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Author Topic: You own a interstellar mercenary company!  (Read 15788 times)

Kashyyk

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Re: You own a interstellar mercenary company!
« Reply #270 on: September 10, 2012, 05:35:17 pm »

...over the heads of Bravo, pinning down any Highlanders that would want to take accurate shots at the squad...
I assume you mean Kapellans here :P

Well, if the Highlanders intend to get into HTH, then any use of the AA gun on our part could cause friendly fire, conversely if the kapellans get it back it'll chew up the Highlanders as they make their move. So, I think we should take the AA gun, if only to prevent the Kapellans from having it. We should Bravo to do that, whilst Alpha provides covering fire as the highlanders charge in. If they really want I guess Alpha could then leap into the melee themselves.
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Sprin

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Re: You own a interstellar mercenary company!
« Reply #271 on: September 10, 2012, 05:37:39 pm »

second plan better bravo secures gun alpha provides cover!
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Helgoland

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Re: You own a interstellar mercenary company!
« Reply #272 on: September 10, 2012, 05:41:56 pm »

We're getting paid to secure the station, not to kill the Kapellans - I'd rather see the Highlanders decimated than our people wounded. The Kapellans will not get out of this alive either way, so we should stick to a support role.

Afterwards go search for !!TECHNOLOGY!! .
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I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Kashyyk

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Re: You own a interstellar mercenary company!
« Reply #273 on: September 10, 2012, 05:45:31 pm »

Afterwards go search for !!TECHNOLOGY!! .

On that note, see if we can acquire the AA Gun once this battle is over. Also, loot the APCs and Kapellans.
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Sprin

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Re: You own a interstellar mercenary company!
« Reply #274 on: September 10, 2012, 05:47:14 pm »

we are here we might as well help
and we have two ships in the air so if the bad guys get it our ships are trashed!
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Helgoland

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Re: You own a interstellar mercenary company!
« Reply #275 on: September 10, 2012, 05:51:33 pm »

we are here we might as well help
Sure, but while keeping our losses to a minimum. No point in getting all ventilated, as the terminology seems to be ;)
and we have two ships in the air so if the bad guys get it our ships are trashed!
Just keep the ships out of range and take out anyone trying to man the AA gun. Shouldn't be too hard considering it provides almost no cover.

Any chance to use the incendary grenades?
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Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Sprin

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Re: You own a interstellar mercenary company!
« Reply #276 on: September 10, 2012, 05:53:55 pm »

O I forgot!
lob one into the bad guys!
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Sprin is certifiably insane, but there is no denying his brilliance.

GreatWyrmGold

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Re: You own a interstellar mercenary company!
« Reply #277 on: September 10, 2012, 05:54:35 pm »

I vote we take the AA gun and have our best gunner start shooting the Kapellans out of the skies!
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Kashyyk

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Re: You own a interstellar mercenary company!
« Reply #278 on: September 10, 2012, 05:56:09 pm »

I vote we take the AA gun and have our best gunner start shooting the Kapellans out of the skies!

From what I can tell, we have air superiority, by dint of owning the only thing that can fly.
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Gamerboy4life

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Re: You own a interstellar mercenary company!
« Reply #279 on: September 10, 2012, 05:58:08 pm »

((Shit, woops. I meant Kapellans.

Also, Wyrm, the Kapellans have no birds in the air. Only you... we... us...?))

You are about to tell Bravo to go for the gun, but Gordon quickly retorts, "We can't do that, we already moved up! We can't move back around, we'd get our asses shot!"


You are determined to acquire the AA gun, however, and so you take Alpha to secure it, hoping Bravo can handle themselves, neck deep in the fight.

You move to the AA gun with Alpha, with the A7 watching from above. Luckily, the gun is empty, and you have a clear line of sight to the Kapellans.

Problem is, they are surrounded by Highlanders. You can try and take potshots from here, or move up and join the fray- the Kapellans are CLEARLY busy, or use the AA gun, and mow down equal amounts of Kapellans and Highlanders both.

Bravo is on the back of the fighting, nipping at the heels while the Highlanders lunge for the throat, and the Kapellans and Sols have never been good in short range, where the Highlanders excel. The A7 has stopped firing, Jon worried that the Highlanders will be caught in their fire.

Bravo is also starting to get quite a bit of heat from the Kapellans, fighting in a Sparta-esque way, and they will be in trouble if you don't jump in and help. The incendiaries that you and Gordon have will certainly help with this. Though this fighting is much more hectic, and you cannot be sure that everyone will get out in one piece.

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Sprin

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Re: You own a interstellar mercenary company!
« Reply #280 on: September 10, 2012, 06:01:04 pm »

FUCK!
Throw a incini and have reg chuck noris his way through bad guys.
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Sprin is certifiably insane, but there is no denying his brilliance.

GreatWyrmGold

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Re: You own a interstellar mercenary company!
« Reply #281 on: September 10, 2012, 06:25:36 pm »

Let's back up Bravo squad.
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Gamerboy4life

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Re: You own a interstellar mercenary company!
« Reply #282 on: September 10, 2012, 06:50:34 pm »

Reg wastes no time in joining the fight once you give the order. You and the new rifleman, Keith, grab inced. grenades, and lob them into the mass of Kapellans before joining Bravo, who has apparently been augmented with several bloodthirsty Highlanders.

You hear screams of pain, and you jump onto a Kapellan that was rolling across the ground, with Gordon desperately trying to prevent a knife being thrust in his throat. You pull the man off, and stab him with his own knife before helping Gordon up.

He wheezes, coughing up blood, and you leave him to recover, attacking another Kapellan by hitting him with the buttstock of your gun. He brandishes his gun, with a bayonet at the end, at you. You could block it with your own, or hope it glances off your armor, try knocking it out of his hands, an infinite number of options, but he has the advantage with that bayonet, and you need to relinquish him of it.
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Tellemurius

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Re: You own a interstellar mercenary company!
« Reply #283 on: September 10, 2012, 06:59:35 pm »

Cover fire, only few guys experienced trench warfare and we don't need first time experiences.

Kashyyk

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Re: You own a interstellar mercenary company!
« Reply #284 on: September 10, 2012, 07:04:05 pm »

We have our gun still yes? Jump back a couple of paces then spray him with lead.
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