Chapter 70: Bad Boyz
Stop being meek. Be assertive. Cross arms. Better than that, I assure you. As long as you're open to something a little unorthodox.
The statesman takes notice of Garret as he refuses to move away. "Better? Are you," he briefly glances Garret from head to toe, "serious? Well then, make your offer. I haven't a lot of time to waste on trivialities."
WOO. Head downstairs and check out the physical/metaphorical software black market.
Aaron grabs the key to head downstairs and check out the black market. He follows the receptionists directions and opens the door to a large room of sorts. It's similar to the one upstairs, with the row of computers. However, here it's dark except for the glow of computers and related accessories, flashing in an assortment of bright colors. Aaron's vision is further blurred by the presence of smoke wavering in the air.
Didn't I know where a weapon store was? Try to find somewhere else either way, though. But first, try to get the people training on task, and then train away. Also, try to contact some of my old mechanic buddies from my army days, see what they're up to.
Dave sets up his student group's training session up before heading out to find the weaponry store. Well, it's a martial arts type place, so plenty of nice thawking/stabby devices, but not so much on the blasting department. On the way, he calls for his old mechanic friends. (4) Dave gets one of them on the line, "Dave is that you? Where the fuck have you been, it's been ages mate!"
Shoot the kid or punch him?
Hmm, don't want to alienate the rest.
Punch the kid in the face, and kick 'em while he's down.
Thomas decides to deal with the youngster using the good ole' technique of brutality. (3 vs. 5) A quick jab on Thomas's part is too slow, and the teen is able to react. The rest of the crowd backs away from the two combatants, as the teen assumes a fighting stance. "You wanna' go you fuckin' fuck?" (2 vs. 3) He shoves forward, managing to do no damage whatsoever to Thomas, besides making him take a small step back. (2 vs. 4) The teen is able to dodge under Thomas's right hook, (2 vs. 6) and responds by grabbing onto Thomas's belt loop. (4 vs. 3) Thomas strikes the teen in the forehead with a blunt hit, not doing a lot of damage, but his younger opponent feels it nonetheless, responding by groping for Thomas's neck. (4 vs. 2) The teen manages to snag a hand around the politician's throat. (3 vs. 4) Thomas fails to shake him off, (1 vs. 2) while the teen fails to secure a good hold as Thomas struggles. (5 vs. 2) Thomas counter-grapples the teen with a shoulder-grip, and utilizes his height advantage to surge his his own forehead into the teen's nose. The teen lets go of Thomas and falls to the ground, clutching his nose. "Fuckfuckfuck-..."
Try and calm him down, try and seem like a generally honorable man
"Hello. It's me. I didn't want to leave you unconscious in some basement, so we brought you here to wake you up."
William goes for the diplomatic route. (Charm: 3+1) "Hello. It's me. I didn't want to leave you unconscious in some basement, so we brought you here to wake you up."
The man stays silent for a moment then asks, "Well, what the hell now?"
Have wacky spaceventures!
You fly to the moon to ingest all the trains. Whilst there, you encounter a woman wearing nothing but an apron and oven mitts, "Hello? How hast smuggled away all of my cooking trays?"
Seems there is nothing else to do other than make more/bigger bombs.
"Let's do science!"
(Applied Science: 6+1)
Ryan and Fyfe make not only many other H.I.E.'s, but also discover a new formula in the process!
(+30 H.I.E.s'
New Formula; The Syndicate Showstopper: 50 H.I.E.s + 1 Pound Sodium Chloride + 1/3 Pound Sugar = Compound with enough power to level entire houses or small apartment flats.) "Yeah, I need to use your restroom."
When in private text Berk and footsoldiers the following message
There's about eight Vice Kings running around with their heads up their asses. There are about 8 of them spread out and searching the area for me, I think it'd be easy to get the drop on them right now with some backup
Strike up a conversation with Hipster/Drummer/Lesbian girl at the counter, and when reinforcements come try to pick off the Vice Kings while they're scattered around trying to find me
Trent asks the girl for a direction to the bathroom. She points, and Trent goes off, locking the door behind him as he shoots Berk and others a quick text about his situation. He gets a reply back,
"Where are you?" In the meantime, he goes out to talk with H/D/L girl. (Social Awareness: 5) He utilizes his pop-culture knowledge to the best of his ability, "Hey, have you ever heard of that post-punk-indie-retro-alternative group 'D.on't O.stracize U.nkowable C.hildish H.abits E.lse B.oats A.lready G.ot S.olutions?'"
The girl looks up at him, "Yeah, of course." They proceed to have a long conversation about songs dealing with the problems of today's youth like the degradation of the English education system, the distrust between different generations of people, and those awkward moments when you don't how to shake hands with those cool black kids.
what does my race matter
I am the owner of this warehouse and also do a lot Imari does I just lack the contracts.
But no matter the race you do not want to cross any of us
take advantage of this opportunity make contracts more money anything but not pissing off Imari of fucking up the deal
Wulf gives the man his response. He simply chuckles and nods his head, "Alright, I get it."
The deals go back and forth with Wulf involved, hundreds of thousands of pounds and loads of weaponry being the subject of the warehouse marketplace. Eventually, the suited men bring forth the esteemed money briefcase, and place it on the table. "You first, gentlemen."
