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Author Topic: Metal Gear Solid: Ground Zero  (Read 4208 times)

Vherid

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Re: Metal Gear Solid: Ground Zero
« Reply #30 on: September 04, 2012, 07:23:05 pm »

I don't think there are enough pants to contain the pooping that occurred when I realized the cutscene had actually transitioned into the game that smoothly.

I'm not even sure it was a cutscene. I think they actually might just have been using model animations in-map that whole time.

It was all rendered real time in game, yes.

Donuts

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Re: Metal Gear Solid: Ground Zero
« Reply #31 on: January 11, 2013, 02:33:01 pm »

I know I'm necroing and stuff, but this is MGS, it deserves to be brought back from the bottom of the board.
Anyways, going to get Ground Zeroes. Loved Peace Walker, noticed they are going to continue the "Mother Base" concept, with researching weapons and stuff. I love Hideo. Not in that way though.
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Alkhemia

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Re: Metal Gear Solid: Ground Zero
« Reply #32 on: January 11, 2013, 04:09:01 pm »

I know I'm necroing and stuff, but this is MGS, it deserves to be brought back from the bottom of the board.
Anyways, going to get Ground Zeroes. Loved Peace Walker, noticed they are going to continue the "Mother Base" concept, with researching weapons and stuff. I love Hideo. Not in that way though.
Why not that way?
Hmm I been watching this for a while going to be a day one buy for me still play Mgs4 and Peace Walker sometimes.
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