All the PMs are ready. I will be sending them out now - please do not post here until I post the day opening text. There are also some additional gamewide rules I will now inform you about.
1. Life
All players start the game with 10 life. If a player's life hits 0 they die. Lynching bypasses the life system and will kill a player outright.
2. Creatures
Creatures (used interchangably with "monsters") are cards that you can summon during the night. After the card is used they will stay summoned under your control. They will have the stats power/toughness, with the first indicating how much damage they will deal and the second how much damage they can receive before dying.
If a player dies all creatures summoned by that player are discarded.
3. Attacking and blocking
If you have creatures summoned you may send them to attack during the night. Attacking with creatures does not use up your night action and you can attack with multiple creatures aimed at different targets.
If a defender has no blockers they will receive damage equal to the power of all creatures attacking them. If they have blockers (attacking creatures are not able to block) then those blockers will take the damage instead. The defending player can decide the order which his creatures will block in by PMing me at any time. When a creature blocks it inflicts its power as damage on the attacker, and the attacker inflicts its power as damage on the defender. If any creature's toughness hits zero it is destroyed, but if a creature is not destroyed outright its toughness returns to full after the night finishes.
4. Miscellaneous
Unless stated otherwise you may only use one action per night and one action per day.
Exiled and discarded cards are no longer going to be lists visible in the OP - instead revealed cards will be listed underneath the eliminated player's name.
If I say "graveyard" in any ability text that means the discard pile.
All town players have the following text in their role PM.
You are town. You win when all anti-town players are dead.
An anti-town player is any player who cannot win with the town.