Whoops, forgot about this. My bad.
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You awaken and look around, finding the piece of flint you had last night. As you wait for Dodok to wake up, you pick some nuts off of a quarry bush growing in a muddy part of the place and mash them into butter. Nope, fresh isn't a lot better.
When Dodok awakes, you ask him about a steel substitute. He thinks a moment. "If me guess be right, this's a fort from back when the dwarven kingdoms weren't united by the threat o' the northern goblins, an' it was overrun by elves. Most likely, them tree-huggin' ubencogen buried their dead, ate our own, an' left the place to crumble. So if we look around, we can most likely find somthin' to use. Mayhaps a new fireplace poker," he jokes, pointing to the corner where you left pretty much the only thing you have from the town...that, and your torn, dirty clothes with a bag if nails in the pocket. You can hardly believe that just yesterday you were nothing more than an exotic trader.
You split up, Dodok searching towards the caverns and you towards the surface. You keep the kobold near you, trying to improvise a sign language to chat, but it seems to mostly be copying you. You consider naming the kobold, by whose eyes you can just navigate the blackness of the abandoned fortress.
You are in what looks like some kind of storeroom of valuables, full of bins and with a carved table and chair to one side. Searching the bins turns up little of interest. You pocket some antique gold coins, a goblet of unrusting Dwarvish steel, and a strange bronze bracelet, studded with gems and with a leather clasp in the shape of some kind of animal head. You finally come across the strangest thing of all. It looks like a knife, but it is a bright cyan.
You hear chittering right behind you. Spinning around, you see two figures, stooped over and half your height, looking at you. They don't seem to have realized you know where they are yet, so you might get an advantage.
What do you do?