Imari and his associates surround the briefcase excitedly, and open it up to millions. Yes, millions. Millions of air molecules swirling around in an empty case that should be loaded with cash. Imari opens his mouth, recoiling slightly, "What the fu-" Wulf's brain works immediately, something has gone wrong, very wrong. He looks at the suited men to be met with the sight of drawn handguns, high-quality handguns that were more commonplace among the army than gang members. Q and a couple of the associates draw their own handguns. And then it all makes sense, as one of them call out;
"LICHEVILLE POLICE! DROP OR WE OPEN FIRE!"
Gang Skills:
Firefighting: 1
Territory:
Strip Mall - Extortion: $500, 5 Turns (Turn 3/5) (7 Footsoldier Protection)
Docks Operation - Drug/Firearm/Explosive Smuggling: $750, 2 Turns (Turn 1/2) (4 Footsoldier Smuggling, 3 Footsoldier Protection)
Warehouse - Supply Center, valued at $10,000. (5 Footsoldier Protection)
Tenement - Production & Dealing (Via Warehouse)
Base: The Pub
Damage: None
Base Assets:
Misc.:Broken Wine Racks, Tables, Old Ceiling Fans, Secret Underground Cavern System, Plastic Chairs
Electronics: 8 Cellphones, 3 Laptops
Weapons: 2 Pistols, 2 Shotguns, Uzi
Storage: Small Safe ($470)
Vehicles:
(Nearby garage)
1 Van
1 Moving Truck
1 Pickup Truck
Old Sedan (Engine Upgrade)
Prisoners: 3 Cobardi (1 Guard)
Total Funds: $2510
Bosses: 7
Dragons: 0
Knights: 7
Notable Knights;
Berk (4 Melee, 1 Blades) [Apprentice - Trent]
Doug (3 Driving) [Apprentice - Dave]
Mal (3 Firearms) [Apprentice - Aaron]
Paul & Sean (3 Mugging, 1 Brawling) [Apprentice - Mason]
Jonah (3 Melee) [Apprentice - Mason]
Fyfe (3 Medic, 1 Meth Cooking) [Apprentice - Ryan]
Footsoldiers: 28 (15 at Level 1 Melee & 1 Gun, 8 at Level 1 Knife, 3 at Level 2 Melee & 1 Knife, 2 at Level 2 Knife, 8 At Level 1 Melee)
Notable Footsoldiers;
Zet (2 Club, 1 Sub-Machine Guns)
Peasants:
7 Strip Mall Shop Owners
14 Dock Workers
William Gerais (Spinal_Taper)
Inventory: $170, Lighter, Butterfly Knife, Cell Phone, HK416 Assault Rifle (In Reserve)
Skills: 4 Charm, 1 Agility, 1 Stealth, 1 Brawling, 2 Knives
Side Occupation: Part Time Computer Tech Support - 3 Days a week, 4 Hours - $100 (Day 2 Completed)
Health: Fine
Dave Green (Doomblade187)
Inventory: Combat Knife, Toolbox, Old Cellphone, 6 Wooden Knives, 3 Flip Knives, Scrap Metal
Skills: 4 Vehicle Mechanic, 1 First Aid, 3 Knives, 1 Brawling
Health: Fine
Aaron Bradley (Greenstarfanatic)
Inventory: $1128, Boxing Gloves, Deck of Cards, 6 Lockpicks, PSP, 4 PSP Games, 4 Jewelry Pieces, Laptop, Switchblade, Lighter, Unopened Bag of Cheetos, Credit Card, Silver Watch, 3 Rings, Cell Phone
Skills: 5 Melee, 1 Persuasion, 1 Lockpicking, 2 Shotgun, 1 Conning
Health: Fine
Mason Johnstone (anailater)
Inventory: Suit, Pistol, 1 Box of Matches, Bike Chain
Skills: 4 Lockpicking, 1 Charisma, 1 Science, 3 Brawling, 1 Pistol, 1 Running
Health: Healing: 3 Turns
Trent McGrath (Gravehaunter92)
Inventory: 2 Switchblades, Spray Paint Can, 5 Lockpicks, Trash Bag, Bandanna
Skills: 4 Blades, 1 Stealth, 2 Graffiti
Health: Fine
Ryan Jones (MonkeyHead)
Inventory: Clothes, Backpack with Lab Safety Gear, Pistol, Stash of Narcotics, 50 H.I.E.
Skills: 4 Applied Science, 1 Brawling, 1 Medic, 1 Pistol
Health: Fine
Blake Jessop (ScriptWolf)
Inventory: First Aid Kit, 3 Painkillers, 1 Breaching Explosive, 4 Fragmentation Grenades, Snub-Nose Revolver, Monkey Wrench
Skills: 4 Explosives, 1 Electronics, 1 Combat Medic
Health: Fine
Garret Kamesh (GUNINANRUNIN)
Inventory: Black Briefcase (2 Black Suits, 2 White Dress Shirts, 4 Briefs, 6 Black Knee-high Socks, 2 Blue Ties) (2 Silencers, Garrote, Black Leather Gloves, Small Arms Retooling Kit), Pistol <Silenced>, Cellphone, Wallet
Skills: 4 Handguns, 1 Stealth, 1 Weapon Maintenance
Health: Fine
Thomas Marshall (Playergamer)
Inventory: $470, Swiss Army Knife, Cellphone, Pistol, Small Safe, 3 Ski Masks
Skills: 4 Persuasion, 1 Bluff, 1 Bribe
Health: Fine