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Author Topic: Roll to Gladiate--Fantasy RTD Tournament! Round 4...Fight!  (Read 17810 times)

Donuts

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #195 on: September 26, 2012, 06:53:59 am »

Fire 3 hadoukens more, then deliver a flying kick to the chest!
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Caerwyn

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #196 on: September 26, 2012, 10:19:06 am »

Well, this is it. Darwuf will put in one last attack. If he fails to at least severely hurt his opponent, he implores Armok to punish him with magma and death. If Armok doesn't listen, and Darwuf fails, he will slit his wrists. Down the road, not across the street, - From the top of the wrist, halfway to the elbow, splice a vein open.
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GreatWyrmGold

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #197 on: September 26, 2012, 03:35:27 pm »

Fire 3 hadoukens more, then deliver a flying kick to the chest!
Well, this is it. Darwuf will put in one last attack. If he fails to at least severely hurt his opponent, he implores Armok to punish him with magma and death. If Armok doesn't listen, and Darwuf fails, he will slit his wrists. Down the road, not across the street, - From the top of the wrist, halfway to the elbow, splice a vein open.
[4-2] Urist again fails to hadouken, [1-2] and blows his own arm off with his second try. The third try [1-2] blows his other arm off, wow. With a flying kick, [3v2] Urist propels himself into Darwuf's chest, knocking them both down. Darwuf prays to Armok, [2] who is warned not to interfere in any way. Darwuf [5+1] smashes his fists, holding the tiny hammer, into his foe's head, knocking him unconscious and accelerating his demise. Darwuf does not need to slay himself.

Another of the three leaves, glancing suspiciously at Armok. He looks innocent, and a fight is only avoided by the mediator piping up and saying," How do these rules look?"

-----

Alright, let's start with a couple basic things:
Everyone starts at 100% blood, and with all present body parts having full HP. The torso has 60 hp, the limbs have 30 apiece, and the head 20.
A successful attack causes #d6 damage to the body part and causes #% blood loss, halving each turn until it stops.
When you reach 75% blood, you are light-headed and get -1 to strenuous actions. When you reach 50% blood, you need to start making rolls to avoid falling unconscious, and your penalty to action extends to all rolls. When you reach 25% blood, the unconscious rolls are at -1, other rolls are at -2, and you also need to make rolls to avoid dying, which you do at 9% blood. Blood is a bit arbitrary; having g 50% blood doesn't mean half of your blood is gone.
Aiming for a limb is a -1 to hit, aiming for the head is -2, but the head is slightly important.
How do these rules look?
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Caerwyn

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #198 on: September 26, 2012, 05:16:11 pm »

Mm. I agree fully, let's keep 'em! We'll need some kind of thingy so as to know who's health is at what...

Darwuf will finish off Urist! Slam at his torso with brutal strength!
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Donuts

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #199 on: September 27, 2012, 04:34:30 am »

Recover, BALLKICKING TIME!!!!!
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GreatWyrmGold

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #200 on: September 27, 2012, 04:40:28 pm »

I thought Urist was dead, with the blown-off arms and the smacked skull and the okay one more round.

Mm. I agree fully, let's keep 'em! We'll need some kind of thingy so as to know who's health is at what...

Darwuf will finish off Urist! Slam at his torso with brutal strength!
Recover, BALLKICKING TIME!!!!!
Darwuf [6+1] drives his fists and tiny hammer into Urist's torso. What was that cracking sound? Oh, that's just Darwuf's arms. Urist [3] wakes long enough to realize he can't breathe or move, then dies.
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GreatWyrmGold

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #201 on: September 27, 2012, 07:04:23 pm »

You have a very good reason to have not started...I haven't told you where you are yet!
Oh, and we're playtesting the system this round.

-----

Lucius heads to the city, as does Darwuf. Their paths inevitably cross when they meet in a tavern.
They look at each other, on opposite sides of the room, several tables between them. There are a dozen other patrons in the room. Darwuf and Lucius go back to their ale and bread, respectively. The two watch, disappointed, but Armok angers their blood.

What shall they do?
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Caerwyn

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #202 on: September 27, 2012, 10:05:46 pm »

Darwuf, being ignored by Armok so many times, will saddle up to Lucius, and buy them both a pint, and talk. Remind the Cosmos that he deserves a reward for very dwarf-like behavior.

That's it. Darwuf is becoming a peace-loving hippy.
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mesor

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #203 on: September 28, 2012, 03:17:53 am »

Noticing the dwarf coming towards him Lucius draws he's bow and fires an arrow into the dwarf's leg.

"Back up little man or this isnt going to end well for you
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Ultimuh

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #204 on: September 28, 2012, 03:22:47 am »

The small creature follow, watches from the shadows.
Wanting vengance for a dead relative, he awaits his opportunity.
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Kedly

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #205 on: September 28, 2012, 06:20:03 am »

Ger comes back as a murderous ghost and attempts to kick unconscious then strangle to death his home village
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GreatWyrmGold

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #206 on: September 28, 2012, 06:33:50 am »

Noticing the dwarf coming towards him Lucius draws he's bow and fires an arrow into the dwarf's leg.

"Back up little man or this isnt going to end well for you
Darwuf, being ignored by Armok so many times, will saddle up to Lucius, and buy them both a pint, and talk. Remind the Cosmos that he deserves a reward for very dwarf-like behavior.

That's it. Darwuf is becoming a peace-loving hippy.
[3] Darwuf heads up, but before he can buy a pint [6-1] an arrow buries itself in his leg. Ouch.

Darwuf's left leg is at 8 HP, and 78% blood, with 11% blood loss next turn.
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mesor

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #207 on: September 28, 2012, 06:36:15 am »

Fire again aim for the same leg
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Donuts

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #208 on: September 28, 2012, 07:34:21 am »

Become ghost. Influence Darwuf's abilities so he will get a -1 for actions or something.
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Caerwyn

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Re: Roll to Gladiate--Fantasy RTD Tournament! Round 2...Fight!
« Reply #209 on: September 28, 2012, 10:04:06 am »

Darwuf will toss a mug of ale at the dude shooting arrows at him, then heave a table up, and use it as a pseudo-shield.
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