Everyone, start hauling all the crap valuable materials in the supply room.
Donut digs out the rest of the gold, but before that, scream GOLD! GOLD, BITCHES! GOLD! ALMOST AS PURE AS F***ING DWARVEN ALCHOHOL!
Dariush grabs a crowhelmet for himself! It gives him 3 armor! Then he grabs a bite to eat and retires for sleep.
Gobo the Hunter attempts to butcher bird after designating butcher area outside. All corpses go outside. Uses bones to make bolts and crafts. Feathers menace crafts.
Inod should start the winery working with helmets
Gamur starts planting
Lobram crossbows? mechanisms? chairs&tables?
Datan carve doors?
Donut, Datan and Dariush would be able to get more work done next round. So they could get started on the
defense setup. Just make up your mind. Sure you can puncture the pipe, like I said, it's really up to you.
For the retractable stairways you would need
mechanisms and I don't see you getting them to work that fast. If you started on a moat and palisade that wouldn't take as long, you could add more to the fortification over time - including magma. You only have one
miner right now, so he'd do most of this alone... and even for a dwarf, magma is pretty dangerous. I thought we established that the first miner is the gift for Armok in exchange for delicious magma?
Nah, I would
never ever try to kill your precious little dorfs
Thanks to
10ebbor10 for the !!great!! ideas. Got me to watch some beautiful videos and now all of you should
fasten your seatbelts. If you give me a map with a rough scheme of the fortifications I'll be happy to let the dwarves build them. But keep in mind, that yes, the llamas need food and for traders a courtyard would probably be suitable, because your entrance is too damn small.
Maybe a few more tips
- Plants will need two turns to grow, I'll give you 2 for 1 seed now. We can see about more yield for more skill later.
I will let you use fertilizer if you can think of anything to use for that purpose
- Brewing needs water, bus as long as you have outside access you can take snow, I guess. 1 plant for 5 units of alcohol. But you would need more barrels. The seeds technically don't have a container, too.
How do you feel about being able to build a magmastill later on? This is the only idea I would want to force onto you
- You can burn wood and use it for smelting, for now, you'd have to make coal and I think I'll follow DF rules for simplicity in that matter.
Or you get the magmaforges up and running, really up to you. Anvil is iron, so it probably won't be safe.
- I don't know what automated mining machines are supposed to be and who would be supposed to construct it. Maybe if you had a legendary mechanic
Just get your shit together if you want to keep the dwarves, is all I'm saying
Or we would just get a new batch of migrants, soon - so no harm would have been done