Alright then, that's pretty much what we need as far as attention. People will just make their moves as time goes on. 3 full characters is enough for now.
*Ahem...*
You 3 proceed to one of the many dungeon gates. At the front of it is a large circle of chalk, as you step close to it a fire bursts forth, contained inside the circle, even the heat. As the flames subside, in the center of the charred dirt waits a demon, similar to the one that introduced you to the town, but the crest glows a faint red and goes across his right shoulder. In a coarse voice, he begins.
"Welcome to the dungeon and tomb of lord Vorall, might archmage, Lifebringer and keeper of the golem race, tamer of the Grukk Demon tribe, slayer sort-of of the dread dragon 'Vylass, Herald of death'. Many adventurers of your type have met their end in this foul crypt in search of treasure, just as many have found their fortune. Woe be to those who attempt to proceed further than the tenth floor, furthest than any have gone before. Fame awaits you and those who come with you." He clears his throat after this.
"Now that that crap is out of the way, Here's your gate, all of you are now bound to it, and cannot enter the gates of another group. Unbound people can enter your dungeon if a bound member allows it, or if all the bound members are dead. Either way I don't care, because if the gate closes then I go home. If it doesn't close, I get paid better and I can build something like a cabin over here, because I'm physically bound to this gate. I suppose I'll give a rundown of the first floor, being that you'll be going into it when you choose to. There are mostly constructs stationed throughout in order to provide a minimal challenge, but over the years feral kobolds eventually found out this nice place to live and decided to take up residence. These aren't your kinda kobold though, these ones never evolved into society, keeping their tribal ways, and murdering wandering travelers for their money. normally civilized races could never enter another's gate, but since they have no real society they eventually waltzed right in and made use of the shifting passageways, memorizing the untold amounts of patterns and navigating them for generations, feeding off of adventurers coming in. Yeah, they'll eat your body if they can get it, and turn the bones into tools, so resurrection would be pretty hard, as you'd have to find the bones with the mother's crest on them... don't worry though, if your arm has a crest but it gets chopped off, your body still retains everything. It's just that you're missing an arm then. I feel like I've rambled enough, feel free to do what you please now, go to the tavern or bumble around in the dungeon. I really couldn't care." He ends on that unpleasant note, and begins to lean against the side of your gateway. Slowly beginning to doze off.
(you may begin to Roleplay now, feel free to explore the town a bit before you enter, But you'll need all three of you online to enter the dungeon.)