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Author Topic: Golden Axe, aka unique items in the world.  (Read 1144 times)

RenoFox

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Golden Axe, aka unique items in the world.
« on: September 11, 2012, 02:16:39 pm »

About once a year I get the idea that I want the Golden Axe in DF. This lead to one potential idea for introducing unique items into the worldgen...

Would it be possible to make a weak creature with [UNIQUE_DEMON] tag, with a gizzard bodypart that includes the desired item? So, in the worldgen the creature would get into a fight, inevitably lose, and the axe would be created in the world.

Would an item butchered in the world gen still exist in the game, and would it end up in use? From there on you could find it by searching the history for instances of "struck down x with The Golden Axe" and hunting down its owner.

pisskop

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Re: Golden Axe, aka unique items in the world.
« Reply #1 on: September 11, 2012, 02:22:03 pm »

I would say it would end up as useful as a stolen figuruine...  But that's assuming you could create it.  I know you could make a golden gizzard, but a golden axe in the gizzard?

What if you made a custom material, and made it [metal] and then brought it to future fort site with adventurer?  Then made it an axe.  Could copy the code for gold metal and even give it gold name.
« Last Edit: September 11, 2012, 02:23:36 pm by pisskop »
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Roses

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Re: Golden Axe, aka unique items in the world.
« Reply #2 on: September 11, 2012, 02:23:02 pm »

No need to use the gizzard, just give it the golden axe as an itemcorpse so when it dies it drops it. Not sure you could actually find it or what would happen in world gen with it though.
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GreatWyrmGold

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Re: Golden Axe, aka unique items in the world.
« Reply #3 on: September 11, 2012, 05:15:43 pm »

Probably, nothing unless it was important enough to be buried.
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IndigoFenix

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Re: Golden Axe, aka unique items in the world.
« Reply #4 on: September 12, 2012, 10:16:05 am »

You can make any item show up inside any body part in the same way that gizzard stones work, but I very much doubt that worldgen would notice it.  Also, you can't make unique creatures through raw editing - UNIQUE_DEMON is used only with generated creatures.

One thing you can do is create artifact-only weapons or tools: just define a weapon and don't give it to any existing civ.  The only way to get one will be through a strange mood, so it will only come in the form of artifacts.  Unfortunately, then there's no way to specify its material, but you can give it a ridiculously powerful attack so that it'll do heavy damage no matter what it's made of.  This is probably the closest you could get to your idea.

Quietust

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Re: Golden Axe, aka unique items in the world.
« Reply #5 on: September 12, 2012, 11:49:15 am »

One thing you can do is create artifact-only weapons or tools: just define a weapon and don't give it to any existing civ.  The only way to get one will be through a strange mood, so it will only come in the form of artifacts.
That would only work reliably with ranged weapons (or armor) - when strange moods create weapons, they follow the civilization's permitted weapon types. The only way a mood can produce a foreign melee weapon is if the dwarf has a preference for it.
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