Throws hammer to the ground in frustration.
Walks to the forest at our North to kill animals with bear bare hands.
Vittori takes the axe and goes off to cut trees.
[roll:1]
Osred throws his hammer so unfortunately that it slams right against his right foot, smashing two largest toes. The pain is almost unbearable, but slowly it subsides.
Then he walks, with some limp, toward the forest, alongside Vittori.
Half an hour later, or maybe less than that, they arrive at the wall of trees - Torgajo Forest.
Begin organizing and rationing the food and drinks in such a way that we can survive for the longest time possible.
[roll:4, +1 (skill)]
His mathematics and organizing skills gave Sieghart estimates: One barrel of meat should last for seven people for around two days if moderately rationed. And a lentil soup made from 1/4 of a sack could make a one large, filling meal for all of the seven migrants.
decided to help with setting up camp.
Help setup camp
Gustave and Harald thus decided to set up the camp. The first thing to do would be making a bonfire around which the group could gather around.
[roll: 3, +1 (team)]
After several minutes, they managed to make a circle of stones and gather a small pile of dry sticks. Given the fact they were near swamp, it was a stroke of good luck they found any dry sticks at all.
Knick-knack went the firestones. Soon, they began to be warm and turned from grey to orange-grey. Minute after that they were searingly hot and glowing orange and had to be placed under the pile of sticks.
And then, there was a fire - small at start, but it was growing slowly with time.
Lorbam goes searching for stuff near the swamp to build a small animal trap
[roll:4]
The old lady went toward the swamp and after a search, she found few thick sticks and a bunch of strong, fiber-y stalks that could be used as rope pieces.
Take the shovel and set up 3 small growing areas - one of quickroot, one for lentil, and one fallow, for crop rotation. Slash and burn if needs be! Tether the Mares near the growing area to give myself a little rudimentary farm - we can eat them as a last resort.
[roll: 2, +1 (skill)]
The ground proved to be quite uncooperative. It wasn't fault of the grass or bushes - it was just that everytime the shovel struck the earth, it either found watery, muddy spot or hit against a rock with a loud clank. Much dirt replacing was needed to accomodate for excessive moistness or to fill holes leftover by dug-up rocks.
Karel managed to finish only one growing area from planned three.
Skolt says, "Screw this, I just gonna walk there."
And walk he does.
Surprisingly, Skolt was allowed to leave through the northern gate. The guards must've mistaken him for one of the peasants living at the farmhouses.
And walk he did. After some time, he managed to get at the very outskirts of Kuppelbern, just passing the last visible farmhouse along the Northern Road (and the last lantern post as well).
But the sun now hid behind the horizon and it was getting darker with each passing minute - soon, Skolt will be engulfed by darkness, especially that the sky began to get cloudy.
It is now evening.
Clouds roll on the sky.