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Author Topic: Mother's Crest (The one with the dungeon)  (Read 37220 times)

exolyx

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Re: Mother's Crest (The one with the dungeon)
« Reply #705 on: October 24, 2012, 07:29:22 pm »

In the dungeon, you all travel to the next room, finding dozens of humanoid skeletons strewn across the room, still bleach white, all blank of any crests. The scene is very unsettling. There are three other doors in this room, each in the middle of their respective walls. (Finally! Combat shall start soon.)

At the cabin, Lia attempts to silence them, but has no real idea on how to do so. Rodri peers through a window, Seeing a large table with several old flasks and such strewn about it, all very clean and tidy. on the floor is a very large rug with an interesting gold and red pattern on it. Nobody inside though. Aren't all of these cabins supposed to be abandoned? Who's checking these?
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mesor

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Re: Mother's Crest (The one with the dungeon)
« Reply #706 on: October 24, 2012, 07:34:28 pm »

Go to the middle door and look into the next room, Keep an eye on the dead guys in case they decide to be not so dead.
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Caellath

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Re: Mother's Crest (The one with the dungeon)
« Reply #707 on: October 24, 2012, 07:57:22 pm »

"Let's see if the owner is nearby."

Look around the area for an owner.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Mother's Crest (The one with the dungeon)
« Reply #708 on: October 24, 2012, 11:50:25 pm »

"Why was the old man back here again? This should be an abandoned place..."

Sneak back to the cabin where the old man was, then try to examine his location.
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Atilliano

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Re: Mother's Crest (The one with the dungeon)
« Reply #709 on: October 25, 2012, 03:58:45 pm »

Well it's pretty obvious what's supposed to happen here.
I however, do not like to die, so...


Promptly start smashing the skulls of the skeletons in.
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exolyx

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Re: Mother's Crest (The one with the dungeon)
« Reply #710 on: October 25, 2012, 04:55:59 pm »

Thranduil Peeks through a door. The room is barren, no doorways, no skeletons, you spot no life on the floor of the room whatsoever. No skeletons slumped on walls, no moss or anything.
Razgar begins smashing skulls in the room.

Rodri sees no owner of the cabin.

((I'm not going to send you back to the other cabin until you agree on it, stuff is still going on here and it gets a bit complicated.))
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Nirur Torir

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Re: Mother's Crest (The one with the dungeon)
« Reply #711 on: October 25, 2012, 05:22:54 pm »

Look through the door on the left.
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Caellath

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Re: Mother's Crest (The one with the dungeon)
« Reply #712 on: October 25, 2012, 06:41:25 pm »

Try to open the door.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

exolyx

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Re: Mother's Crest (The one with the dungeon)
« Reply #713 on: October 25, 2012, 06:49:18 pm »

Jerri opens the door slightly, peering in as he sees a room, very elongated as several skeletons are strewn about it. You spot a doorway across the room. The ceiling is too high up to see, as if it is keeping any light away from it.

Rodri pulls at the handle of the door near him, the door coming open very easily.
« Last Edit: October 25, 2012, 06:51:06 pm by exolyx »
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Caellath

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Re: Mother's Crest (The one with the dungeon)
« Reply #714 on: October 25, 2012, 06:53:30 pm »

Take several stones from the floor and carefully throw them on the floor inside, avoiding any damage to objects but trying to make sure there are no traps.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Tiruin

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Re: Mother's Crest (The one with the dungeon)
« Reply #715 on: October 25, 2012, 09:47:28 pm »

Deciding against her better will, Lia tried to see if there were any signs of runes or sigils hidden within the cabin.
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mesor

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Re: Mother's Crest (The one with the dungeon)
« Reply #716 on: October 25, 2012, 09:54:29 pm »

Go into the room Jerri opened.
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Dunamisdeos

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Re: Mother's Crest (The one with the dungeon)
« Reply #717 on: October 26, 2012, 01:26:54 am »

Gro-Undy mutters his approval of his fellow Orc's methods and foresight, and begins assisting in the skeleton smashing.

::EDIT::
He is humming the Happy Days themesong in a growling bass.
« Last Edit: October 26, 2012, 01:42:21 am by dunamisdeos »
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Nirur Torir

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Re: Mother's Crest (The one with the dungeon)
« Reply #718 on: October 26, 2012, 04:23:13 pm »

"I think it would be better to look for useful gear is in the maze above before entering an obvious death trap."

Carefully peek through the rightmost door.
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exolyx

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Re: Mother's Crest (The one with the dungeon)
« Reply #719 on: October 26, 2012, 06:29:26 pm »

Rodri tosses several stones in, one at a time. Most landing on the large rug, one stone has a particularly hollow sound.

Gro-undy begins stomping on skulls, slashing as well with much zeal. Overall enjoying the experience.

Jerri Peers through the door to the right, Inside is a medium sized room, a door to the left, more skeletons slumped on the walls. This is getting out of hand, the skeletons are concentrated way too much on this floor to have all died here.

((This spoiler is for dramatic tension. Remember, don't metagame! Your characters can hear noises obviously.))
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