We've got some magma pools. What I have in mind is a magmafall directly into the magma moat in front of the 'proper' entrance, but there are some engineering issues, namely, the main stairway is right between the volcano and the proper spot. Rerouting is a trouble, so I'll try to properly cap the stairway and run the magma right over it.
We've got a plan! Now I just need another drink. Or two - I'll try to find something suitable for shots.
21:20 Got a drink, and found an old bottle of amaretto almond liquor that I used some time ago for cocktails that I no longer make - but it's nice as a pure shot! So, magmabuilding. I'm still sober enough to wonder what will happen with allthe magma after it falls down, but hopefully that feeling will go away while I do the construction.
Okay, what do we need? lots of magmasafe materials, starting with floor hatches and screws for pumps.... let's order some to the manager... waitaminute, the nobles don't have appropriate quarters, we'll have to fix that as well! Ah, forgot to dwarf myself and make mayor, will do so now.
What's a magmasafe material? I see some magmaforges, so everything will be made of steel! True dwarfstyle! (I haven't checked yet if we have steel)
WTF is everyone doing? I made orders and noone is doing that! THis must be fixed! Why is some idiot fishing? We've got more than enough food, get to carrying boulders for my magma pipe!
What do you mean, no steel bars available? Make some!
It looks like all the smelters are busy melting metal objects. Stop that and make steel finally!
Hmm the clothier made an artifact llama wool left glove. Do we have some one-handed warriors or I have to make them as well?
Some industrial accidents - it appears that using volcano as a garbage dump isn't safe. Well, it's not me, it's the previous overseer. Gah, that reminds me that I still haven't dorfed myself, as I couldn't choose any single dwarf.
Freshly out of drinks, a month of game time has passed and not a single square I designated has been dug out. Treason! Maybe we should implement a color-coded permission system a-la Paranoia, to reduce risk of treason. The volcano top will be made clearance-blue, to prevent idiots from going there.
Going to boil up some more blackcurrant juice.
22:00
Okay, removed some orders that I didn't understand. Still, everyone is busy dumping things and going around stockpiles. We need more immigrant haulers! Hmm, the lack of entrance might hamper that, maybe I should dig a new hole in the wall? Oh, there was some lever labeled 'front gate', I'll try that.
Oh, we've got 25 migrants and it looks like that there's simply an entrance hatch on the roof that I can unforbid.
22:15
It looks like steel bridge won't be happening due to lack of coal. I gave an order to burn a hundred units of charcoal, but cancelled it after seeing that (a) we've got no wood furnaces and (b) we've got only a couple dozen wood. IRON! Iron hatch covers and corkscrews, make me some! Everything else will have to be clay bricks that hopefully can carry magma when constructed.
Dorfs are finally building some floors. Good for them.
A cloud of creeping dust has appeared. I'll forbid the roof hatch and pretend that I dodn't see that - it'll go right over me, right?
Ouch. It didn't, the top of the volcano is somthered with something red.
Hmm... and off it went, with just some dwarves complaining about resting out injury. I'll try to remember to look at the diagnosis. Anyway, this means a roof of rectrabtable bridges. Do I have any chance to finish everything that I started? Does it matter?
Assigned some bedrooms, and scheduled decent-sized apartments for the nobles. Maybe they'll get dug out within my turn.
The following projects are sort-of-going-on-in-parallel:
1) Magma pipe to the planned magmafall
2) Flooring of volcano magma level, just because (and to build a clay industry + spots for more magmaforges on top of that)
3) Roofing of volcano top to prevent repeat accidents with sneaky creeping clouds putting everyone in hospital (hospital is full of miasma - don't knwo why, no rotting corpses there as far as I looked)
4) bigger rooms for nobles
It's still going on, I'll try to update every half hour or so but now I need more drinks.
Trying to build some furniture, but Bobnova 7 has risen and is haunting the fortress. Now, fo we have eny tombbs here? I recall seeing a long row of coffins somewhere (the unit list shows 567 dead/missing !). Well,there are some free spots and I enabled some more, so it's time for slabbing !
Hmm, 'Raw adamantine! Praise the miners!' ... I didn't order anyone to dig deep... Ah, it's simple, just a collapse of something I was building.
I'm 3/4ths through with my whiskey and blackcurrant juice, but it's just starting summer... time for some shots instead!
And I've found an alternative to steel - we've got sand on top, so green glass enormous corkscrews here we go!
A vile force of darkness has arrived! Well I'm not planning to do anything about that as it seemed to me that we have no entrances. Let them try.
Okay, we do have an entrance now where I wanted to make the magma pipe go out for the magmafall... time to fight.
The whole invasion force now is in fortress through that topside hole... let's see what happens. I've mobilised all the squads that were there...
Gah, a bunch of trolls smashed everyone topside and are now rampaging through the main stairs, and massacring everyone in hospital who wants to recover from the cloud.
The fortress is dead, only the walled-in vampire remains
It ended quicker than expected - but it should be very reclaimable.
Save here -
http://dffd.wimbli.com/file.php?id=8301