Note: Descriptions augmented by others.
NAME: Hydra
POWERS: Regeneration, venomous bite
DESCRIPTION: I was on a base on the moon which was discovered by NASA, before being investigated by the Canadian Space Administration. As I was the last survivor, I was captured and eventually joined the Private League of All-Canadian Heroes (PLACH). Kind of distant. About seven feet tall and five wide. Five tentacles, seven heads, cyan-green scales, the works.
NAME: alatha erufela
POWERS:a shining smile. ( causes one sell to become more charismatic then the princess of the world.) attuned senses ( can hear smell and see better then most hero's) and assassin training ( duh: stealthy bastard)
DESCRIPTION: a weird experiment gone wrong: she was a odd fellow. she escaped from the lab which cruelly tested on her: she was once a normal human being but she was at the wrong place at the wrong time: she as captured and then sedated for a long time: through genetic modification she was changed: her dark hair turned blond: she became much different then how she was originally. now she is a assassin genetically changed to be one: she has a back up weapon her charming smile: one that almost make the situation change dramatically: make her look different: from a killer assassin to the princess of the world however she is still just as deadly: if not even more so. she joined the super hero league to get revenge now that she has ( several assassinations and a ton of C4 later) she now just wants personal game and now she is at the right place at the right time and if she doesn't she gets to die so why not join a super villain ring?
NAME: Malakai the Magician.
POWERS: Minor telepathic powers(mainly just the ability to lift small objects and communicate telepathically one way.) and can contort light to make illusions, but not much else.
DESCRIPTION: A tall and slender man draped in blue and white robes Malakai spent most of his life learning from his family of gypsies until one day, while Malakai was out in the forest testing his skills, the whole site his family was out was burned down and his relatives slaughtered. He drifted from city to city and country to country stealing what he needed to survive until he found himself in Sin's employ and due to his desire to keep his family line alive surrendered in the ensuing battle.
Name: Macnell. (Hell, if you're doing this to me, I'll do this to you. Also, Mac is more Scottish, Mc is more Irish. I think.)
Power: His arms are bear arms. Yes, bear arms. If I'm going creative, I'm going creative.
Description: Diminutive Scotsman, who wears traditional (stereotypical) highlander clothing. He moved to America so he could have the right to bear arms.
McNell
Has big sword, smells like haggis (i.e. oats and guts)
Tall, has a kilt, gangly, strong, agile, big beard.
NAME: Gorubbilla
POWERS: Rubberiness, Gorilla Empathy
DESCRIPTION: A former zookeeper who knew another of the heroes, one who fled and also had ape-related powers. Gorrubbilla is a bit odder. He's got random powers, and his personality is kinda random, too. He's over 6 feet tall and under 175 pounds, dark of skin but red of hair. He's also gullible.
NAME: The Sniper
POWERS: Patience
DESCRIPTION: An ex-mercenary who decided to go into heroics after hearing that his old rival, now The Shadow, went into the same. He has a neat radioactive bow, a submachine gun, and an old sniper rifle, as well as a collection of kukuris. His biggest weakness is a recent injury (he implies he didn't have it before he came) which leaves him paralyzed below the waist.
NAME: The Shadow
PAWERS: Gadgets
DESCRIPTION: He was a mercenary who went into heroics. His main possessions of note that he mentions are a watch which allows temporary invisibility, a nigh-magical disguise kit allowing a perfect representation of anyone he has programmed, and a "sapper" which can disable electronic devices.
NAME: The Light
POWERS: Fire!
DESCRIPTION: Yet another former merc, The Light has always liked fire. He had some flamethrowing weapons, but sold all but an axe. His main attack is a "hadouken" which summons flame. He also has a flameproof suit with a flameproof cape, recently made more flamboyant shortly before an attempt to be a hero that ended with an exploded hospital.
Around here I start to get tired of making heroes. 12 to go!
NAME: Titanior
POWERS: Absorbtive Titanium
DESCRIPTION: She was a chemistry grad student in Macropolis before a lab accident gave her a strange meta-power. She can drain defensive powers from others temporarily to power an internal "battery" that let's her turn her skin into titanium. She is a bit shy and easily insulted.
NAME: Traveller
POWERS: Jumping
DESCRIPTION: An astrophysisist who has secretly fought crime despite his only ability being to teleport via jumpspace, which takes about a week to get anywhere.
NAME: Bender
POWERS: Shapeshifting
DESCRIPTION: Bender is an odd individual. S/he can change hir form between different people, and needs to do so every 15-20 minutes. In addition, s/he tends to switch genders at least once an hour. Yeah...churning out powers and quirks by the hero. I'm really not hoping for anything great here.
NAME: Ghostcop
POWERS: Is half-ghost.
DESCRIPTION: Claims to have been born from a ghostly mother and advises you not to think about it. He can float, make his visage appear to be the viewer's worst fear, and strip ghosts of their power. People feel unnerved around him. He's unaware of this.
Eight left, dropping backstories.
NAME: Thunder
POWERS: Magical Pet Lizard
DESCRIPTION: Thunder was trying to make a neat new pet. What he made was a neat little lizard which reacts to his emotions. When happy, it's bright and shiny and made of an unidentified substance; with agitation, it becomes more and more windy, growing to almost a foot and becoming a mini-thunderstorm. Yadda yadda, hero.
NAME: Arachne
POWERS: Transformation
DESCRIPTION: Arachne can turn into a spiderey humanoid, with four arms, four legs, a spiderlike head, and the requisite arachnid powers. She has trouble swimming.
NAME: Toro
POWERS: Bovine Control
DESCRIPTION: He can control bulls but not his own temper or impulses.
Four to go, down to basics.
NAME: Dlo
POWERS: Padeomorphisis
DESCRIPTION: She can transform so she looks anywhere from 2 to 20 (her actual age, or so she claims). She's also an equestrian.
NAME: Leon
POWERS: Lion-summoning
DESCRIPTION: Leon can summon lions once a minute in ideal conditions, pulling them from nowhere. He is horribly allergic to dust.
NAME: Doc
POWERS: Time Travel
DESCRIPTION: The time travel "burns out" for a period roughly equal to how long he travelled in time, and also knocks him unconscious for a period of time. Oh, and he's clumsy and crippled. And British.
One left, let's make it a previous one.
NAME: Lancelot
POWERS: Exosuit
DESCRIPTION: Made the ROUNDTABLE defense system. Uses it to fight evil. Ugh.