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Voting closed: September 11, 2012, 11:27:31 pm


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Author Topic: Roll to Migrate: Planet H-3 - Day 3 - Second Wave - No Slots Presently Open  (Read 48449 times)

Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #465 on: September 23, 2012, 10:12:09 pm »

Y

"Hey, guys, I'm buying enough rope to get us down the hole to the crystals.
MRU: -160 Cs --- Transaction Complete….
The delivery compartment on the MRU slides open and dumps out a neat coil of Comp-Rope at your feet. Aneos reaches down to pick it up, and then touches the end of it to his 10 foot piece. The threads grow soft, and he mashes them together firmly. The threads harden and Aneos molds and smooths it out again. You now have a 170 foot Carbon Rope.
« Last Edit: September 23, 2012, 10:14:48 pm by GUNINANRUNIN »
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exolyx

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #466 on: September 24, 2012, 09:48:45 am »

Wait for anyone to have a good idea.
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Serious Business

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #467 on: September 24, 2012, 04:59:58 pm »

How about we tie someone to one end of the rope, then tie the other end to the rover?  That way if someone falls we can just move the rover forward and pull them back up.
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Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #468 on: September 25, 2012, 07:43:55 am »

How am I still waiting on actions? Normally GMs are the ones to abandon a game.
If you're bored I'll lock it now; maybe I'll try something else later.
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exolyx

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #469 on: September 25, 2012, 01:44:39 pm »

Erm, sleep to wait for the next day, new migrants, and more time to get the shiny crystals.
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Serious Business

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #470 on: September 25, 2012, 04:31:29 pm »

((Sorry for the lack of posts, I've been rather sick of late.))

Vincent checks the MRU for some sort of well to collect the water, then a filter.

Spoiler (click to show/hide)
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Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #471 on: September 25, 2012, 07:16:52 pm »

You all spent a lot of time checking out your shiny new gear, and when you finally look up you realise its nightfall.


Sleep to wait for the next day, new migrants, and more time to get the shiny crystals.
You tell the guys you're hitting the hay, and then stagger wearily over to a nearby corner. There isn't anything to lay on, so you remove only your helmet and sit down, leaning against the wall and slowly falling into a fitful doze.

Vincent checks the MRU for some sort of well to collect the water, then a filter.
((If the team had ever bothered to set up the resource processor I could've explained this to you.))
MRU: Processor Drone [300 Cs/Unit]

You're all exhausted. One by one you all eventually slump to the ground and fall asleep.

DAY 2 SURVIVED
« Last Edit: September 25, 2012, 07:20:58 pm by GUNINANRUNIN »
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Doomblade187

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #472 on: September 25, 2012, 07:19:19 pm »

Sleep.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #473 on: September 25, 2012, 07:22:51 pm »

Sleep.
Sorry, I did a bit of post-editing to include all of you falling asleep, since there isn't much else for you to do today.
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Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #474 on: September 25, 2012, 07:48:41 pm »

DAY THREE

It is just before dawn. You're all suddenly awoken by an unnaturally loud banging between long, drawn out chalkboard scraping. It sounds like something is literally punching the walls repeatedly, and the resulting racket is incredibly irritating. It just doesn't end does it? You all groan and get to your feet, shouldering weapons and donning your helmets.
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exolyx

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #475 on: September 25, 2012, 07:51:01 pm »

Quickly open windows.
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Jatha

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #476 on: September 25, 2012, 07:53:35 pm »

((So, when should the new migrants begin taking their actions?))
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Doomblade187

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #477 on: September 25, 2012, 08:14:41 pm »

Once windows are transparent, see what's causing the noise.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #478 on: September 25, 2012, 08:16:55 pm »

((So, when should the new migrants begin taking their actions?))
When they arrive.
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Parsely

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Re: Roll to Migrate - Day 2 - First Wave - WAVE IMMINENT
« Reply #479 on: September 25, 2012, 08:21:00 pm »

Quickly open windows.
You rush past two others as they groggily wander about and accidentally push Vincent into Jim. Their visors making a dull fishbowl ring as the bounce off of one another. You reach the wall nearest the airlock and slap the polarisation switch. The windows lose their opaque quality and you see two large creatures flash by. They're circling the building slowly and occasionally lashing out at it without much effect. Its too dark for you to make out much, but they appear to resemble bears when it comes to their towering shape and husky physique. The similarities end there however. It has a total of 6 limbs, two round, long, club-like legs with reversed knee joints (like a velociraptor) situated at either end of the beast, and two more hanging limply below its chest that end in points. You can't quite see what their faces look like, aside from the strangely piercing grey eyes. Your trance is broken when it lunges at the wall near you. They can't see you from the other side of the transparent wall, but they know you're inside. You begin to sweat profusely and your hand involuntarily tightens its grip on your weapon.

Once windows are transparent, see what's causing the noise.
After running into Vincent, you shake the cobwebs from your head and direct your attention to the beasts circling outside. They look lethal, even from here.
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