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Author Topic: An adventurer is You!  (Read 5794 times)

GreatWyrmGold

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Re: An adventurer is You--My First FGaR Thread
« Reply #30 on: September 09, 2012, 10:58:02 am »

So, Dan it is? Or do you want to change?
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GreatWyrmGold

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Re: An adventurer is You--My First FGaR Thread
« Reply #31 on: September 09, 2012, 12:06:33 pm »

I was actually asking a question...
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Tsuchigumo550

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Re: An adventurer is You--My First FGaR Thread
« Reply #32 on: September 09, 2012, 04:20:39 pm »

I think we're female. Honestly I had forgotten :P

Oh, if you want to try and attract more people, maybe link this in your signature and remove the "first FGaR" part. People are somewhat wary of playing with new GMs, although we're still a lot more sociable than other boards. I don't really know what FGaR is.
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Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
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GreatWyrmGold

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Re: An adventurer is You!
« Reply #33 on: September 09, 2012, 04:49:01 pm »

Forum Games and Roleplaying. So, you're fine with Dan?
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Tsuchigumo550

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Re: An adventurer is You!
« Reply #34 on: September 09, 2012, 09:39:33 pm »

Yup.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

GreatWyrmGold

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Re: An adventurer is You!
« Reply #35 on: September 09, 2012, 09:42:06 pm »

I'll write something up in the morning.
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GreatWyrmGold

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Re: An adventurer is You!
« Reply #36 on: September 10, 2012, 06:28:30 am »

"My name is Dan, and I--"
"But...yer a lass..."
"It's less odd among kitsune, and anyways my parents admitted to being a bit too drunk when they named me. I have no idea what my plans are, and I can't see too well. If we could find an exit I guess we could leave, but otherwise I haven't the slightest idea. I'm just as confused as you are."
The dwarf twists his beard. "If ye brought me out that doorway an' a bit to th' left, we'd be onna mostly straight path outta th' kobolds' area...but then we'd be in th' caverns...Is that fine wi' you, kit-Dan?"
Is it?
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Tsuchigumo550

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Re: An adventurer is You!
« Reply #37 on: September 10, 2012, 02:54:00 pm »

"I'm fine with caverns. I've heard the... stories of what lives in the deep, but if I was going to have anyone accompany me it would be a dwarf."
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Gamerboy4life

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Re: An adventurer is You!
« Reply #38 on: September 10, 2012, 03:54:21 pm »

Dan?

As in Danielle? :P
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GreatWyrmGold

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Re: An adventurer is You!
« Reply #39 on: September 10, 2012, 07:18:32 pm »

Goody, another poster!
Oh, and hi GB4L.

-----

"Th' caverns? Aright, it be better than any kobold camp, any day."
The dwarf pauses a moment to orient himself, and says, "Follow me, an' look like yer leadin'."
You try to follow his orders, and the kobold in the corner follows. "Me name's Dodok, in case ye be wonderin'."
"Thanks, Dodok."
The kobolds wail unhappily as you leave, and several in some vaguely priestly garb start to follow. They all leave before you actually reach the edge of the settlement.

Soon all light from the kobolds' eyes and their few torches fades, leaving only the dimmest of light from the luminous fungus that is often cultivated near settlements and the occasional gleam of a light-emitting lizard or somesuch. Soon, even the former fades.
"How can you see anyth--"
"Shuddup, Dan! Ththngs inth' cav'rns're drawn by--"
You hear a strange, gravelly bellow from not so far away.
"RUN, DAN!" shouts Dodok. Oh, my...
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WraithLord24

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Re: An adventurer is You!
« Reply #40 on: September 10, 2012, 08:37:41 pm »

I figure I'll join in so my idea is ... RUN!
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Gamerboy4life

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Re: An adventurer is You!
« Reply #41 on: September 10, 2012, 08:50:04 pm »

Totally fight back, and kick that thing's ass in the dark. /endsarcasm

Or run. If you're boring.
« Last Edit: September 10, 2012, 08:53:23 pm by Gamerboy4life »
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Tsuchigumo550

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Re: An adventurer is You!
« Reply #42 on: September 10, 2012, 09:07:54 pm »

Kitsune are generally stealthy, but we have brightly colored tails. If whatever we're fighting is a cat, we might lose said tail. If it's a dog, we might become a snack.

If it's a dragon, we're roasted.

I think it's time to run. Hopefully the tunnel forked somewhere and we can still escape.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

GreatWyrmGold

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Re: An adventurer is You!
« Reply #43 on: September 10, 2012, 09:24:25 pm »

You run as fast as you can, away from the source of the bellowing. Almost immediately you run into a stalac-something, whichever one is from the ground*. You can't think well, you just hit a rock thingy.
Dodok curses, and tries to find something. A moment later, you need to close your eyes, because of a bright light. You saw, before your eyes shut, Dodok wincing and squeezing a glowing yellow rock; the simple-robed kobold, still following you and looking a bit disoriented from the light; and a huge clear-scaled raccoon with little stubby horns rearing back in pain.
"Run!" Dodok shouts again, and this time you avoid running into stuff. You follow the sounds of Dodok's thudding footfalls, and soon you are O.K. Well, your hand hurts, and the darkness seems darker than ever, but all things considered that's just peachy.
"What the he...?" You ask, too exhausted to even say a whole sentence in one breath.
"I's a...Sunsto'...Lemme res..." Clearly Dodok isn't doing too well either. You all pause for a moment, when Dodok declares that he wants to get in another hour of marching before calling it a night.

You run out of hour, and Dodok somehow finds a neat little space. It's a sort of a para-cave, a hole in a huge stalagmite. As you head in, Dodok explains that it's from an old dwarven expedition. He mentions the possibility that you could go up topside, although he estimates that you'd be deep within elven territory. The elves are wary of kitsune, dislike dwarves, and despise kobolds like the one you have following you.
You decide to sleep on it, and find a few abandoned beds. Dodok mashes up some old rock nuts, no more foul than the day they were harvested, as you find some flint. You are about to start a fire, but it's late, and you don't know where any steel is.
As you go to sleep, you hear chittering from below and cackling from above. Or maybe that's a dream you are having.

Well, what do you do when you wake up?

*Stalagmite.
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Tsuchigumo550

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Re: An adventurer is You!
« Reply #44 on: September 10, 2012, 09:27:18 pm »

Ask the dwarf if there's any substitute for steel, and use it for a dim light when needed. Otherwise, try to get out.

See if you can sign language to the Kobold and ask for directions.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.
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