacing one stereotype with another, and then making a profession sound like a disability!

I'm seeing hostility bouncing around when it sounds like the Fundamental Attribution Error is just doing its thing for everyone. Game developers come in all sorts, just like anybody else; some shy, some outgoing, some cheerful, some cynical, some habitually rude, others habitually polite. Look at the volume of posts about Dwarf Fortress compared to the volume of posts about Liberal Crime Squad, and you can see Toady could never interact as closely I do with players, simply because there are too many players. He still makes a great effort at PR, giving status updates, answering questions, doing interviews, appearing on podcasts, but ultimately he has to actually make the game, so he's a lot less likely to respond to you in any depth.

I think most game developers worth paying attention to have this problem -- too many people who want to pay attention to them to give meaningful individual attention. That's a tough balance dealt with by a lot of famous people, and you get all sorts of solutions to the problem, from people who love being approached by fans on the street to people who try to completely block out any intrusion into their life by strangers. Game developers have it easy; unlike actors, musicians, and other types, game developers can usually just hide behind a brand name and make great games, giving an interview or two. Other professions put their personalities out there and deal with people all the time, making it all worse. Eminem's song "Stan" is all about an emotionally unstable fan being driven to murder-suicide by a couple of unintentional sleights!

I know enough game developers to know that many are actually very outgoing, and that some really are assholes and many certainly aren't. But developers' actual personality is rarely conveyed well to players. It's really a matter of resource allocation, focusing time and energy. I wouldn't be quick to assume they're genuinely introverted or assholes, even if they act like it; intimacy is an intentional act, and most developers will probably decide keep players at arm's length for their own sanity, even if they're actually really nice and outgoing. But on the flip side, if most of your interactions with game developers make them look like assholes, you're likely to form the opinion that they are, regardless of whether you're predisposed to form positive or negative opinions about other people. All of this is really an effect of circumstances.

So I would say, don't be too quick to judge game developers for how they deal with the public, and don't be too quick judge someone's personality based on one or two forum posts. Of course, if a poster is being habitually rude, maybe that's just them. But I rarely see that from people in this forum; even when people do fight, it's often just otherwise very polite people getting offended or having an intractable difference of opinion.
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Reelya

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Re: How do you increase your seduction skill when its at 0
« Reply #12 on: September 14, 2012, 05:22:07 pm »

Is there a 'cap' on how much you can train seduction in one 'mission'?

I think a text prompt when you've maxed out the skill for that mission would be nice so you know when to stop practicing.

Jonathan S. Fox

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Re: How do you increase your seduction skill when its at 0
« Reply #13 on: September 14, 2012, 05:24:44 pm »

Is there a 'cap' on how much you can train seduction in one 'mission'?

I think a text prompt when you've maxed out the skill for that mission would be nice so you know when to stop practicing.

All skills are capped out at 50% of the experience needed to reach the level after the one you're currently at. So if you're currently at skill 1.00-1.99, your cap on one mission is 2.50. You keep getting experience after having enough to level up, but can't get enough to level up more than once.
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Jboy2000000

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Re: How do you increase your seduction skill when its at 0
« Reply #14 on: September 15, 2012, 12:32:26 pm »

I know your intentions are good, but I would be careful about condemning steretyping by replacing one stereotype with another, and then making a profession sound like a disability!

I'm seeing hostility bouncing around when it sounds like the Fundamental Attribution Error is just doing its thing for everyone. Game developers come in all sorts, just like anybody else; some shy, some outgoing, some cheerful, some cynical, some habitually rude, others habitually polite. Look at the volume of posts about Dwarf Fortress compared to the volume of posts about Liberal Crime Squad, and you can see Toady could never interact as closely I do with players, simply because there are too many players. He still makes a great effort at PR, giving status updates, answering questions, doing interviews, appearing on podcasts, but ultimately he has to actually make the game, so he's a lot less likely to respond to you in any depth.

I think most game developers worth paying attention to have this problem -- too many people who want to pay attention to them to give meaningful individual attention. That's a tough balance dealt with by a lot of famous people, and you get all sorts of solutions to the problem, from people who love being approached by fans on the street to people who try to completely block out any intrusion into their life by strangers. Game developers have it easy; unlike actors, musicians, and other types, game developers can usually just hide behind a brand name and make great games, giving an interview or two. Other professions put their personalities out there and deal with people all the time, making it all worse. Eminem's song "Stan" is all about an emotionally unstable fan being driven to murder-suicide by a couple of unintentional sleights!

I know enough game developers to know that many are actually very outgoing, and that some really are assholes and many certainly aren't. But developers' actual personality is rarely conveyed well to players. It's really a matter of resource allocation, focusing time and energy. I wouldn't be quick to assume they're genuinely introverted or assholes, even if they act like it; intimacy is an intentional act, and most developers will probably decide keep players at arm's length for their own sanity, even if they're actually really nice and outgoing. But on the flip side, if most of your interactions with game developers make them look like assholes, you're likely to form the opinion that they are, regardless of whether you're predisposed to form positive or negative opinions about other people. All of this is really an effect of circumstances.

So I would say, don't be too quick to judge game developers for how they deal with the public, and don't be too quick judge someone's personality based on one or two forum posts. Of course, if a poster is being habitually rude, maybe that's just them. But I rarely see that from people in this forum; even when people do fight, it's often just otherwise very polite people getting offended or having an intractable difference of opinion.
Hm. Guess you're right. Im just used to most game devs being the kind of people that just look at the people that play their games as dollar signs, not people.
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"Wanna be a better liberal? Go get shot in the fuckin' face."

Just goes to show, even a Male Doctor that Looks Like a Female and a Criminal with Poor Hygiene Habits can fall in love.
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