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Author Topic: Drawbridge problems ... -SPOILERS!-  (Read 1048 times)

hanni79

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Drawbridge problems ... -SPOILERS!-
« on: September 03, 2012, 10:14:33 am »

Greets community,

yesterday I thought it was time to play around with some well known and feared blue tubes... I had a pretty good idea where the hollow part was, so I build a drawbridge near to it, linked it, let my miner breach !!Fun!! and immediately after my miner left horrified closed the bridge. It went to the correct state (Wall), but some Demons were able to break it anyway and flooded my Fort...

Now my question, is that new ? I read that drawbridges can't be destroyed even by creatures with Building Destroyer 2. If drawbridges suddenly weren't immune to them anymore, it could be really devastating ...
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Hurize

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #1 on: September 03, 2012, 10:16:27 am »

If the bridge was not made of magma safe materials they can burn it down.
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AutomataKittay

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #2 on: September 03, 2012, 10:17:03 am »

Drawbridge's 'center' is destructible by heat, did you had it closing AWAY from the breach? Made out of high temperature materials?

(I've never put one that far down, but magma sometimes have a jolly time with mine )
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nanomage

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #3 on: September 03, 2012, 10:18:07 am »

maybe it was destroyed by extreme heat? some of them demons may be made of flame, which is a placeholder material with high enough temperature to destroy most stone things. When such a monster steps into the place where the bridge would be if lovered, then the raised bridge is affected.
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GreatWyrmGold

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #4 on: September 03, 2012, 10:32:32 am »

I think all demons have blazingly high body temperatures. Maybe it's their materials. In that case, demon leather clothes would be a great gift for your nobles!
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hanni79

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #5 on: September 03, 2012, 10:33:35 am »

Waaah, thanks, I have to immediately replace my front gate  :o It's made out of wood ....
The drawbridge raised in the correct direction, I can't remember what it was built from though ... so I guess this was the error.

@nanomage : It would be interesting to see if they can destroy a raised 1*1 bridge, since there's no way to stand on a bridge covered tile that way ....

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Starver

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Re: Drawbridge problems ... -SPOILERS!-
« Reply #6 on: September 03, 2012, 10:57:22 am »

I think I'm right in saying that if the drawbridge was used in an inverse manner (when up, there's access to the down ramps that are up-ramps on the level below, where the danger lies, and when down it closes egress via said ramps from below) you'd have been Ok.  Although that's based on intrinsic building-destroyer abilities (if I even have that right) and I'm not sure if a flame-type enemy could cause a flame-vulnerable drawbridge the same problems from the bottom of a ramp to the top.

However, I've often laid down bridges (retracting, usually, as default options) over the floor of a future magma-workshop floor within which is a down-ramp gap into the magmaduct running beneath a number of my (prospective and actual) magma workshop rooms, as a temporary blocker-of-creatures where a magma forge would have capped (and tapped) the access hole, when built.  But I must also add that I've not had so many creatures through my other defences (and described in many prior posts, about how I set about tapping magma for workshop usage), so even this is not really proven as a working defence, to be honest.  But I'm fairly sure that there's no convection issues involved, at least at Magma temperatures.
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